Пример #1
0
INT32 BurnUpdateProgress(double fProgress, const TCHAR* pszText, bool bAbs)
{
	if (BurnExtProgressUpdateCallback) {
		return BurnExtProgressUpdateCallback(fProgress, pszText, bAbs);
	}

	return 1;
}
Пример #2
0
int BurnUpdateProgress(float fProgress, const char* pszText, bool bAbs)
{

#if defined (_XBOX) || defined (SN_TARGET_PS3)
	UpdateConsole(pszText);	 
#else
 
	if (BurnExtProgressUpdateCallback)
		return BurnExtProgressUpdateCallback(fProgress, pszText, bAbs);
#endif
	return 1;

}