Пример #1
0
void rampart_bitmap_render(mame_bitmap *bitmap, const rectangle *cliprect)
{
	int x, y;

	/* update any dirty scanlines */
	for (y = 0; y < ydim; y++)
		if (pfdirty[y])
		{
			const UINT16 *src = &rampart_bitmap[256 * y];
			UINT8 scanline[512];
			UINT8 *dst = scanline;

			/* regenerate the line */
			for (x = 0; x < xdim / 2; x++)
			{
				int bits = *src++;
				*dst++ = bits >> 8;
				*dst++ = bits;
			}
			pfdirty[y] = 0;

			/* draw it */
			draw_scanline8(pfbitmap, 0, y, xdim, scanline, Machine->pens, -1);
		}

	/* copy the cached bitmap */
	copybitmap(bitmap, pfbitmap, 0, 0, 0, 0, cliprect, TRANSPARENCY_NONE, 0);
}
Пример #2
0
void apexc_state::apexc_teletyper_linefeed()
{
	UINT8 buf[teletyper_window_width];
	int y;

	for (y=teletyper_window_offset_y; y<teletyper_window_offset_y+teletyper_window_height-teletyper_scroll_step; y++)
	{
		extract_scanline8(*m_bitmap, teletyper_window_offset_x, y+teletyper_scroll_step, teletyper_window_width, buf);
		draw_scanline8(*m_bitmap, teletyper_window_offset_x, y, teletyper_window_width, buf, m_palette->pens());
	}

	m_bitmap->fill(0, teletyper_scroll_clear_window);
}
Пример #3
0
static void pdp1_typewriter_linefeed(void)
{
	UINT8 buf[typewriter_window_width];
	int y;

	for (y=0; y<typewriter_window_height-typewriter_scroll_step; y++)
	{
		extract_scanline8(typewriter_bitmap, 0, y+typewriter_scroll_step, typewriter_window_width, buf);
		draw_scanline8(typewriter_bitmap, 0, y, typewriter_window_width, buf, Machine->pens, -1);
	}

	fillbitmap(typewriter_bitmap, Machine->pens[pen_typewriter_bg], &typewriter_scroll_clear_window);
}
Пример #4
0
void tx0_state::tx0_typewriter_linefeed()
{
	UINT8 buf[typewriter_window_width];
	int y;

	for (y=0; y<typewriter_window_height-typewriter_scroll_step; y++)
	{
		extract_scanline8(m_typewriter_bitmap, 0, y+typewriter_scroll_step, typewriter_window_width, buf);
		draw_scanline8(m_typewriter_bitmap, 0, y, typewriter_window_width, buf, m_palette->pens());
	}

	const rectangle typewriter_scroll_clear_window(0, typewriter_window_width-1, typewriter_window_height-typewriter_scroll_step, typewriter_window_height-1);
	m_typewriter_bitmap.fill(pen_typewriter_bg, typewriter_scroll_clear_window);
}
Пример #5
0
uint32_t balsente_state::screen_update_balsente(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
	const pen_t *pens = &m_palette->pen(m_palettebank_vis * 256);
	int y, i;

	/* draw scanlines from the VRAM directly */
	for (y = cliprect.min_y; y <= cliprect.max_y; y++)
		draw_scanline8(bitmap, 0, y, 256, &m_expanded_videoram[(y - BALSENTE_VBEND) * 256], pens);

	/* draw the sprite images */
	for (i = 0; i < 40; i++)
		draw_one_sprite(bitmap, cliprect, &m_spriteram[(0xe0 + i * 4) & 0xff]);

	return 0;
}
Пример #6
0
static void tx0_typewriter_linefeed(running_machine &machine)
{
	tx0_state *state = machine.driver_data<tx0_state>();
	UINT8 buf[typewriter_window_width];
	int y;

	for (y=0; y<typewriter_window_height-typewriter_scroll_step; y++)
	{
		extract_scanline8(state->m_typewriter_bitmap, 0, y+typewriter_scroll_step, typewriter_window_width, buf);
		draw_scanline8(state->m_typewriter_bitmap, 0, y, typewriter_window_width, buf, machine.pens);
	}

