Пример #1
0
	GLGpuBufferCore::~GLGpuBufferCore()
	{
		glDeleteTextures(1, &mTextureID);

		BS_INC_RENDER_STAT_CAT(ResDestroyed, RenderStatObject_GpuBuffer);
		clearBufferViews();
	}
Пример #2
0
	GLGpuBufferCore::~GLGpuBufferCore()
	{
		BS_INC_RENDER_STAT_CAT(ResDestroyed, RenderStatObject_GpuBuffer);
		clearBufferViews();
	}