Пример #1
0
void OutputMap::resetUniverses()
{
    claimUniverses();
    m_universeArray->reset();
    releaseUniverses();

    /* Reset Grand Master parameters */
    setGrandMasterValue(255);
    setGrandMasterValueMode(UniverseArray::GMReduce);
    setGrandMasterChannelMode(UniverseArray::GMIntensity);
}
Пример #2
0
void InputOutputMap::resetUniverses()
{
    {
        QMutexLocker locker(&m_universeMutex);
        for (int i = 0; i < m_universeArray.size(); i++)
            m_universeArray.at(i)->reset();
    }

    /* Reset Grand Master parameters */
    setGrandMasterValue(255);
    setGrandMasterValueMode(GrandMaster::Reduce);
    setGrandMasterChannelMode(GrandMaster::Intensity);
}