void Speech_set3dListenerRelative(void * aClassPtr, int aListenerRelative) { Speech * cl = (Speech *)aClassPtr; cl->set3dListenerRelative(!!aListenerRelative); }
void Speech_set3dListenerRelative(void * aClassPtr, int aListenerRelative) { Speech * cl = (Speech *)aClassPtr; cl->set3dListenerRelative(!!aListenerRelative); }