Пример #1
0
returnValue Power::AD_symmetric( int            dim       , /**< number of directions  */
                                        VariableType  *varType   , /**< the variable types    */
                                        int           *component , /**< and their components  */
                                        Operator      *l         , /**< the backward seed     */
                                        Operator     **S         , /**< forward seed matrix   */
                                        int            dimS      , /**< dimension of forward seed             */
                                        Operator     **dfS       , /**< first order foward result             */
                                        Operator     **ldf       , /**< first order backward result           */
                                        Operator     **H         , /**< upper trianglular part of the Hessian */
                                      int            &nNewLIS  , /**< the number of newLIS  */
                                      TreeProjection ***newLIS , /**< the new LIS-pointer   */
                                      int            &nNewSIS  , /**< the number of newSIS  */
                                      TreeProjection ***newSIS , /**< the new SIS-pointer   */
                                      int            &nNewHIS  , /**< the number of newHIS  */
                                      TreeProjection ***newHIS   /**< the new HIS-pointer   */ ){

    TreeProjection dyy, dy;
    
    TreeProjection dx( *derivative12 );
    dy = Product( clone(), derivative02->clone());
    TreeProjection dxx( *derivative22 );
    TreeProjection dxy( *derivative23 );
    dyy = Product( dy.clone(), derivative02->clone() );
    
    return ADsymCommon2( argument1,argument2,dx,dy,dxx,dxy,dyy, dim, varType, component, l, S, dimS, dfS,
			  ldf, H, nNewLIS, newLIS, nNewSIS, newSIS, nNewHIS, newHIS );
}
Пример #2
0
void computeCorners(CTensor<float>& aImage, CMatrix<float>& aCorners, float aRho) {
  aCorners.setSize(aImage.xSize(),aImage.ySize());
  int aXSize = aImage.xSize();
  int aYSize = aImage.ySize();
  int aSize = aXSize*aYSize;
  // Compute gradient
  CTensor<float> dx(aXSize,aYSize,aImage.zSize());
  CTensor<float> dy(aXSize,aYSize,aImage.zSize());
  CDerivative<float> aDerivative(3);
  NFilter::filter(aImage,dx,aDerivative,1,1);
  NFilter::filter(aImage,dy,1,aDerivative,1);
  // Compute second moment matrix
  CMatrix<float> dxx(aXSize,aYSize,0);
  CMatrix<float> dyy(aXSize,aYSize,0);
  CMatrix<float> dxy(aXSize,aYSize,0);
  int i2 = 0;
  for (int k = 0; k < aImage.zSize(); k++)
    for (int i = 0; i < aSize; i++,i2++) {
      dxx.data()[i] += dx.data()[i2]*dx.data()[i2];
      dyy.data()[i] += dy.data()[i2]*dy.data()[i2];
      dxy.data()[i] += dx.data()[i2]*dy.data()[i2];
    }
  // Smooth second moment matrix
  NFilter::recursiveSmoothX(dxx,aRho);
  NFilter::recursiveSmoothY(dxx,aRho);
  NFilter::recursiveSmoothX(dyy,aRho);
  NFilter::recursiveSmoothY(dyy,aRho);
  NFilter::recursiveSmoothX(dxy,aRho);
  NFilter::recursiveSmoothY(dxy,aRho);
  // Compute smallest eigenvalue
  for (int i = 0; i < aSize; i++) {
    float a = dxx.data()[i];
    float b = dxy.data()[i];
    float c = dyy.data()[i];
    float temp = 0.5*(a+c);
    float temp2 = temp*temp+b*b-a*c;
    if (temp2 < 0.0f) aCorners.data()[i] = 0.0f;
    else aCorners.data()[i] = temp-sqrt(temp2);
  }
}
Пример #3
0
//----------------------------------------------------------------------------
int ExtractRidges::Main (int, char**)
{
    std::string imageName = Environment::GetPathR("Head.im");
    ImageDouble2D image(imageName.c_str());

    // Normalize the image values to be in [0,1].
    int quantity = image.GetQuantity();
    double minValue = image[0], maxValue = minValue;
    int i;
    for (i = 1; i < quantity; ++i)
    {
        if (image[i] < minValue)
        {
            minValue = image[i];
        }
        else if (image[i] > maxValue)
        {
            maxValue = image[i];
        }
    }
    double invRange = 1.0/(maxValue - minValue);
    for (i = 0; i < quantity; ++i)
    {
        image[i] = (image[i] - minValue)*invRange;
    }