	const rectangle typewriter_scroll_clear_window(0, typewriter_window_width-1, typewriter_window_height-typewriter_scroll_step, typewriter_window_height-1);
	state->m_typewriter_bitmap.fill(pen_typewriter_bg, typewriter_scroll_clear_window);
}
Пример #7
0
//! update the internal frame buffer and draw the scanline segment if changed
void alto2_cpu_device::update_framebuf_word(uint16_t* framebuf, int x, int y, uint16_t word)
{
	if (y >= A2_DISP_TOTAL_HEIGHT)
		return;
	int xpword = (m_dsp.xpreg ^ 01777) / 16;
	// mixing with the cursor
	if (x == xpword++)
		word ^= (m_dsp.csr << (m_dsp.xpreg % 16)) >> 16;
	if (x == xpword)
		word ^= (m_dsp.csr << (m_dsp.xpreg % 16)) & 0xffff;
	// no change?
	if (word == framebuf[x])
		return;
	framebuf[x] = word;
	draw_scanline8(*m_dsp.bitmap, x * 16, y, 16, m_dsp.patterns + 16 * word, nullptr);
}
Пример #8
0
static void draw_background(mame_bitmap *bitmap)
{
	register int offs, x, y;
	UINT8 scanline[288];

	// copy the background image from RAM (0x190200-0x19FDFF) to bitmap
	if (bitmapflip)
	{
		offs = 0xFDFE/2;
		for (y = 0; y < 224; y++)
		{
			for (x = 0; x < 288; x+=2)
			{
				UINT16 data = toypop_bg_image[offs];
				scanline[x]   = data;
				scanline[x+1] = data >> 8;
				offs--;
			}
			draw_scanline8(bitmap, 0, y, 288, scanline, &Machine->pens[0x60 + 0x80*palettebank], -1);
		}
	}
	else
	{
Пример #9
0
uint32_t gridlee_state::screen_update_gridlee(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
	const pen_t *pens = &m_palette->pen(m_palettebank_vis * 32);
	uint8_t *gfx;
	int x, y, i;

	/* draw scanlines from the VRAM directly */
	for (y = cliprect.min_y; y <= cliprect.max_y; y++)
	{
		/* non-flipped: draw directly from the bitmap */
		if (!m_cocktail_flip)
			draw_scanline8(bitmap, 0, y, 256, &m_local_videoram[(y - GRIDLEE_VBEND) * 256], pens + 16);

		/* flipped: x-flip the scanline into a temp buffer and draw that */
		else
		{
			int srcy = GRIDLEE_VBSTART - 1 - y;
			uint8_t temp[256];
			int xx;

			for (xx = 0; xx < 256; xx++)
				temp[xx] = m_local_videoram[srcy * 256 + 255 - xx];
			draw_scanline8(bitmap, 0, y, 256, temp, pens + 16);
		}
	}

	/* draw the sprite images */
	gfx = memregion("gfx1")->base();
	for (i = 0; i < 32; i++)
	{
		uint8_t *sprite = m_spriteram + i * 4;
		uint8_t *src;
		int image = sprite[0];
		int ypos = sprite[2] + 17 + GRIDLEE_VBEND;
		int xpos = sprite[3];

		/* get a pointer to the source image */
		src = &gfx[64 * image];

		/* loop over y */
		for (y = 0; y < 16; y++, ypos = (ypos + 1) & 255)
		{
			int currxor = 0;

			/* adjust for flip */
			if (m_cocktail_flip)
			{
				ypos = 271 - ypos;
				currxor = 0xff;
			}

			if (ypos >= (16 + GRIDLEE_VBEND) && ypos >= cliprect.min_y && ypos <= cliprect.max_y)
			{
				int currx = xpos;

				/* loop over x */
				for (x = 0; x < 4; x++)
				{
					int ipixel = *src++;
					int left = ipixel >> 4;
					int right = ipixel & 0x0f;

					/* left pixel */
					if (left && currx >= 0 && currx < 256)
						bitmap.pix16(ypos, currx ^ currxor) = pens[left];
					currx++;

					/* right pixel */
					if (right && currx >= 0 && currx < 256)
						bitmap.pix16(ypos, currx ^ currxor) = pens[right];
					currx++;
				}
			}
			else
				src += 4;

			/* de-adjust for flip */
			if (m_cocktail_flip)
				ypos = 271 - ypos;
		}