void BURGERCALL MacInputDestroy(MacInput_t *Input,Word Flags) { Flags = Input->Flags & (~Flags); Input->Flags = Flags; if (!Flags) { if (Input->InputSprocketInited) { /* Is input sprocket started up? */ Input->InputSprocketInited = FALSE; /* Ack the flag */ Input->InputSprocketActive = FALSE; ISpShutdown(); /* Release input sprocket services */ } } }
/* Function to perform any system-specific joystick related cleanup */ void SDL_SYS_JoystickQuit(void) { ISpShutdown(); }