Exemplo n.º 1
0
QgsMapSaveDialog::QgsMapSaveDialog( QWidget *parent, QgsMapCanvas *mapCanvas, const QList<QgsDecorationItem *> &decorations, const QList< QgsAnnotation *> &annotations, DialogType type )
  : QDialog( parent )
  , mDialogType( type )
  , mMapCanvas( mapCanvas )
  , mAnnotations( annotations )
{
  setupUi( this );

  // Use unrotated visible extent to insure output size and scale matches canvas
  QgsMapSettings ms = mMapCanvas->mapSettings();
  ms.setRotation( 0 );
  mExtent = ms.visibleExtent();
  mDpi = ms.outputDpi();
  mSize = ms.outputSize();

  mResolutionSpinBox->setValue( mDpi );

  mExtentGroupBox->setOutputCrs( ms.destinationCrs() );
  mExtentGroupBox->setCurrentExtent( mExtent, ms.destinationCrs() );
  mExtentGroupBox->setOutputExtentFromCurrent();
  mExtentGroupBox->setMapCanvas( mapCanvas );

  mScaleWidget->setScale( ms.scale() );
  mScaleWidget->setMapCanvas( mMapCanvas );
  mScaleWidget->setShowCurrentScaleButton( true );

  QString activeDecorations;
  Q_FOREACH ( QgsDecorationItem *decoration, decorations )
  {
    mDecorations << decoration;
    if ( activeDecorations.isEmpty() )
      activeDecorations = decoration->name().toLower();
    else
      activeDecorations += QStringLiteral( ", %1" ).arg( decoration->name().toLower() );
  }
Exemplo n.º 2
0
QgsRenderContext QgsRenderContext::fromMapSettings( const QgsMapSettings &mapSettings )
{
  QgsRenderContext ctx;
  ctx.setMapToPixel( mapSettings.mapToPixel() );
  ctx.setExtent( mapSettings.visibleExtent() );
  ctx.setFlag( DrawEditingInfo, mapSettings.testFlag( QgsMapSettings::DrawEditingInfo ) );
  ctx.setFlag( ForceVectorOutput, mapSettings.testFlag( QgsMapSettings::ForceVectorOutput ) );
  ctx.setFlag( UseAdvancedEffects, mapSettings.testFlag( QgsMapSettings::UseAdvancedEffects ) );
  ctx.setFlag( UseRenderingOptimization, mapSettings.testFlag( QgsMapSettings::UseRenderingOptimization ) );
  ctx.setCoordinateTransform( QgsCoordinateTransform() );
  ctx.setSelectionColor( mapSettings.selectionColor() );
  ctx.setFlag( DrawSelection, mapSettings.testFlag( QgsMapSettings::DrawSelection ) );
  ctx.setFlag( DrawSymbolBounds, mapSettings.testFlag( QgsMapSettings::DrawSymbolBounds ) );
  ctx.setFlag( RenderMapTile, mapSettings.testFlag( QgsMapSettings::RenderMapTile ) );
  ctx.setFlag( Antialiasing, mapSettings.testFlag( QgsMapSettings::Antialiasing ) );
  ctx.setFlag( RenderPartialOutput, mapSettings.testFlag( QgsMapSettings::RenderPartialOutput ) );
  ctx.setScaleFactor( mapSettings.outputDpi() / 25.4 ); // = pixels per mm
  ctx.setRendererScale( mapSettings.scale() );
  ctx.setExpressionContext( mapSettings.expressionContext() );
  ctx.setSegmentationTolerance( mapSettings.segmentationTolerance() );
  ctx.setSegmentationToleranceType( mapSettings.segmentationToleranceType() );
  ctx.mDistanceArea.setSourceCrs( mapSettings.destinationCrs() );
  ctx.mDistanceArea.setEllipsoid( mapSettings.ellipsoid() );
  //this flag is only for stopping during the current rendering progress,
  //so must be false at every new render operation
  ctx.setRenderingStopped( false );

