Пример #1
0
void ListPlayer::add (Player *pl)
{
	ListElem *elem = newplayer (pl); 
	ListElem *last = findlast (); 

	if ( first == 0 ) {
		first = elem;
	} else {
		last->next = elem;
	}
}
Пример #2
0
int	main(void)
{
	//t_map		*map;
	//t_list		*list;
	t_player	*player;

	//setbuf(stdout, NULL);
	//list = read_file("./map/lvl1.w3d");
	//map = map_parse(ft_lstrev(list));
	player = newplayer(2, 2);
	setup_mlx(player);
	return (0);
}