Пример #1
0
void Motion_Window_Up()
{
	
	Restart_STM(TM_500MS);
	Led_Off(LED_GREEN_DOWN);
	while( !Flag_STM(TM_500MS) );
	/*Evaluate auto/manual press*/
	if( !PButt_Press(PBUTT_UP) && PButt_Press(PBUTT_DOWN))
	{
		Led_On(LED_BLUE_UP);
		Mov_Manual_Up();
	}
	else
	{
		Led_On(LED_BLUE_UP);
		Mov_Auto_Up();
	}
	Led_Off(LED_BLUE_UP);
}
Пример #2
0
static void LedStep(Direction eDirection)
{
    static unsigned char cStateLed;

  switch(eDirection){
    case LEFT:
    {
        cStateLed++;
        Led_On(cStateLed%4);
        break;
    }
    case RIGHT:
    {
        cStateLed--;
        Led_On(cStateLed%4);
        break;
    }
   }
}
Пример #3
0
void Led_Task(void *parg)
{
	for(;;)
	{
		Led_On(0);
		OSTimeDlyHMSM(0,0,1,500);
		Led_Off(0);
		OSTimeDlyHMSM(0,0,1,500);
	}
}
Пример #4
0
void Motion_Window_Down()
{
	
	Restart_STM(TM_500MS);
	while( !Flag_STM(TM_500MS) );
	
	if( !PButt_Press(PBUTT_DOWN) &&  PButt_Press(PBUTT_UP))
	{
		Led_On(LED_GREEN_DOWN);
		Mov_Manual_Down();
		
	}
	else
	{
		Led_On(LED_GREEN_DOWN);
		Mov_Auto_Down();

	}
	Led_Off(LED_GREEN_DOWN);
}
Пример #5
0
T_SBYTE Mov_Anti_Pinch(T_SBYTE lsb_led)
{
	Led_On(LED_GREEN_DOWN);
	Led_Off(LED_BLUE_UP);
	//
	do
	{
		Led_Off(lsb_led);
		Restart_STM(TM_400MS);
		while( !Flag_STM(TM_400MS) );
		lsb_led++;
	}while(lsb_led <= 9);
	Led_Off (LED_GREEN_DOWN);
	Restart_STM(TM_5S);
	while( !Flag_STM(TM_5S) );
	return lsb_led;
}
Пример #6
0
void Mov_Manual_Up()
{	
	T_UBYTE lub_apinch = 0;
	do
	{
		Led_Off(LED_GREEN_DOWN);
		Led_On(rub_Led);
		Restart_STM(TM_400MS);
		while( !Flag_STM(TM_400MS) );
		rub_Led--;
		if( !PButt_Press(PBUTT_APINCH) )
		{
		  rub_Led = Mov_Anti_Pinch(rub_Led);
		  lub_apinch = 1;
		}
	}while( !PButt_Press(PBUTT_UP) && rub_Led >= 0 && PButt_Press(PBUTT_DOWN));
	lub_apinch = 0;
}
Пример #7
0
void Mov_Auto_Up()
{
	T_UBYTE lub_apinch = 0;
	Led_Off(LED_GREEN_DOWN);
	do
	{
		Led_Off(LED_GREEN_DOWN);
		Led_On(rub_Led);
		Restart_STM(TM_400MS);
		while( !Flag_STM(TM_400MS) );
		rub_Led--;
		if( !PButt_Press(PBUTT_APINCH) )//revisar antipinch
		{
		  rub_Led = Mov_Anti_Pinch(rub_Led);
		  lub_apinch = 1;
		}
	}while( rub_Led >= 0 && lub_apinch == 0 && PButt_Press(PBUTT_DOWN));
	lub_apinch = 0;
}
Пример #8
0
//################################################################################################################################
//--------------------------------------------------------------------------------------------------------------------------------
//函数名称:CLevel21_Sure()
//--------------------------------------------------------------------------------------------------------------------------------
//函数功能:确认键的第二层第3个任务
//--------------------------------------------------------------------------------------------------------------------------------
//输入参数:	tmp为第几个按键的值
//--------------------------------------------------------------------------------------------------------------------------------
//输出参数:	null
//--------------------------------------------------------------------------------------------------------------------------------
//说   明:
//--------------------------------------------------------------------------------------------------------------------------------
//################################################################################################################################
void CLevel23_Sure(uint8 tmp)//
{
	switch(tmp)
	{
        case 1://自检 喇叭响完就关闭了
			ClearScreen(0);
			UartCom(CMD_139W,2);	   //发送心跳命令

