Пример #1
0
void mouse_action_fill::set_mouse_overlay(editor_display& disp)
{
	set_terrain_mouse_overlay(disp, terrain_left_, terrain_right_);
}
Пример #2
0
void mouse_action_fill::set_mouse_overlay(editor_display& disp)
{
	set_terrain_mouse_overlay(disp, terrain_palette_.selected_fg_item(),
			terrain_palette_.selected_bg_item());
}