  return ctx;
}
Exemplo n.º 3
0
void QgsExtentGroupBox::setOutputExtentFromCurrent()
{
  if ( mCanvas )
  {
    // Use unrotated visible extent to insure output size and scale matches canvas
    QgsMapSettings ms = mCanvas->mapSettings();
    ms.setRotation( 0 );
    setOutputExtent( ms.visibleExtent(), ms.destinationCrs(), CurrentExtent );
  }
  else
  {
    setOutputExtent( mCurrentExtent, mCurrentCrs, CurrentExtent );
  }
}
Exemplo n.º 4
0
void QgsMapRendererJob::drawOldLabeling( const QgsMapSettings& settings, QgsRenderContext& renderContext )
{
  // render all labels for vector layers in the stack, starting at the base
  QListIterator<QString> li( settings.layers() );
  li.toBack();
  while ( li.hasPrevious() )
  {
    if ( renderContext.renderingStopped() )
    {
      break;
    }

    QString layerId = li.previous();

    QgsMapLayer *ml = QgsMapLayerRegistry::instance()->mapLayer( layerId );

    if ( !ml || ( ml->type() != QgsMapLayer::VectorLayer ) )
      continue;

    // only make labels if the layer is visible
    // after scale dep viewing settings are checked
    if ( ml->hasScaleBasedVisibility() && ( settings.scale() < ml->minimumScale() || settings.scale() > ml->maximumScale() ) )
      continue;

    bool split = false;
    const QgsCoordinateTransform* ct = 0;
    QgsRectangle r1 = settings.visibleExtent(), r2;

    if ( settings.hasCrsTransformEnabled() )
    {
      ct = QgsCoordinateTransformCache::instance()->transform( ml->crs().authid(), settings.destinationCrs().authid() );
      split = reprojectToLayerExtent( ct, ml->crs().geographicFlag(), r1, r2 );
    }

    renderContext.setCoordinateTransform( ct );
    renderContext.setExtent( r1 );

    ml->drawLabels( renderContext );
    if ( split )
    {
      renderContext.setExtent( r2 );
      ml->drawLabels( renderContext );
    }
  }
}
Exemplo n.º 5
0
void QgsMapCanvas::readProject( const QDomDocument & doc )
{
  QDomNodeList nodes = doc.elementsByTagName( "mapcanvas" );
  if ( nodes.count() )
  {
    QDomNode node = nodes.item( 0 );

    QgsMapSettings tmpSettings;
    tmpSettings.readXML( node );
    setMapUnits( tmpSettings.mapUnits() );
    setCrsTransformEnabled( tmpSettings.hasCrsTransformEnabled() );
    setDestinationCrs( tmpSettings.destinationCrs() );
    setExtent( tmpSettings.extent() );
    setRotation( tmpSettings.rotation() );
    mSettings.datumTransformStore() = tmpSettings.datumTransformStore();

    clearExtentHistory(); // clear the extent history on project load
  }
  else
  {
    QgsDebugMsg( "Couldn't read mapcanvas information from project" );
  }
}
Exemplo n.º 6
0
void QgsDecorationNorthArrow::render( const QgsMapSettings &mapSettings, QgsRenderContext &context )
{

  //Large IF statement controlled by enable checkbox
  if ( enabled() )
  {
    QSize size( 64, 64 );
    QSvgRenderer svg;

    const QByteArray &svgContent = QgsApplication::svgCache()->svgContent( QStringLiteral( ":/images/north_arrows/default.svg" ), size.width(), mColor, mOutlineColor, 1.0, 1.0 );
    svg.load( svgContent );

    if ( svg.isValid() )
    {
      double centerXDouble = size.width() / 2.0;
      double centerYDouble = size.width() / 2.0;

      //save the current canvas rotation
      context.painter()->save();
      //
      //work out how to shift the image so that it rotates
      //           properly about its center
      //(x cos a + y sin a - x, -x sin a + y cos a - y)
      //

