Пример #1
0
/*****************************************************************************
 * RunIntf: main loop
 *****************************************************************************/
static void RunIntf( intf_thread_t *p_intf )
{
    vlc_object_t      * p_vout = NULL;
    mtime_t             mtime = 0;
    mtime_t             mlast = 0;
    thread_vcd_data_t * p_vcd;
    input_thread_t    * p_input;

    /* What you add to the last input number entry. It accumulates all of
       the 10_ADD keypresses */
    int number_addend = 0;

    if( InitThread( p_intf ) < 0 )
    {
        msg_Err( p_intf, "can't initialize intf" );
        return;
    }

    p_input = p_intf->p_sys->p_input;
    p_vcd   = p_intf->p_sys->p_vcd =
      (thread_vcd_data_t *) p_input->p_access_data;

    dbg_print( INPUT_DBG_CALL, "intf initialized" );

    /* Main loop */
    while( !p_intf->b_die )
    {
      vlc_mutex_lock( &p_intf->change_lock );

        /*
         * Have we timed-out in showing a still frame?
         */
        if( p_intf->p_sys->b_still && !p_intf->p_sys->b_inf_still )
        {
            if( p_intf->p_sys->m_still_time > 0 )
            {
                /* Update remaining still time */
                dbg_print(INPUT_DBG_STILL, "updating still time");
                mtime = mdate();
                if( mlast )
                {
                    p_intf->p_sys->m_still_time -= mtime - mlast;
                }

                mlast = mtime;
            }
            else
            {
                /* Still time has elasped; set to continue playing. */
                dbg_print(INPUT_DBG_STILL, "wait time done - setting play");
                var_SetInteger( p_intf->p_sys->p_input, "state", PLAYING_S );
                p_intf->p_sys->m_still_time = 0;
                p_intf->p_sys->b_still = 0;
                mlast = 0;
            }
        }

      /*
       * Do we have a keyboard event?
       */
      if( p_vout && p_intf->p_sys->b_key_pressed )
        {
          vlc_value_t val;
          int i, i_action = -1;
          struct hotkey *p_hotkeys = p_intf->p_vlc->p_hotkeys;

          p_intf->p_sys->b_key_pressed = VLC_FALSE;

          /* Find action triggered by hotkey (if any) */
          var_Get( p_intf->p_vlc, "key-pressed", &val );

          dbg_print( INPUT_DBG_EVENT, "Key pressed %d", val.i_int );

          for( i = 0; p_hotkeys[i].psz_action != NULL; i++ )
            {
              if( p_hotkeys[i].i_key == val.i_int )
                {
                  i_action = p_hotkeys[i].i_action;
                }
            }

          if( i_action != -1) {
            switch (i_action) {

            case ACTIONID_NAV_LEFT:
              dbg_print( INPUT_DBG_EVENT, "ACTIONID_NAV_LEFT - prev (%d)",
                         number_addend );
              do {
                vcdplayer_play_prev( p_input );
              }        while (number_addend-- > 0);
              break;

            case ACTIONID_NAV_RIGHT:
              dbg_print( INPUT_DBG_EVENT, "ACTIONID_NAV_RIGHT - next (%d)",
                         number_addend );
              do {
                vcdplayer_play_next( p_input );
              } while (number_addend-- > 0);
              break;

            case ACTIONID_NAV_UP:
              dbg_print( INPUT_DBG_EVENT, "ACTIONID_NAV_UP - return" );
              do {
                vcdplayer_play_return( p_input );
              } while (number_addend-- > 0);
              break;

            case ACTIONID_NAV_DOWN:
              dbg_print( INPUT_DBG_EVENT, "ACTIONID_NAV_DOWN - default"  );
              vcdplayer_play_default( p_input );
              break;

            case ACTIONID_NAV_ACTIVATE:
              {
                vcdinfo_itemid_t itemid;
                itemid.type=p_vcd->play_item.type;

                dbg_print( INPUT_DBG_EVENT, "ACTIONID_NAV_ACTIVATE" );

                if ( vcdplayer_pbc_is_on( p_vcd ) && number_addend != 0 ) {
                  lid_t next_num=vcdinfo_selection_get_lid(p_vcd->vcd,
                                                           p_vcd->cur_lid,
                                                           number_addend);
                  if (VCDINFO_INVALID_LID != next_num) {
                    itemid.num  = next_num;
                    itemid.type = VCDINFO_ITEM_TYPE_LID;
                    VCDPlay( p_input, itemid );
                  }
                } else {
                  itemid.num = number_addend;
                  VCDPlay( p_input, itemid );
                }
                break;
              }
            }
            number_addend = 0;

