Пример #1
0
void Triangle::mirrorX(Vector3d center)
{
  for (uint i = 0; i < 3; i++) 
    operator[](i).x = center.x-operator[](i).x;
  invertNormal();
}
Пример #2
0
void Triangle::mirrorX(const Vector3d &center)
{
  for (uint i = 0; i < 3; i++)
    operator[](i).x() = center.x()-operator[](i).x();
  invertNormal();
}