Пример #1
0
/* This file makes heavy use of the aliasing of NV vertex attributes
 * with the legacy attributes, and also with ARB and Material
 * attributes as currently implemented.
 */
static void VertexAttrib1fvNV(struct gl_context *ctx, GLint target, const GLfloat *v)
{
   CALL_VertexAttrib1fvNV(ctx->Exec, (target, v));
}
Пример #2
0
static void GLAPIENTRY
VertexAttrib1fvNV(GLuint index, const GLfloat *v)
{
   CALL_VertexAttrib1fvNV(GET_DISPATCH(), (index, v));
}