      // could move this call to somewhere else so that it is only
      // called when the projection or map extent changes
      if ( mAutomatic )
      {
        mRotationInt = QgsBearingUtils:: bearingTrueNorth( mapSettings.destinationCrs(), context.extent().center() );
        mRotationInt += mapSettings.rotation();
      }

      double myRadiansDouble = mRotationInt * M_PI / 180.0;
      int xShift = static_cast<int>( (
                                       ( centerXDouble * cos( myRadiansDouble ) ) +
                                       ( centerYDouble * sin( myRadiansDouble ) )
                                     ) - centerXDouble );
      int yShift = static_cast<int>( (
                                       ( -centerXDouble * sin( myRadiansDouble ) ) +
                                       ( centerYDouble * cos( myRadiansDouble ) )
                                     ) - centerYDouble );

      // need width/height of paint device
      int myHeight = context.painter()->device()->height();
      int myWidth = context.painter()->device()->width();

      //QgsDebugMsg("Rendering north arrow at " + mPlacementLabels.at(mPlacementIndex));

      // Set  margin according to selected units
      int myXOffset = 0;
      int myYOffset = 0;
      switch ( mMarginUnit )
      {
        case QgsUnitTypes::RenderMillimeters:
        {
          int myPixelsInchX = context.painter()->device()->logicalDpiX();
          int myPixelsInchY = context.painter()->device()->logicalDpiY();
          myXOffset = myPixelsInchX * INCHES_TO_MM * mMarginHorizontal;
          myYOffset = myPixelsInchY * INCHES_TO_MM * mMarginVertical;
          break;
        }

        case QgsUnitTypes::RenderPixels:
          myXOffset = mMarginHorizontal - 5; // Minus 5 to shift tight into corner
          myYOffset = mMarginVertical - 5;
          break;

        case QgsUnitTypes::RenderPercentage:
          myXOffset = ( ( myWidth - size.width() ) / 100. ) * mMarginHorizontal;
          myYOffset = ( ( myHeight - size.width() ) / 100. ) * mMarginVertical;
          break;

        default:  // Use default of top left
          break;
      }
      //Determine placement of label from form combo box
      switch ( mPlacement )
      {
        case BottomLeft:
          context.painter()->translate( myXOffset, myHeight - myYOffset - size.width() );
          break;
        case TopLeft:
          context.painter()->translate( myXOffset, myYOffset );
          break;
        case TopRight:
          context.painter()->translate( myWidth - myXOffset - size.width(), myYOffset );
          break;
        case BottomRight:
          context.painter()->translate( myWidth - myXOffset - size.width(),
                                        myHeight - myYOffset - size.width() );
          break;
        default:
        {
          //QgsDebugMsg("Unable to determine where to put north arrow so defaulting to top left");
        }
      }

      //rotate the canvas by the north arrow rotation amount
      context.painter()->rotate( mRotationInt );
      //Now we can actually do the drawing, and draw a smooth north arrow even when rotated

      context.painter()->translate( xShift, yShift );
      svg.render( context.painter(), QRectF( 0, 0, size.width(), size.height() ) );

      //unrotate the canvas again
      context.painter()->restore();
    }
    else
    {
      QFont myQFont( QStringLiteral( "time" ), 12, QFont::Bold );
      context.painter()->setFont( myQFont );
      context.painter()->setPen( Qt::black );
      context.painter()->drawText( 10, 20, tr( "North arrow pixmap not found" ) );
    }
  }

}
Exemplo n.º 7
0
void QgsDecorationNorthArrow::render( const QgsMapSettings &mapSettings, QgsRenderContext &context )
{
  if ( !enabled() )
    return;

  double maxLength = mSize * mapSettings.outputDpi() / 25.4;
  QSvgRenderer svg;

  const QByteArray &svgContent = QgsApplication::svgCache()->svgContent( svgPath(), maxLength, mColor, mOutlineColor, 1.0, 1.0 );
  svg.load( svgContent );

  if ( svg.isValid() )
  {
    QSize size( maxLength, maxLength );
    QRectF viewBox = svg.viewBoxF();
    if ( viewBox.height() > viewBox.width() )
    {
      size.setWidth( maxLength * viewBox.width() / viewBox.height() );
    }
    else
    {
      size.setHeight( maxLength * viewBox.height() / viewBox.width() );
    }

    double centerXDouble = size.width() / 2.0;
    double centerYDouble = size.height() / 2.0;

