Пример #1
0
void BURGERCALL MacInputDestroy(MacInput_t *Input,Word Flags)
{
	Flags = Input->Flags & (~Flags);
	Input->Flags = Flags;
	if (!Flags) {
		if (Input->InputSprocketInited) {		/* Is input sprocket started up? */
			Input->InputSprocketInited = FALSE;	/* Ack the flag */
			Input->InputSprocketActive = FALSE;
			ISpShutdown();			/* Release input sprocket services */
		}
	}
}
Пример #2
0
/* Function to perform any system-specific joystick related cleanup */
void SDL_SYS_JoystickQuit(void)
{
    ISpShutdown();
}