/**
 *
 *  rct2: 0x0066F7C0
 */
void window_editor_bottom_toolbar_jump_forward_to_save_scenario()
{
    if (!scenario_prepare_for_save()) {
        window_error_open(STR_UNABLE_TO_SAVE_SCENARIO_FILE, gGameCommandErrorText);
        gfx_invalidate_screen();
        return;
    }

    window_close_all();
    window_loadsave_open(LOADSAVETYPE_SAVE | LOADSAVETYPE_SCENARIO, gS6Info.name);
}
Пример #2
0
/**
 *
 *  rct2: 0x0066F7C0
 */
void window_editor_bottom_toolbar_jump_forward_to_save_scenario()
{
	rct_s6_info *s6Info = (rct_s6_info*)0x0141F570;

	if (!scenario_prepare_for_save()) {
		window_error_open(STR_UNABLE_TO_SAVE_SCENARIO_FILE, RCT2_GLOBAL(RCT2_ADDRESS_GAME_COMMAND_ERROR_TEXT, rct_string_id));
		gfx_invalidate_screen();
		return;
	}

	window_close_all();
	window_loadsave_open(LOADSAVETYPE_SAVE | LOADSAVETYPE_SCENARIO, s6Info->name);
}
/**
 *
 *  rct2: 0x0066F7C0
 */
void window_editor_bottom_toolbar_jump_forward_to_save_scenario()
{
	rct_s6_info *s6Info = (rct_s6_info*)0x0141F570;
	int parkFlagsBackup, success;
	char path[256];

	if (!scenario_prepare_for_save()) {
		window_error_open(STR_UNABLE_TO_SAVE_SCENARIO_FILE, RCT2_GLOBAL(RCT2_ADDRESS_GAME_COMMAND_ERROR_TEXT, rct_string_id));
		gfx_invalidate_screen();
		return;
	}

	window_close_all();

	window_loadsave_open(LOADSAVETYPE_SAVE | LOADSAVETYPE_SCENARIO, s6Info->name);
	return;

	if (!show_save_scenario_dialog(path)) {
		gfx_invalidate_screen();
		return;
	}

	//
	s6Info->editor_step = 255;

	// Ensure path has .SC6 extension
	path_set_extension(path, ".SC6");

	// Save the scenario
	parkFlagsBackup = RCT2_GLOBAL(RCT2_ADDRESS_PARK_FLAGS, uint32);
	RCT2_GLOBAL(RCT2_ADDRESS_PARK_FLAGS, uint32) &= ~PARK_FLAGS_18;
	SDL_RWops* rw = SDL_RWFromFile(path, "wb+");
	if (rw != NULL) {
		success = scenario_save(rw, gConfigGeneral.save_plugin_data ? 3 : 2);
		SDL_RWclose(rw);
	}
	RCT2_GLOBAL(RCT2_ADDRESS_PARK_FLAGS, uint32) = parkFlagsBackup;

	if (success) {
		title_load();
	} else {
		window_error_open(STR_SCENARIO_SAVE_FAILED, -1);
		s6Info->editor_step = EDITOR_STEP_OBJECTIVE_SELECTION;
	}
}