Пример #1
0
GAE_InputSystem_t* GAE_InputSystem_removeJoystick(GAE_InputSystem_t* system, GAE_Joystick_t* const joystick) {
	GAE_UNUSED(joystick);

	return system;
}
Пример #2
0
GAE_InputSystem_t* GAE_InputSystem_removePad(GAE_InputSystem_t* system, GAE_Pad_t* const pad) {
	GAE_UNUSED(pad);

	return system;
}
Пример #3
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void GAE_RenderTarget_Buffer_delete(GAE_RenderTarget_Buffer_t* target) {
	GAE_UNUSED(target);
}
Пример #4
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GAE_RenderTarget_Buffer_t* GAE_RenderTarget_Buffer_create(const GAE_RenderTarget_Type type, const GAE_RenderTarget_Options options) {
	GAE_UNUSED(type);
	GAE_UNUSED(options);

	return 0;
}
Пример #5
0
/* todo: unimplemented */
GAE_BOOL GAE_Texture_save(GAE_Texture_t* texture) {
	GAE_UNUSED(texture);
	return GAE_FALSE;
}