/* ** Insert a new FuncDef into a FuncDefHash hash table. */ void sqlite3FuncDefInsert( FuncDefHash *pHash, /* The hash table into which to insert */ FuncDef *pDef /* The function definition to insert */ ){ FuncDef *pOther; int nName = sqlite3Strlen30(pDef->zName); u8 c1 = (u8)pDef->zName[0]; int h = (sqlite3UpperToLower[c1] + nName) % ArraySize(pHash->a); pOther = functionSearch(pHash, h, pDef->zName, nName); if( pOther ){ pDef->pNext = pOther->pNext; pOther->pNext = pDef; }else{ pDef->pNext = 0; pDef->pHash = pHash->a[h]; pHash->a[h] = pDef; } }
/* ** Insert a new FuncDef into a FuncDefHash hash table. */ void sqlite3InsertBuiltinFuncs( FuncDef *aDef, /* List of global functions to be inserted */ int nDef /* Length of the apDef[] list */ ){ int i; for(i=0; i<nDef; i++){ FuncDef *pOther; const char *zName = aDef[i].zName; int nName = sqlite3Strlen30(zName); int h = (zName[0] + nName) % SQLITE_FUNC_HASH_SZ; assert( zName[0]>='a' && zName[0]<='z' ); pOther = functionSearch(h, zName); if( pOther ){ assert( pOther!=&aDef[i] && pOther->pNext!=&aDef[i] ); aDef[i].pNext = pOther->pNext; pOther->pNext = &aDef[i]; }else{ aDef[i].pNext = 0; aDef[i].u.pHash = sqlite3BuiltinFunctions.a[h]; sqlite3BuiltinFunctions.a[h] = &aDef[i]; } } }
/* ** Locate a user function given a name, a number of arguments and a flag ** indicating whether the function prefers UTF-16 over UTF-8. Return a ** pointer to the FuncDef structure that defines that function, or return ** NULL if the function does not exist. ** ** If the createFlag argument is true, then a new (blank) FuncDef ** structure is created and liked into the "db" structure if a ** no matching function previously existed. ** ** If nArg is -2, then the first valid function found is returned. A ** function is valid if xSFunc is non-zero. The nArg==(-2) ** case is used to see if zName is a valid function name for some number ** of arguments. If nArg is -2, then createFlag must be 0. ** ** If createFlag is false, then a function with the required name and ** number of arguments may be returned even if the eTextRep flag does not ** match that requested. */ FuncDef *sqlite3FindFunction( sqlite3 *db, /* An open database */ const char *zName, /* Name of the function. zero-terminated */ int nArg, /* Number of arguments. -1 means any number */ u8 enc, /* Preferred text encoding */ u8 createFlag /* Create new entry if true and does not otherwise exist */ ){ FuncDef *p; /* Iterator variable */ FuncDef *pBest = 0; /* Best match found so far */ int bestScore = 0; /* Score of best match */ int h; /* Hash value */ int nName; /* Length of the name */ assert( nArg>=(-2) ); assert( nArg>=(-1) || createFlag==0 ); nName = sqlite3Strlen30(zName); /* First search for a match amongst the application-defined functions. */ p = (FuncDef*)sqlite3HashFind(&db->aFunc, zName); while( p ){ int score = matchQuality(p, nArg, enc); if( score>bestScore ){ pBest = p; bestScore = score; } p = p->pNext; } /* If no match is found, search the built-in functions. ** ** If the DBFLAG_PreferBuiltin flag is set, then search the built-in ** functions even if a prior app-defined function was found. And give ** priority to built-in functions. ** ** Except, if createFlag is true, that means that we are trying to ** install a new function. Whatever FuncDef structure is returned it will ** have fields overwritten with new information appropriate for the ** new function. But the FuncDefs for built-in functions are read-only. ** So we must not search for built-ins when creating a new function. */ if( !createFlag && (pBest==0 || (db->mDbFlags & DBFLAG_PreferBuiltin)!