Пример #1
0
void game_mesh_list::print(void)
{
  GAME_MESH *p_tmp = (GAME_MESH *)object_list_get_first();
  while(p_tmp) {
    p_tmp->print();
    p_tmp = (GAME_MESH *)(p_tmp->object_list_next());
  }  
}
Пример #2
0
void data_file::print(void)
{
  DATA_FILE_SECTION *p_tmp = (DATA_FILE_SECTION *)object_list_get_first();
  if(p_tmp)
    p_tmp->section_print(0);  
}