			SetZjFlag(1);
		//加声光
			Led_On();
								
            DelayMs(10);
			PWM1_Start();
			PWM1_Set( PWM_CYCLE, 0 );
				
		//delay
            DelayMs(10);
            PWM1_Stop();
            DelayMs(10);

            PWM1_Start();
            PWM1_Set( PWM_CYCLE, 0 );

            TestSelf_Menu();

				
				
				
				
// 		SetSpeaker_Counter(1);
// 		CLevel27_Sure();	
			break;
        case 2://部件信号强度
			ClearScreen(0);
			CompInten_Menu(0,0,0,0);
			CSetIntenFlag(1);
			break;
		default:break;
	}
}
Пример #9
0
void EVAL_COM1_IRQHandler(void)
{
	static uint8_t state = 0;
	static uint8_t lencnt = 0;
	static uint8_t length = 0;
	static uint8_t flag = 101;
	
    uint16_t ch=0;
	Led_On(LED3);
	Led_On(LED2);
	
	TIM_ITConfig(Tx_TIM,TIM_IT_Update,DISABLE);					
	
	if(USART_GetFlagStatus(EVAL_COM1, USART_FLAG_RXNE) != RESET)
	{
		USART_ClearFlag(EVAL_COM1, USART_FLAG_RXNE);
		ch = USART_ReceiveData(EVAL_COM1);
	}

		switch(state)
		{
			case 0:
				if(ch == flag)
				{
					lencnt ++;
					flag ++;
					if(lencnt == 10)
					{
						flag = 101;
						lencnt = 0;
						state = 1;
					}
				}
				else
				{
					flag = 101;
					length = 0;
					lencnt = 0;
					state = 0;
				}
				
				break;
				
			case 1:
				gl_RxLen = ch;
				length = ch;
				lencnt = 0;
				state = 2;				
				break;
			/********有效数字接收*************/
			case 2:
				gl_Buff[lencnt++] = ch;
				if(lencnt == length)
				{
					lencnt = 0;
					state = 3;
				}
				break;
			/************校验******************/
			case 3:
				if((uint8_t)(~gl_Buff[lencnt]) == ch)
				{
					lencnt++;
					if(lencnt == length)
					{
						lencnt = 0;
						state = 4;
					}
				}
				else
				{
					length = 0;
					lencnt = 0;
					state = 0;
				}
				break;
			case 4:
			if(ch == flag )
				{
					flag ++;
					lencnt++;
					if(lencnt == 10)
					{
						gl_RxRight = 1;  //成功接收到10个123,将gl_RxRight置1,state置0,方便下次接收
						flag = 101;
						state = 0;   
						lencnt = 0;
					}
				}
				else
				{
					flag = 101;
					length = 0;
					lencnt = 0;
					state = 0;
				}
				break;
		}
}
Пример #10
0
void Input_Task(void *parg)
{
	u8 err;
	u8 OK=0;
	u8 buffer[4]={0};
	u8 LEN=0;
	u8 flag=0;
	u16 e=0;
	OS_CPU_SR cpu_sr;
	(void)parg;
	for(;;)
	{
		OSSemPend(PENIRQ,0,&err);
		Exti_Set(0);
		OS_ENTER_CRITICAL();
		touch.FLAG=Read_XY_2(&touch.AD_X,&touch.AD_Y);
		OS_EXIT_CRITICAL();
		if(touch.FLAG)
		{
			Led_On(1);
			touch.FLAG=0;
			touch.LCD_X=CalcXY(touch.AD_X,0);
			touch.LCD_Y=CalcXY(touch.AD_Y,1);
			touch.KEY=Get_Key(touch.PID,touch.LCD_X,touch.LCD_Y);
			if(touch.KEY<=10)
			{
				OS_ENTER_CRITICAL();
				Set_Color(WHITE,BLACK);
				if(touch.KEY==10)
					Show_Char('.',cursor.x,cursor.y);
				else
				{
					Show_Dec(touch.KEY,1,cursor.x,cursor.y);
					if(LEN<4)
					{
						buffer[LEN]=touch.KEY;
						LEN++;
					}
				}
				if(cursor.x<224)
				{
					cursor.x+=8;
					if(cursor.x>=224)
						cursor.x=224;
				}
				OS_EXIT_CRITICAL();
			}
		
