Пример #1
0
static int allua_audio_stream_get_gain(lua_State * L)
{
   ALLUA_audio_stream audio_stream = allua_check_audio_stream(L, 1);
   lua_pushnumber(L, al_get_audio_stream_gain(audio_stream));
   return 1;
}
Пример #2
0
float
get_sound_gain(sound_t* sound)
{
	return al_get_audio_stream_gain(sound->stream);
}