Пример #1
0
void GameNetConnection::initialize_as_client(const char* host, int port) {
	LANARTS_ASSERT(!_connection);
	_connection = create_client_connection(host, port);
	_connection->initialize_connection();
}
Пример #2
0
void GameNetConnection::initialize_as_client(const conn_callback &callback, const char* host, int port) {
    LANARTS_ASSERT(!_connection);
    _connection = create_client_connection(host, port);
    _connection->initialize_connection(callback, 1); //1ms timeout for connection attempts
}