Пример #1
0
void FontFactory::Clear()
{
	RETURN_IF_EMPTY(mItems);
	SAFE_RELEASE_COLLECTION(mCacheItems);
	SAFE_RELEASE_DICTIONARY_VALUE(mItems);

}
Пример #2
0
void IRenderQueue::Clear()
{
	SAFE_RELEASE_COLLECTION(mCommands);
	mIsNeedToSort = false;
	mNodes.Clear();
}
Пример #3
0
bool EffectTechnique::Uninitialize()
{
	SAFE_RELEASE_COLLECTION(mRenderPasses);
	return true;
}
Пример #4
0
void FontFactory::ReleaseCache()
{
	SAFE_RELEASE_COLLECTION(mCacheItems);
	Shrink();
}