Пример #1
0
void Menu::OnLeftMouseButtonUp(MouseEventArgs& args)
{
	// Check in buffer if the pixel if transparent or not.
	args.handled |= GetPixelValue(args.x, args.y) != 0;

	awe_webview_inject_mouse_up( mWebView, AWE_MB_LEFT );
}
Пример #2
0
void WebRender::injectMouseReleased(){
	awe_webview_inject_mouse_up (webView,AWE_MB_LEFT);
}
Пример #3
0
void GameEditor::LeftMouseUp(int x, int y)
{
	awe_webview_inject_mouse_up(_uiview->GetWebview(), AWE_MB_LEFT);
}
Пример #4
0
void GameEditor::RightMouseUp(int x, int y)
{
	awe_webview_inject_mouse_up(_uiview->GetWebview(), AWE_MB_RIGHT);
}
Пример #5
0
	void Awesomium::injectMouseClick()
	{
		awe_webview_focus( webView );		
		awe_webview_inject_mouse_down(webView, AWE_MB_LEFT);		
		awe_webview_inject_mouse_up(webView, AWE_MB_LEFT);				
	}