static IDirect3DDevice9 *init_d3d9(HMODULE d3d9_handle) { IDirect3D9 * (__stdcall * d3d9_create)(UINT SDKVersion) = 0; IDirect3D9 *d3d9_ptr = 0; IDirect3DDevice9 *device_ptr = 0; D3DPRESENT_PARAMETERS present_parameters; HRESULT hr; d3d9_create = (void *)GetProcAddress(d3d9_handle, "Direct3DCreate9"); ok(d3d9_create != NULL, "Failed to get address of Direct3DCreate9\n"); if (!d3d9_create) return NULL; d3d9_ptr = d3d9_create(D3D_SDK_VERSION); if (!d3d9_ptr) { skip("could not create D3D9\n"); return NULL; } ZeroMemory(&present_parameters, sizeof(present_parameters)); present_parameters.Windowed = TRUE; present_parameters.hDeviceWindow = create_window(); present_parameters.SwapEffect = D3DSWAPEFFECT_DISCARD; hr = IDirect3D9_CreateDevice(d3d9_ptr, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, NULL, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &present_parameters, &device_ptr); if(FAILED(hr)) { skip("could not create device, IDirect3D9_CreateDevice returned %#x\n", hr); return NULL; } return device_ptr; }
void initD3D9() { #ifdef __WIN32__ static HMODULE d3d9_handle = 0; IDirect3D9 *(__stdcall * d3d9_create)(UINT SDKVersion) = NULL; D3DPRESENT_PARAMETERS present_parameters; D3DADAPTER_IDENTIFIER9 identifier; HRESULT hr; HWND hwnd; d3d9_handle = LoadLibraryA("d3d9.dll"); if (!d3d9_handle) { fprintf(stderr, "Could not load d3d9.dll\n"); return; } d3d9_create = (void *)GetProcAddress(d3d9_handle, "Direct3DCreate9"); if (!d3d9_create) { fprintf(stderr, "Could not get address of Direct3DCreate9\n"); return; } gD3D9Ptr = d3d9_create(D3D_SDK_VERSION); if (!gD3D9Ptr) { fprintf(stderr, "could not create D3D9\n"); return; } hwnd = createWindowWin32(); ZeroMemory(&present_parameters, sizeof(present_parameters)); present_parameters.Windowed = FALSE; present_parameters.hDeviceWindow = hwnd; present_parameters.SwapEffect = D3DSWAPEFFECT_DISCARD; present_parameters.BackBufferWidth = DEFAULT_WINDOW_WIDTH;; present_parameters.BackBufferHeight = DEFAULT_WINDOW_HEIGHT; present_parameters.BackBufferFormat = D3DFMT_A8R8G8B8; present_parameters.EnableAutoDepthStencil = TRUE; present_parameters.AutoDepthStencilFormat = D3DFMT_D24S8; present_parameters.PresentationInterval = D3DPRESENT_INTERVAL_IMMEDIATE; memset(&identifier, 0, sizeof(identifier)); IDirect3D9_GetAdapterIdentifier(gD3D9Ptr, 0, 0, &identifier); printf("Driver string: \"%s\"\n", identifier.Driver); printf("Description string: \"%s\"\n", identifier.Description); printf("Device name string: \"%s\"\n", identifier.DeviceName); printf("Driver version %d.%d.%d.%d\n", HIWORD(identifier.DriverVersion.HighPart), LOWORD(identifier.DriverVersion.HighPart), HIWORD(identifier.DriverVersion.LowPart), LOWORD(identifier.DriverVersion.LowPart)); hr = IDirect3D9_CreateDevice(gD3D9Ptr, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, present_parameters.hDeviceWindow, D3DCREATE_HARDWARE_VERTEXPROCESSING, &present_parameters, &gDevicePtr); if(FAILED(hr)) { present_parameters.AutoDepthStencilFormat = D3DFMT_D16; hr = IDirect3D9_CreateDevice(gD3D9Ptr, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, present_parameters.hDeviceWindow, D3DCREATE_HARDWARE_VERTEXPROCESSING, &present_parameters, &gDevicePtr); if(FAILED(hr)) { hr = IDirect3D9_CreateDevice(gD3D9Ptr, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, present_parameters.hDeviceWindow, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &present_parameters, &gDevicePtr); } } if (FAILED(hr) || !gDevicePtr) { fprintf(stderr, "Creating the device failed\n"); return; } /* Not yet being used */ if (0) createDummyTexD3D9(); createShadersD3D9(); createVertexBuffersD3D9(); IDirect3DDevice9_GetBackBuffer(gDevicePtr, 0, 0, D3DBACKBUFFER_TYPE_MONO, &gDeviceBackBufferPtr); ShowWindow(hwnd, TRUE); UpdateWindow(hwnd); while (!gIsQuitting) { MSG msg; while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) { TranslateMessage(&msg); DispatchMessage(&msg); } displayD3D9(); } #else fprintf(stderr, "ERROR: D3D9 not supported on this platform\n"); #endif }