=0) ){ bestScore = 0; h = (sqlite3UpperToLower[(u8)zName[0]] + nName) % SQLITE_FUNC_HASH_SZ; p = functionSearch(h, zName); while( p ){ int score = matchQuality(p, nArg, enc); if( score>bestScore ){ pBest = p; bestScore = score; } p = p->pNext; } } /* If the createFlag parameter is true and the search did not reveal an ** exact match for the name, number of arguments and encoding, then add a ** new entry to the hash table and return it. */ if( createFlag && bestScore<FUNC_PERFECT_MATCH && (pBest = sqlite3DbMallocZero(db, sizeof(*pBest)+nName+1))!=0 ){ FuncDef *pOther; pBest->zName = (const char*)&pBest[1]; pBest->nArg = (u16)nArg; pBest->funcFlags = enc; memcpy((char*)&pBest[1], zName, nName+1); pOther = (FuncDef*)sqlite3HashInsert(&db->aFunc, pBest->zName, pBest); if( pOther==pBest ){ sqlite3DbFree(db, pBest); sqlite3OomFault(db); return 0; }else{ pBest->pNext = pOther; } } if( pBest && (pBest->xSFunc || createFlag) ){ return pBest; } return 0; }
/* ** Locate a user function given a name, a number of arguments and a flag ** indicating whether the function prefers UTF-16 over UTF-8. Return a ** pointer to the FuncDef structure that defines that function, or return ** NULL if the function does not exist. ** ** If the createFlag argument is true, then a new (blank) FuncDef ** structure is created and liked into the "db" structure if a ** no matching function previously existed. When createFlag is true ** and the nArg parameter is -1, then only a function that accepts ** any number of arguments will be returned. ** ** If createFlag is false and nArg is -1, then the first valid ** function found is returned. A function is valid if either xFunc ** or xStep is non-zero. ** ** If createFlag is false, then a function with the required name and ** number of arguments may be returned even if the eTextRep flag does not ** match that requested. */ FuncDef *sqlite3FindFunction( sqlite3 *db, /* An open database */ const char *zName, /* Name of the function. Not null-terminated */ int nName, /* Number of characters in the name */ int nArg, /* Number of arguments. -1 means any number */ u8 enc, /* Preferred text encoding */ int createFlag /* Create new entry if true and does not otherwise exist */ ){ FuncDef *p; /* Iterator variable */ FuncDef *pBest = 0; /* Best match found so far */ int bestScore = 0; /* Score of best match */ int h; /* Hash value */ assert( enc==SQLITE_UTF8 || enc==SQLITE_UTF16LE || enc==SQLITE_UTF16BE ); if( nArg<-1 ) nArg = -1; h = (sqlite3UpperToLower[(u8)zName[0]] + nName) % ArraySize(db->aFunc.a); /* First search for a match amongst the application-defined functions. */ p = functionSearch(&db->aFunc, h, zName, nName); while( p ){ int score = matchQuality(p, nArg, enc); if( score>bestScore ){ pBest = p; bestScore = score; } p = p->pNext; } /* If no match is found, search the built-in functions. ** ** Except, if createFlag is true, that means that we are trying to ** install a new function. Whatever FuncDef structure is returned will ** have fields overwritten with new information appropriate for the ** new function. But the FuncDefs for built-in functions are read-only. ** So we must not search for built-ins when creating a new function. */ if( !createFlag && !pBest ){ FuncDefHash *pHash = &GLOBAL(FuncDefHash, sqlite3GlobalFunctions); p = functionSearch(pHash, h, zName, nName); while( p ){ int score = matchQuality(p, nArg, enc); if( score>bestScore ){ pBest = p; bestScore = score; } p = p->pNext; } } /* If the createFlag parameter is true and the search did not reveal an ** exact match for the name, number of arguments and encoding, then add a ** new entry to the hash table and return it. */ if( createFlag && (bestScore<6 || pBest->nArg!=nArg) && (pBest = sqlite3DbMallocZero(db, sizeof(*pBest)+nName+1))!=0 ){ pBest->zName = (char *)&pBest[1]; pBest->nArg = (u16)nArg; pBest->iPrefEnc = enc; memcpy(pBest->zName, zName, nName); pBest->zName[nName] = 0; sqlite3FuncDefInsert(&db->aFunc, pBest); } if( pBest && (pBest->xStep || pBest->xFunc || createFlag) ){ return pBest; } return 0; }