            /* Any keypress gets rid of still frame waiting.
               FIXME - should handle just the ones that cause an action.
            */
            if( p_intf->p_sys->b_still )
              {
                dbg_print(INPUT_DBG_STILL, "Playing still after activate");
                var_SetInteger( p_intf->p_sys->p_input, "state", PLAYING_S );
                p_intf->p_sys->b_still = 0;
                p_intf->p_sys->b_inf_still = 0;
                p_intf->p_sys->m_still_time = 0;
              }

          } else {
            unsigned int digit_entered=0;

            switch (val.i_int) {
            case '9':
              digit_entered++;
            case '8':
              digit_entered++;
            case '7':
              digit_entered++;
            case '6':
              digit_entered++;
            case '5':
              digit_entered++;
            case '4':
              digit_entered++;
            case '3':
              digit_entered++;
            case '2':
              digit_entered++;
            case '1':
              digit_entered++;
            case '0':
              {
                number_addend *= 10;
                number_addend += digit_entered;
                dbg_print( INPUT_DBG_EVENT,
                           "Added %d. Number is now: %d\n",
                           digit_entered, number_addend);
                break;
              }
            }
          }
        }


      vlc_mutex_unlock( &p_intf->change_lock );

      if( p_vout == NULL )
        {
          p_vout = vlc_object_find( p_intf->p_sys->p_input,
                                    VLC_OBJECT_VOUT, FIND_CHILD );
          if( p_vout )
            {
              var_AddCallback( p_vout, "key-pressed", KeyEvent, p_intf );
            }
        }


      /* Wait a bit */
      msleep( INTF_IDLE_SLEEP );
    }

    if( p_vout )
    {
        var_DelCallback( p_vout, "key-pressed", KeyEvent, p_intf );
        vlc_object_release( p_vout );
    }

    vlc_object_release( p_intf->p_sys->p_input );
}
Пример #2
0
/* Handles PBC navigation when reaching the end of a play item. */
static vcdplayer_read_status_t
vcdplayer_pbc_nav ( access_t * p_access, uint8_t *wait_time )
{
  vcdplayer_t *p_vcdplayer= (vcdplayer_t *)p_access->p_sys;

  /* We are in playback control. */
  vcdinfo_itemid_t itemid;

  /* The end of an entry is really the end of the associated
     sequence (or track). */
 
  if ( (VCDINFO_ITEM_TYPE_ENTRY == p_vcdplayer->play_item.type) &&
       (p_vcdplayer->i_lsn < p_vcdplayer->end_lsn) ) {
    /* Set up to just continue to the next entry */
    p_vcdplayer->play_item.num++;
    dbg_print( (INPUT_DBG_LSN|INPUT_DBG_PBC),
               "continuing into next entry: %u", p_vcdplayer->play_item.num);
    vcdplayer_play_single_item( p_access, p_vcdplayer->play_item );
    /* p_vcdplayer->update_title(); */
    return READ_BLOCK;
  }
 
  switch (p_vcdplayer->pxd.descriptor_type) {
  case PSD_TYPE_END_LIST:
    return READ_END;
    break;
  case PSD_TYPE_PLAY_LIST: {
    if (vcdplayer_inc_play_item(p_access))
      return READ_BLOCK;

    /* Set up for caller process wait time given. */
    if (p_vcdplayer->i_still) {
      *wait_time = vcdinf_get_wait_time(p_vcdplayer->pxd.pld);
      dbg_print((INPUT_DBG_PBC|INPUT_DBG_STILL),
        "playlist wait time: %d", *wait_time);
      return READ_STILL_FRAME;
    }