    // Use first-order centered finite differences to estimate the image
    // derivatives.  The gradient is DF = (df/dx, df/dy) and the Hessian
    // is D^2F = {{d^2f/dx^2, d^2f/dxdy}, {d^2f/dydx, d^2f/dy^2}}.
    int xBound = image.GetBound(0);
    int yBound = image.GetBound(1);
    int xBoundM1 = xBound - 1;
    int yBoundM1 = yBound - 1;
    ImageDouble2D dx(xBound, yBound);
    ImageDouble2D dy(xBound, yBound);
    ImageDouble2D dxx(xBound, yBound);
    ImageDouble2D dxy(xBound, yBound);
    ImageDouble2D dyy(xBound, yBound);
    int x, y;
    for (y = 1; y < yBoundM1; ++y)
    {
        for (x = 1; x < xBoundM1; ++x)
        {
            dx(x, y) = 0.5*(image(x+1, y) - image(x-1, y));
            dy(x, y) = 0.5*(image(x, y+1) - image(x, y-1));
            dxx(x, y) = image(x+1, y) - 2.0*image(x, y) + image(x-1, y);
            dxy(x, y) = 0.25*(image(x+1, y+1) + image(x-1, y-1)
                - image(x+1, y-1) - image(x-1, y+1));
            dyy(x, y) = image(x, y+1) - 2.0*image(x, y) + image(x, y+1);
        }
    }
    dx.Save("dx.im");
    dy.Save("dy.im");
    dxx.Save("dxx.im");
    dxy.Save("dxy.im");
    dyy.Save("dyy.im");

    // The eigensolver produces eigenvalues a and b and corresponding
    // eigenvectors U and V:  D^2F*U = a*U, D^2F*V = b*V.  Define
    // P = Dot(U,DF) and Q = Dot(V,DF).  The classification is as follows.
    //   ridge:   P = 0 with a < 0
    //   valley:  Q = 0 with b > 0
    ImageDouble2D aImage(xBound, yBound);
    ImageDouble2D bImage(xBound, yBound);
    ImageDouble2D pImage(xBound, yBound);
    ImageDouble2D qImage(xBound, yBound);
    for (y = 1; y < yBoundM1; ++y)
    {
        for (x = 1; x < xBoundM1; ++x)
        {
            Vector2d gradient(dx(x, y), dy(x, y));
            Matrix2d hessian(dxx(x, y), dxy(x, y), dxy(x, y), dyy(x, y));
            EigenDecompositiond decomposer(hessian);
            decomposer.Solve(true);
            aImage(x,y) = decomposer.GetEigenvalue(0);
            bImage(x,y) = decomposer.GetEigenvalue(1);
            Vector2d u = decomposer.GetEigenvector2(0);
            Vector2d v = decomposer.GetEigenvector2(1);
            pImage(x,y) = u.Dot(gradient);
            qImage(x,y) = v.Dot(gradient);
        }
    }
    aImage.Save("a.im");
    bImage.Save("b.im");
    pImage.Save("p.im");
    qImage.Save("q.im");

    // Use a cheap classification of the pixels by testing for sign changes
    // between neighboring pixels.
    ImageRGB82D result(xBound, yBound);
    for (y = 1; y < yBoundM1; ++y)
    {
        for (x = 1; x < xBoundM1; ++x)
        {
            unsigned char gray = (unsigned char)(255.0f*image(x, y));

            double pValue = pImage(x, y);
            bool isRidge = false;
            if (pValue*pImage(x-1 ,y) < 0.0
            ||  pValue*pImage(x+1, y) < 0.0
            ||  pValue*pImage(x, y-1) < 0.0
            ||  pValue*pImage(x, y+1) < 0.0)
            {
                if (aImage(x, y) < 0.0)
                {
                    isRidge = true;
                }
            }

            double qValue = qImage(x,y);
            bool isValley = false;
            if (qValue*qImage(x-1, y) < 0.0
            ||  qValue*qImage(x+1, y) < 0.0
            ||  qValue*qImage(x, y-1) < 0.0
            ||  qValue*qImage(x, y+1) < 0.0)
            {
                if (bImage(x,y) > 0.0)
                {
                    isValley = true;
                }
            }

            if (isRidge)
            {
                if (isValley)
                {
                    result(x, y) = GetColor24(gray, 0, gray);
                }
                else
                {
                    result(x, y) = GetColor24(gray, 0, 0);
                }
            }
            else if (isValley)
            {
                result(x, y) = GetColor24(0, 0, gray);
            }
            else
            {
                result(x, y) = GetColor24(gray, gray, gray);
            }
        }
    }
    result.Save("result.im");

    return 0;
}