GAE_InputSystem_t* GAE_InputSystem_removeJoystick(GAE_InputSystem_t* system, GAE_Joystick_t* const joystick) { GAE_UNUSED(joystick); return system; }
GAE_InputSystem_t* GAE_InputSystem_removePad(GAE_InputSystem_t* system, GAE_Pad_t* const pad) { GAE_UNUSED(pad); return system; }
void GAE_RenderTarget_Buffer_delete(GAE_RenderTarget_Buffer_t* target) { GAE_UNUSED(target); }
GAE_RenderTarget_Buffer_t* GAE_RenderTarget_Buffer_create(const GAE_RenderTarget_Type type, const GAE_RenderTarget_Options options) { GAE_UNUSED(type); GAE_UNUSED(options); return 0; }
/* todo: unimplemented */ GAE_BOOL GAE_Texture_save(GAE_Texture_t* texture) { GAE_UNUSED(texture); return GAE_FALSE; }