Exemplo n.º 1
0
void Foam::surfaceSets::getSurfaceSets
(
    const polyMesh& mesh,
    const fileName&,
    const triSurface&,
    const triSurfaceSearch& querySurf,
    const pointField& outsidePts,

    const label nCutLayers,

    labelHashSet& inside,
    labelHashSet& outside,
    labelHashSet& cut
)
{
    // Construct search engine on mesh
    meshSearch queryMesh(mesh);

    // Cut faces with surface and classify cells
    cellClassification cellType
    (
        mesh,
        queryMesh,
        querySurf,
        outsidePts
    );

    if (nCutLayers > 0)
    {
        // Trim cutCells so they are max nCutLayers away (as seen in point-cell
        // walk) from outside cells.
        cellType.trimCutCells
        (
            nCutLayers,
            cellClassification::OUTSIDE,
            cellClassification::INSIDE
        );
    }

    forAll(cellType, celli)
    {
        label cType = cellType[celli];

        if (cType == cellClassification::CUT)
        {
            cut.insert(celli);
        }
        else if (cType == cellClassification::INSIDE)
        {
            inside.insert(celli);
        }
        else if (cType == cellClassification::OUTSIDE)
        {
            outside.insert(celli);
        }
    }
Exemplo n.º 2
0
 forAll(patchIDs, i)
 {
     const labelUList& fc = pbm[patchIDs[i]].faceCells();
     forAll(fc, i)
     {
         patchCells.insert(fc[i]);
     }
    forAll(bMesh, patchI)
    {
        const polyPatch& patch = bMesh[patchI];

        if (patchNamesHash.found(patch.name()))
        {
            patchIDs.insert(patchI);
        }
    }
Exemplo n.º 4
0
    forAll(ptc, pointi)
    {
        const labelList& curFaces = pf[ptc[pointi]];

        forAll(curFaces, facei)
        {
            if (!facesToRemoveMap.found(curFaces[facei]))
            {
                facesToModify.insert(curFaces[facei]);
            }
        }
    }
Exemplo n.º 5
0
    // Find cells to refine
    forAllConstIter(labelHashSet, patchSet, iter)
    {
        const polyPatch& pp = mesh.boundaryMesh()[iter.key()];
        const labelList& meshPoints = pp.meshPoints();

        forAll(meshPoints, pointI)
        {
            label meshPointI = meshPoints[pointI];

            const labelList& pCells = mesh.pointCells()[meshPointI];

            forAll(pCells, pCellI)
            {
                cutCells.insert(pCells[pCellI]);
            }
void bigParticleVoidFraction::buildLabelHashSet
(
    const scalar radius,
    const vector position,
    const label cellID,
    labelHashSet& hashSett
)const
{
    hashSett.insert(cellID);
    //Info<<"cell inserted"<<cellID<<endl;
    const labelList& nc = particleCloud_.mesh().cellCells()[cellID];
    forAll(nc,i){
        label neighbor=nc[i];
        if(!hashSett.found(neighbor) && mag(position-particleCloud_.mesh().C()[neighbor])<radius){
            buildLabelHashSet(radius,position,neighbor,hashSett);
        }
    }
Exemplo n.º 7
0
    forAll(mc, celli)
    {
        const cell& curCell = cells[mc[celli]];

        forAll(curCell, facei)
        {
            // Check if the face is in the master zone.  If not, remove it
            if
            (
                mesh.faceZones().whichZone(curCell[facei])
             != faceZoneID_.index()
            )
            {
                facesToRemoveMap.insert(curCell[facei]);
            }
        }
    }
Exemplo n.º 8
0
// Step from faceI (on side cellI) to connected face & cell without crossing
// fenceEdges.
void Foam::regionSide::visitConnectedFaces
(
    const primitiveMesh& mesh,
    const labelHashSet& region,
    const labelHashSet& fenceEdges,
    const label cellI,
    const label faceI,
    labelHashSet& visitedFace
)
{
    if (!visitedFace.found(faceI))
    {
        if (debug)
        {
            Info<< "visitConnectedFaces : cellI:" << cellI << " faceI:"
                << faceI << "  isOwner:" << (cellI == mesh.faceOwner()[faceI])
                << endl;
        }

        // Mark as visited
        visitedFace.insert(faceI);

        // Mark which side of face was visited.
        if (cellI == mesh.faceOwner()[faceI])
        {
            sideOwner_.insert(faceI);
        }


        // Visit all neighbouring faces on faceSet. Stay on this 'side' of
        // face by doing edge-face-cell walk.
        const labelList& fEdges = mesh.faceEdges()[faceI];

        forAll(fEdges, fEdgeI)
        {
            label edgeI = fEdges[fEdgeI];

            if (!fenceEdges.found(edgeI))
            {
                // Step along faces on edge from cell to cell until
                // we hit face on faceSet.