    //save the current canvas rotation
    context.painter()->save();
    //
    //work out how to shift the image so that it rotates
    //           properly about its center
    //(x cos a + y sin a - x, -x sin a + y cos a - y)
    //
    // could move this call to somewhere else so that it is only
    // called when the projection or map extent changes
    if ( mAutomatic )
    {
      try
      {
        mRotationInt = QgsBearingUtils:: bearingTrueNorth( mapSettings.destinationCrs(), mapSettings.transformContext(), context.extent().center() );
      }
      catch ( QgsException & )
      {
        mRotationInt = 0.0;
      }
      mRotationInt += mapSettings.rotation();
    }

    double radiansDouble = mRotationInt * M_PI / 180.0;
    int xShift = static_cast<int>( (
                                     ( centerXDouble * std::cos( radiansDouble ) ) +
                                     ( centerYDouble * std::sin( radiansDouble ) )
                                   ) - centerXDouble );
    int yShift = static_cast<int>( (
                                     ( -centerXDouble * std::sin( radiansDouble ) ) +
                                     ( centerYDouble * std::cos( radiansDouble ) )
                                   ) - centerYDouble );
    // need width/height of paint device
    int deviceHeight = context.painter()->device()->height();
    int deviceWidth = context.painter()->device()->width();

    // Set  margin according to selected units
    int xOffset = 0;
    int yOffset = 0;
    switch ( mMarginUnit )
    {
      case QgsUnitTypes::RenderMillimeters:
      {
        int pixelsInchX = context.painter()->device()->logicalDpiX();
        int pixelsInchY = context.painter()->device()->logicalDpiY();
        xOffset = pixelsInchX * INCHES_TO_MM * mMarginHorizontal;
        yOffset = pixelsInchY * INCHES_TO_MM * mMarginVertical;
        break;
      }

      case QgsUnitTypes::RenderPixels:
        xOffset = mMarginHorizontal - 5; // Minus 5 to shift tight into corner
        yOffset = mMarginVertical - 5;
        break;

      case QgsUnitTypes::RenderPercentage:
        xOffset = ( ( deviceWidth - size.width() ) / 100. ) * mMarginHorizontal;
        yOffset = ( ( deviceHeight - size.width() ) / 100. ) * mMarginVertical;
        break;
      case QgsUnitTypes::RenderMapUnits:
      case QgsUnitTypes::RenderPoints:
      case QgsUnitTypes::RenderInches:
      case QgsUnitTypes::RenderUnknownUnit:
      case QgsUnitTypes::RenderMetersInMapUnits:
        break;
    }
    //Determine placement of label from form combo box
    switch ( mPlacement )
    {
      case BottomLeft:
        context.painter()->translate( xOffset, deviceHeight - yOffset - maxLength + ( maxLength - size.height() ) / 2 );
        break;
      case TopLeft:
        context.painter()->translate( xOffset, yOffset );
        break;
      case TopRight:
        context.painter()->translate( deviceWidth - xOffset - maxLength + ( maxLength - size.width() ) / 2, yOffset );
        break;
      case BottomRight:
        context.painter()->translate( deviceWidth - xOffset - maxLength + ( maxLength - size.width() ) / 2,
                                      deviceHeight - yOffset - maxLength + ( maxLength - size.height() ) / 2 );
        break;
    }

    //rotate the canvas by the north arrow rotation amount
    context.painter()->rotate( mRotationInt );
    //Now we can actually do the drawing, and draw a smooth north arrow even when rotated
    context.painter()->translate( xShift, yShift );
    svg.render( context.painter(), QRectF( 0, 0, size.width(), size.height() ) );

    //unrotate the canvas again
    context.painter()->restore();
  }
}