Пример #1
0
//----------------------------------------------------------------------------
void PlanarShadows::CreateScene ()
{
	mScene = new0 Node();
	mWireState = new0 WireState();
	mRenderer->SetOverrideWireState(mWireState);

	LoadBiped();
	CreatePlanes();
	CreatePlanarShadow();
}
Пример #2
0
//----------------------------------------------------------------------------
void PlanarReflections::CreateScene ()
{
    mScene = new0 Node();
    mWireState = new0 WireState();
    mRenderer->SetOverrideWireState(mWireState);

    LoadBiped();
    CreatePlanes();
    CreatePlanarReflection();
    mScene->LocalTransform.SetRotate(HMatrix(AVector::UNIT_Z, 0.75f));
}