			else if(touch.KEY==11)
			{
				OK++;
				if(OK==1)
				{
					VALUE1=CalcDec(buffer,LEN);
					Set_Color(BLACK,GREEN);
					Show_String(">>VALUE1:",2,22);
					Show_Dec(VALUE1,LEN,82,22);
					OS_ENTER_CRITICAL();
					LCD_Clear(4,121,232,38,WHITE);
					cursor.x=8;
					cursor.y=132;
					OS_EXIT_CRITICAL();
					buffer[0]=0;
					buffer[1]=0;
					buffer[2]=0;
					buffer[3]=0;
					LEN=0;
				}
				else if(OK==2)
				{
					VALUE2=CalcDec(buffer,LEN);
					Set_Color(BLACK,GREEN);
					Show_String(">>VALUE2:",2,38);
					Show_Dec(VALUE2,LEN,82,38);
					OS_ENTER_CRITICAL();
					LCD_Clear(4,121,232,38,WHITE);
					cursor.x=8;
					cursor.y=132;
					OS_EXIT_CRITICAL();
					buffer[0]=0;
					buffer[1]=0;
					buffer[2]=0;
					buffer[3]=0;
					LEN=0;
				}
				else if(OK==3)
				{
					VALUE3=CalcDec(buffer,LEN);
					Set_Color(BLACK,GREEN);
					Show_String(">>VALUE3:",2,54);
					Show_Dec(VALUE3,LEN,82,54);
					OS_ENTER_CRITICAL();
					LCD_Clear(4,121,232,38,WHITE);
					cursor.x=8;
					cursor.y=132;
					OS_EXIT_CRITICAL();
					buffer[0]=0;
					buffer[1]=0;
					buffer[2]=0;
					buffer[3]=0;
					LEN=0;
				}
			
				else if(OK==4)
				{
					if(VALUE2>0&&VALUE2<=5000)
					{
						if(VALUE1<VALUE2&&VALUE1>0)
						{
							if(VALUE3>0&&VALUE3<10000)
							{
								e=0;
								Set_Color(BLACK,GREEN);
								Show_String(">>OK!",2,70);
							}
							else
							{
								e=1;
							}
						}
						else
						{
							e=1;
						}
					}
					else
					{
						e=1;
					}

					if(e)	
					{
						Set_Color(BLACK,GREEN);
						Show_String(">>ERROR!",2,70);
					}
				}
				else if(OK==5)
				{
					if(!e)
					{
						OK=0;
						OSTaskSuspend(CURSOR_TASK_PRIO);
						Show_Main(VALUE1,VALUE2,VALUE3,1);
					}
					else
					{
						OK=0;
						e=0;
						LCD_Clear(2,20,236,100,BLACK);
						LCD_DrawEdit(input);
						Set_Cursor(8,132);
					}
					VALUE1=0;
					VALUE2=0;
					VALUE3=0;
				}
				else;
			}
		
			else if(touch.KEY==12)
			{
				OS_ENTER_CRITICAL();
			
				if(LEN>0)
				{
					LEN--;
				}
						
				if(cursor.x>=8) 
				{	
					LCD_Clear(cursor.x,cursor.y,8,16,WHITE);
					cursor.x-=8;
					if(cursor.x<8)
					{
						cursor.x=8;
					}
				}	
				OS_EXIT_CRITICAL();
			}
		
			else if(touch.KEY==13)
			{
				if(flag==0)
				{
					flag=1;
					button1.str="stop";
					button1.len=4;
					button1.line_color=GREEN;
					LCD_DrawButton(button1);
					OSTaskResume(TIMER_TASK_PRIO);
				}
				else
				{
					flag=0;
					button1.str="start";
					button1.len=5;
					button1.line_color=BLACK;
					LCD_DrawButton(button1);
					OSTaskSuspend(TIMER_TASK_PRIO);
				}
			}
		
			else if(touch.KEY==14)
			{
				OSTaskSuspend(TIMER_TASK_PRIO);
				Show_KeyMap();
				OSTaskResume(CURSOR_TASK_PRIO);
			}
			
			else if(touch.KEY==99)//無效輸入
			{}
			else;
			OSTimeDlyHMSM(0,0,0,50);
			Led_Off(1);
		}
		Exti_Set(1);
	}
}