                // Find face reachable from edge
                label otherFaceI = otherFace(mesh, cellI, faceI, edgeI);

                if (mesh.isInternalFace(otherFaceI))
                {
                    label otherCellI = cellI;

                    // Keep on crossing faces/cells until back on face on
                    // surface
                    while (!region.found(otherFaceI))
                    {
                        visitedFace.insert(otherFaceI);

                        if (debug)
                        {
                            Info<< "visitConnectedFaces : cellI:" << cellI
                                << " found insideEdgeFace:" << otherFaceI
                                << endl;
                        }


                        // Cross otherFaceI into neighbouring cell
                        otherCellI =
                            meshTools::otherCell
                            (
                                mesh,
                                otherCellI,
                                otherFaceI
                            );

                        otherFaceI =
                                otherFace
                                (
                                    mesh,
                                    otherCellI,
                                    otherFaceI,
                                    edgeI
                                );
                    }

                    visitConnectedFaces
                    (
                        mesh,
                        region,
                        fenceEdges,
                        otherCellI,
                        otherFaceI,
                        visitedFace
                    );
                }
            }
        }
    }
// Same check as snapMesh
void checkSnapMesh
(
    const Time& runTime,
    const polyMesh& mesh,
    labelHashSet& wrongFaces
)
{
    IOdictionary snapDict
    (
        IOobject
        (
            "snapMeshDict",
            runTime.system(),
            mesh,
            IOobject::MUST_READ,
            IOobject::NO_WRITE
        )
    );

    // Max nonorthogonality allowed
    scalar maxNonOrtho(readScalar(snapDict.lookup("maxNonOrtho")));
    primitiveMesh::nonOrthThreshold_ = maxNonOrtho;

    // Max concaveness allowed.
    scalar maxConcave(readScalar(snapDict.lookup("maxConcave")));
    primitiveMesh::faceAngleThreshold_ = maxConcave;

    // Min volume allowed (factor of minimum cellVolume)
    scalar relMinVol(readScalar(snapDict.lookup("minVol")));
    const scalar minCellVol = min(mesh.cellVolumes());
    const scalar minPyrVol = relMinVol*minCellVol;

    // Min area
    scalar minArea(readScalar(snapDict.lookup("minArea")));

    if (maxNonOrtho < 180.0 - SMALL)
    {
        Pout<< "Checking non orthogonality" << endl;

        label nOldSize = wrongFaces.size();
        mesh.checkFaceOrthogonality(false, &wrongFaces);

        Pout<< "Detected " << wrongFaces.size() - nOldSize
            << " faces with non-orthogonality > " << maxNonOrtho << " degrees"
            << endl;
    }

    if (minPyrVol > -GREAT)
    {
        Pout<< "Checking face pyramids" << endl;

        label nOldSize = wrongFaces.size();
        mesh.checkFacePyramids(false, minPyrVol, &wrongFaces);
        Pout<< "Detected additional " << wrongFaces.size() - nOldSize
            << " faces with illegal face pyramids" << endl;
    }

    if (maxConcave < 180.0 - SMALL)
    {
        Pout<< "Checking face angles" << endl;

        label nOldSize = wrongFaces.size();
        mesh.checkFaceAngles(false, &wrongFaces);

        Pout<< "Detected additional " << wrongFaces.size() - nOldSize
            << " faces with concavity > " << maxConcave << " degrees"
            << endl;
    }

    if (minArea > -SMALL)
    {
        Pout<< "Checking face areas" << endl;

        label nOldSize = wrongFaces.size();

        const scalarField magFaceAreas = mag(mesh.faceAreas());

        forAll(magFaceAreas, faceI)
        {
            if (magFaceAreas[faceI] < minArea)
            {
                wrongFaces.insert(faceI);
            }
        }

        Pout<< "Detected additional " << wrongFaces.size() - nOldSize
            << " faces with area < " << minArea << " m^2" << endl;
    }
Exemplo n.º 10
0
void Foam::surfaceSets::getSurfaceSets
(
    const polyMesh& mesh,
    const fileName&,
    const triSurface&,
    const triSurfaceSearch& querySurf,
    const pointField& outsidePts,

    const label nCutLayers,

    labelHashSet& inside,
    labelHashSet& outside,
    labelHashSet& cut
)
{
    // Construct search engine on mesh
    meshSearch queryMesh(mesh, true);


    // Check all 'outside' points
    forAll(outsidePts, outsideI)
    {
        const point& outsidePoint = outsidePts[outsideI];

        // Find cell point is in. Linear search.
        if (queryMesh.findCell(outsidePoint, -1, false) == -1)
        {
            FatalErrorIn
            (
                "surfaceSets::getSurfaceSets"
                "(const polyMesh&, const fileName&, const triSurface&"
                ", const triSurfaceSearch&, const pointField&"
                ", labelHashSet&, labelHashSet&, labelHashSet&)"
            )   << "outsidePoint " << outsidePoint
                << " is not inside any cell"
                << exit(FatalError);
        }
    }

    // Cut faces with surface and classify cells
    cellClassification cellType
    (
        mesh,
        queryMesh,
        querySurf,
        outsidePts
    );

    if (nCutLayers > 0)
    {
        // Trim cutCells so they are max nCutLayers away (as seen in point-cell
        // walk) from outside cells.
        cellType.trimCutCells
        (
            nCutLayers,
            cellClassification::OUTSIDE, 
            cellClassification::INSIDE
        );
    }

    forAll(cellType, cellI)
    {
        label cType = cellType[cellI];

        if (cType == cellClassification::CUT)
        {
            cut.insert(cellI);
        }
        else if (cType == cellClassification::INSIDE)
        {
            inside.insert(cellI);
        }
        else if (cType == cellClassification::OUTSIDE)
        {
            outside.insert(cellI);
        }
    }