Пример #1
0
static void __init save_end_v1(u32 *ptr)
{
	/* write end of restore buffer */
	ptr[0] = nvhost_opcode_setclass(NV_GRAPHICS_3D_CLASS_ID,
			AR3D_DW_MEMORY_OUTPUT_DATA, 1);
	nvhost_3dctx_restore_end(ptr + 1);
	ptr += RESTORE_END_SIZE;
	/* reset to dual reg if necessary */
	ptr[1] = nvhost_opcode_imm(AR3D_GSHIM_WRITE_MASK,
			(1 << register_sets) - 1);
	/* op_done syncpt incr to flush FDC */
	ptr[2] = nvhost_opcode_imm_incr_syncpt(NV_SYNCPT_OP_DONE, NVSYNCPT_3D);
	/* host wait for that syncpt incr, and advance the wait base */
	ptr[3] = nvhost_opcode_setclass(NV_HOST1X_CLASS_ID,
			NV_CLASS_HOST_WAIT_SYNCPT_BASE,
			nvhost_mask2(
					NV_CLASS_HOST_WAIT_SYNCPT_BASE,
					NV_CLASS_HOST_INCR_SYNCPT_BASE));
	ptr[4] = nvhost_class_host_wait_syncpt_base(NVSYNCPT_3D,
				NVWAITBASE_3D, nvhost_3dctx_save_incrs - 1);
	ptr[5] = nvhost_class_host_incr_syncpt_base(NVWAITBASE_3D,
			nvhost_3dctx_save_incrs);
	/* set class back to 3d */
	ptr[6] = nvhost_opcode_setclass(NV_GRAPHICS_3D_CLASS_ID, 0, 0);
	/* send reg reads back to host */
	ptr[7] = nvhost_opcode_imm(AR3D_GLOBAL_MEMORY_OUTPUT_READS, 0);
	/* final syncpt increment to release waiters */
	ptr[8] = nvhost_opcode_imm(0, NVSYNCPT_3D);
}
Пример #2
0
static void save_end_v1(struct host1x_hwctx_handler *p, u32 *ptr)
{
	/* write end of restore buffer */
	ptr[0] = nvhost_opcode_setclass(NV_GRAPHICS_3D_CLASS_ID,
			AR3D_PIPEALIAS_DW_MEMORY_OUTPUT_DATA, 1);
	nvhost_3dctx_restore_end(p, ptr + 1);
	ptr += RESTORE_END_SIZE;
	/* op_done syncpt incr to flush FDC */
	ptr[1] = nvhost_opcode_imm_incr_syncpt(
		host1x_uclass_incr_syncpt_cond_op_done_v(), p->h.syncpt);
	/* host wait for that syncpt incr, and advance the wait base */
	ptr[2] = nvhost_opcode_setclass(NV_HOST1X_CLASS_ID,
			host1x_uclass_wait_syncpt_base_r(),
			nvhost_mask2(
				host1x_uclass_wait_syncpt_base_r(),
				host1x_uclass_incr_syncpt_base_r()));
	ptr[3] = nvhost_class_host_wait_syncpt_base(p->h.syncpt,
			p->h.waitbase, p->save_incrs - 1);
	ptr[4] = nvhost_class_host_incr_syncpt_base(p->h.waitbase,
			p->save_incrs);
	/* set class back to 3d */
	ptr[5] = nvhost_opcode_setclass(NV_GRAPHICS_3D_CLASS_ID, 0, 0);
	/* send reg reads back to host */
	ptr[6] = nvhost_opcode_imm(AR3D_GLOBAL_MEMORY_OUTPUT_READS, 0);
	/* final syncpt increment to release waiters */
	ptr[7] = nvhost_opcode_imm(0, p->h.syncpt);
}