    /* Wait time has been processed; continue with next entry. */
    vcdplayer_update_entry( p_access,
                            vcdinf_pld_get_next_offset(p_vcdplayer->pxd.pld),
                            &itemid.num, "next" );
    itemid.type = VCDINFO_ITEM_TYPE_LID;
    vcdplayer_play( p_access, itemid );
    break;
  }
  case PSD_TYPE_SELECTION_LIST:     /* Selection List (+Ext. for SVCD) */
  case PSD_TYPE_EXT_SELECTION_LIST: /* Extended Selection List (VCD2.0) */
    {
      uint16_t timeout_offs = vcdinf_get_timeout_offset(p_vcdplayer->pxd.psd);
      uint16_t max_loop     = vcdinf_get_loop_count(p_vcdplayer->pxd.psd);
      vcdinfo_offset_t *offset_timeout_LID =
        vcdinfo_get_offset_t(p_vcdplayer->vcd, timeout_offs);
 
      dbg_print(INPUT_DBG_PBC, "looped: %d, max_loop %d",
                p_vcdplayer->i_loop, max_loop);
 
      /* Set up for caller process wait time given. */
      if (p_vcdplayer->i_still) {
        *wait_time = vcdinf_get_timeout_time(p_vcdplayer->pxd.psd);
        dbg_print((INPUT_DBG_PBC|INPUT_DBG_STILL),
                  "playlist wait_time: %d", *wait_time);
        return READ_STILL_FRAME;
      }
 
      /* Wait time has been processed; continue with next entry. */
      /* Handle any looping given. */
      if ( max_loop == 0 || p_vcdplayer->i_loop < max_loop ) {
        p_vcdplayer->i_loop++;
        if (p_vcdplayer->i_loop == 0x7f) p_vcdplayer->i_loop = 0;
        vcdplayer_play_single_item(p_access, p_vcdplayer->loop_item);
        /* if (p_vcdplayer->i_still) p_vcdplayer->force_redisplay();*/
        return READ_BLOCK;
      }
 
      /* Looping finished and wait finished. Move to timeout
         entry or next entry, or handle still. */
 
      if (NULL != offset_timeout_LID) {
        /* Handle timeout_LID */
        itemid.num  = offset_timeout_LID->lid;
        itemid.type = VCDINFO_ITEM_TYPE_LID;
        dbg_print(INPUT_DBG_PBC, "timeout to: %d", itemid.num);
        vcdplayer_play( p_access, itemid );
        return READ_BLOCK;
      } else {
        int i_selections = vcdinf_get_num_selections(p_vcdplayer->pxd.psd);
        if (i_selections > 0) {
          /* Pick a random selection. */
          unsigned int bsn=vcdinf_get_bsn(p_vcdplayer->pxd.psd);
          int rand_selection=bsn +
            ((unsigned)vlc_lrand48() % (unsigned)i_selections);
          lid_t rand_lid=vcdinfo_selection_get_lid (p_vcdplayer->vcd,
                            p_vcdplayer->i_lid,
                            rand_selection);
          itemid.num = rand_lid;
          itemid.type = VCDINFO_ITEM_TYPE_LID;
          dbg_print(INPUT_DBG_PBC, "random selection %d, lid: %d",
                    rand_selection - bsn, rand_lid);
          vcdplayer_play( p_access, itemid );
          return READ_BLOCK;
        } else if (p_vcdplayer->i_still) {
          /* Hack: Just go back and do still again */
          msleep(10000);
          return READ_STILL_FRAME;
        }
      }
      break;
    }
  default:
    ;
  }
  /* FIXME: Should handle autowait ...  */

  return READ_ERROR;
}
Пример #3
0
/* Handles PBC navigation when reaching the end of a play item. */
vcdplayer_read_status_t
vcdplayer_pbc_nav ( input_thread_t * p_input )
{
  thread_vcd_data_t *     p_vcd= (thread_vcd_data_t *)p_input->p_access_data;

  /* We are in playback control. */
  vcdinfo_itemid_t itemid;

  /* The end of an entry is really the end of the associated 
     sequence (or track). */
  
  if ( (VCDINFO_ITEM_TYPE_ENTRY == p_vcd->play_item.type) && 
       (p_vcd->cur_lsn < p_vcd->end_lsn) ) {
    /* Set up to just continue to the next entry */
    p_vcd->play_item.num++;
    dbg_print( (INPUT_DBG_LSN|INPUT_DBG_PBC), 
               "continuing into next entry: %u", p_vcd->play_item.num);
    VCDPlay( p_input, p_vcd->play_item );
    /* p_vcd->update_title(); */
    return READ_BLOCK;
  }
  
  switch (p_vcd->pxd.descriptor_type) {
  case PSD_TYPE_END_LIST:
    return READ_END;
    break;
  case PSD_TYPE_PLAY_LIST: {
    int wait_time = vcdinf_get_wait_time(p_vcd->pxd.pld);
    
    dbg_print(INPUT_DBG_PBC, "playlist wait_time: %d", wait_time);
    
    if (vcdplayer_inc_play_item(p_input))
      return READ_BLOCK;

