Пример #1
0
void AActor::SetActorLabel( const FString& NewActorLabelDirty, bool bMarkDirty )
{
	const bool bMakeGloballyUniqueFName = false;
	SetActorLabelInternal(NewActorLabelDirty, bMakeGloballyUniqueFName, bMarkDirty );
}
Пример #2
0
void AActor::SetActorLabel( const FString& NewActorLabelDirty )
{
	SetActorLabelInternal(NewActorLabelDirty, false);
}