bool VaapiEncPicture::doRender() { RENDER_OBJECT(m_sequence); RENDER_OBJECT(m_packedHeaders); RENDER_OBJECT(m_miscParams); RENDER_OBJECT(m_picture); RENDER_OBJECT(m_slices); return true; }
bool VaapiDecPicture::doRender() { RENDER_OBJECT(m_picture); RENDER_OBJECT(m_probTable); RENDER_OBJECT(m_iqMatrix); RENDER_OBJECT(m_bitPlane); RENDER_OBJECT(m_hufTable); RENDER_OBJECT(m_slices); return true; }
void __fastcall object_Normal_3(EScene::mapObject_Node *N) {RENDER_OBJECT(3,false); }
void __fastcall object_StrictB2F_3(EScene::mapObject_Node *N){RENDER_OBJECT(3,true);}
bool VaapiVppPicture::doRender() { RENDER_OBJECT(m_vppParam); return true; }