    /* Handle any wait time given. */
    if (p_vcd->in_still) {
      vcdIntfStillTime( p_vcd->p_intf, wait_time );
      return READ_STILL_FRAME;
    }

    vcdplayer_update_entry( p_input, 
                            vcdinf_pld_get_next_offset(p_vcd->pxd.pld),
                            &itemid.num, "next" );
    itemid.type = VCDINFO_ITEM_TYPE_LID;
    VCDPlay( p_input, itemid );
    break;
  }
  case PSD_TYPE_SELECTION_LIST:     /* Selection List (+Ext. for SVCD) */
  case PSD_TYPE_EXT_SELECTION_LIST: /* Extended Selection List (VCD2.0) */
    {
      int wait_time         = vcdinf_get_timeout_time(p_vcd->pxd.psd);
      uint16_t timeout_offs = vcdinf_get_timeout_offset(p_vcd->pxd.psd);
      uint16_t max_loop     = vcdinf_get_loop_count(p_vcd->pxd.psd);
      vcdinfo_offset_t *offset_timeout_LID = 
        vcdinfo_get_offset_t(p_vcd->vcd, timeout_offs);
      
      dbg_print(INPUT_DBG_PBC, "wait_time: %d, looped: %d, max_loop %d", 
                wait_time, p_vcd->loop_count, max_loop);
      
      /* Handle any wait time given */
      if (p_vcd->in_still) {
	vcdIntfStillTime( p_vcd->p_intf, wait_time );
	return READ_STILL_FRAME;
      } 
      
      /* Handle any looping given. */
      if ( max_loop == 0 || p_vcd->loop_count < max_loop ) {
        p_vcd->loop_count++;
        if (p_vcd->loop_count == 0x7f) p_vcd->loop_count = 0;
        VCDSeek( p_input, 0 );
        /* if (p_vcd->in_still) p_vcd->force_redisplay();*/
        return READ_BLOCK;
      }
      
      /* Looping finished and wait finished. Move to timeout
         entry or next entry, or handle still. */
      
      if (NULL != offset_timeout_LID) {
        /* Handle timeout_LID */
        itemid.num  = offset_timeout_LID->lid;
        itemid.type = VCDINFO_ITEM_TYPE_LID;
        dbg_print(INPUT_DBG_PBC, "timeout to: %d", itemid.num);
        VCDPlay( p_input, itemid );
        return READ_BLOCK;
      } else {
        int num_selections = vcdinf_get_num_selections(p_vcd->pxd.psd);
        if (num_selections > 0) {
          /* Pick a random selection. */
          unsigned int bsn=vcdinf_get_bsn(p_vcd->pxd.psd);
          int rand_selection=bsn +
            (int) ((num_selections+0.0)*rand()/(RAND_MAX+1.0));
          lid_t rand_lid=vcdinfo_selection_get_lid (p_vcd->vcd, 
						    p_vcd->cur_lid, 
						    rand_selection);
          itemid.num = rand_lid;
          itemid.type = VCDINFO_ITEM_TYPE_LID;
          dbg_print(INPUT_DBG_PBC, "random selection %d, lid: %d", 
                    rand_selection - bsn, rand_lid);
          VCDPlay( p_input, itemid );
          return READ_BLOCK;
        } else if (p_vcd->in_still) {
          /* Hack: Just go back and do still again */
          sleep(1);
          return READ_STILL_FRAME;
        }
      }
      break;
    }
  case VCDINFO_ITEM_TYPE_NOTFOUND:  
    LOG_ERR( "NOTFOUND in PBC -- not supposed to happen" );
    break;
  case VCDINFO_ITEM_TYPE_SPAREID2:  
    LOG_ERR( "SPAREID2 in PBC -- not supposed to happen" );
    break;
  case VCDINFO_ITEM_TYPE_LID:  
    LOG_ERR( "LID in PBC -- not supposed to happen" );
    break;
    
  default:
    ;
  }
  /* FIXME: Should handle autowait ...  */

  return READ_ERROR;
}