Пример #1
0
 void Actors::restoreDynamicStats()
 {
     for (std::set<MWWorld::Ptr>::iterator iter (mActors.begin()); iter!=mActors.end(); ++iter)
     {
         calculateRestoration (*iter, 3600);
     }
 }
Пример #2
0
 void Actors::restoreDynamicStats()
 {
     for(PtrControllerMap::iterator iter(mActors.begin());iter != mActors.end();++iter)
         calculateRestoration(iter->first, 3600);
 }