//----------------------------------------------------------------------------//
void OgreRenderTarget::draw(const RenderQueue& queue)
{
    queue.draw();
}
//----------------------------------------------------------------------------//
void OpenGLRenderTarget::draw(const RenderQueue& queue)
{
    queue.draw();
}
//----------------------------------------------------------------------------//
void Direct3D10RenderTarget::draw(const RenderQueue& queue)
{
    queue.draw();
}
Exemplo n.º 4
0
	void FlowVRCegRenderTarget::draw(const RenderQueue& queue)
	{
		queue.draw();
	}