/** * Search all locations for argument defaults and parse them. * These locations may be environment variables to read argument varues * from, or files to read. * @sa addDefaultArgumentLocation * * @note If you use this function your normal argc (passed into main()) will * have been modified, and won't reflect reality anymore. You'll have to use * getArgc() to get the actual original argument count. This is a little wierd but is * this way so lots of people don't have to change lots of code. */ AREXPORT void ArArgumentParser::loadDefaultArguments(int position) { std::list<std::string>::iterator it; std::list<bool>::iterator bIt; const char *str; char *argumentsPtr; char arguments[100000]; if (!myUsingBuilder) { myBuilder = new ArArgumentBuilder; myBuilder->addStringsAsIs(*myArgc, myArgv); myOwnBuilder = true; myUsingBuilder = true; } for (it = ourDefaultArgumentLocs.begin(), bIt = ourDefaultArgumentLocIsFile.begin(); it != ourDefaultArgumentLocs.end(); it++, bIt++) { str = (*it).c_str(); // see if its an environmental variable if (!(*bIt) && (argumentsPtr = getenv(str)) != NULL) { ArArgumentBuilder compressed; compressed.addPlain(argumentsPtr); compressed.compressQuoted(true); myBuilder->addStringsAsIs(compressed.getArgc(), compressed.getArgv(), position); ArLog::log(ArLog::Normal, "Added arguments from environmental variable '%s'", str); } // see if we have a file else if ((*bIt) && ArUtil::getStringFromFile(str, arguments, sizeof(arguments))) { ArArgumentBuilder compressed; compressed.addPlain(arguments); compressed.compressQuoted(true); myBuilder->addStringsAsIs(compressed.getArgc(), compressed.getArgv(), position); ArLog::log(ArLog::Normal, "Added arguments from file '%s'", str); } // the file or env didn't exit // this'll return true otherwise it'll return false) else { ArLog::log(ArLog::Verbose, "Could not load from environmental variable or file '%s'", str); } } }
AREXPORT void ArNetServer::runOnce(void) { ArSocket acceptingSocket; ArSocket *socket; char *str; std::list<ArSocket *> removeList; std::list<ArSocket *>::iterator it; ArArgumentBuilder *args = NULL; std::string command; if (!myOpened) { return; } lock(); // get any new sockets that want to connect while (myServerSocket.accept(&acceptingSocket) && acceptingSocket.getFD() >= 0) { acceptingSocket.setNonBlock(); // see if we want more sockets if (!myMultipleClients && (myConns.size() > 0 || myConnectingConns.size() > 0)) { // we didn't want it, so politely tell it to go away acceptingSocket.writeString("Conn refused."); acceptingSocket.writeString( "Only client allowed and it is already connected."); acceptingSocket.close(); ArLog::log(ArLog::Terse, "ArNetServer not taking multiple clients and another client tried to connect from %s.", acceptingSocket.getIPString()); } else { // we want the client so we put it in our list of connecting // sockets, which means that it is waiting to give its password socket = new ArSocket; socket->setLogWriteStrings(myLoggingDataSent); socket->transfer(&acceptingSocket); socket->writeString("Enter password:"******"Client connecting from %s.", socket->getIPString()); } } // now we read in data from our connecting sockets and see if // they've given us the password for (it = myConnectingConns.begin(); it != myConnectingConns.end(); ++it) { socket = (*it); // read in what the client has to say if ((str = socket->readString()) != NULL) { if (str[0] == '\0') continue; // now see if the word matchs the password if (myPassword == str) { ArLog::log(ArLog::Normal, "Client from %s gave password and connected.", socket->getIPString()); myConns.push_front(socket); removeList.push_front(socket); internalGreeting(socket); } else { socket->close(); myDeleteList.push_front(socket); ArLog::log(ArLog::Terse, "Client from %s gave wrong password and is being disconnected.", socket->getIPString()); } } // if we couldn't read a string it means we lost a connection else { ArLog::log(ArLog::Normal, "Connection to %s lost.", socket->getIPString()); socket->close(); myDeleteList.push_front(socket); } } // now we clear out the ones we want to remove from our connecting // clients list while ((it = removeList.begin()) != removeList.end()) { socket = (*it); myConnectingConns.remove(socket); removeList.pop_front(); } // now we read in data from our connecting sockets and see if // they've given us the password for (it = myConns.begin(); it != myConns.end() && myOpened; ++it) { socket = (*it); // read in what the client has to say while ((str = socket->readString()) != NULL) { // if this is null then there wasn't anything said if (str[0] == '\0') break; // make sure we read something // set up the arguments and then call the function for the // argument args = new ArArgumentBuilder; args->addPlain(str); //args->log(); parseCommandOnSocket(args, socket); delete args; args = NULL; } // if str was NULL we lost connection if (str == NULL) { ArLog::log(ArLog::Normal, "Connection to %s lost.", socket->getIPString()); socket->close(); myDeleteList.push_front(socket); } } // now we delete the ones we want to delete (we could do this above // but then it wouldn't be symetrical with above) while ((it = myDeleteList.begin()) != myDeleteList.end()) { socket = (*it); myConnectingConns.remove(socket); myConns.remove(socket); socket->close(); delete socket; myDeleteList.pop_front(); } if (myWantToClose) { close(); } unlock(); }
bool ArSoundPlayer::playWavFile(const char* filename, const char* params) { ArArgumentBuilder builder; //builder.addPlain("sleep .35; play"); builder.addPlain("play"); builder.add("-v %.2f", ourVolume); builder.addPlain(filename); builder.addPlain(params); ArLog::log(ArLog::Normal, "ArSoundPlayer: Playing file \"%s\" with \"%s\"", filename, builder.getFullString()); int ret; if ((ret = system(builder.getFullString())) != -1) { ArLog::log(ArLog::Normal, "ArSoundPlayer: Played file \"%s\" with \"%s\" (got %d)", filename, builder.getFullString(), ret); return true; } else { ArLog::logErrorFromOS(ArLog::Normal, "ArSoundPlayer::playWaveFile: system call failed"); return false; } /* This was an old mechanism for doing a fork then exec in order to mimic a system call, so that it could have the child PID for killing... however in our embedded linux killing the play command doesn't also kill the sox command, so the kill doesn't work at all... and the fork() would also reserve a lot of memory for the new process ... so it was replaced with the above system call const char* prog = NULL; prog = getenv("PLAY_WAV"); if(prog == NULL) prog = "play"; char volstr[4]; if(strcmp(prog, "play") == 0) { snprintf(volstr, 4, "%f", ourVolume); } ArLog::log(ArLog::Normal, "ArSoundPlayer: Playing file \"%s\" using playback program \"%s\" with argument: -v %s", filename, prog, volstr); ourPlayChildPID = fork(); //ourPlayChildPID = vfork(); // XXX rh experimental, avoids the memory copy cost of fork() // NOTE: after vfork() you can ONLY safely use an exec function or _exit() in the // child process. Any other call, if it modifies memory still shared by the // parent, will result in problems. if(ourPlayChildPID == -1) { ArLog::log(ArLog::Terse, "ArSoundPlayer: error forking! (%d: %s)", errno, (errno == EAGAIN) ? "EAGAIN reached process limit, or insufficient memory to copy page tables" : ( (errno == ENOMEM) ? "ENOMEM out of kernel memory" : "unknown error" ) ); ArLog::logErrorFromOS(ArLog::Normal, "ArSoundPlayer::playWaveFile: fork failed"); return false; } if(ourPlayChildPID == 0) { // child process: execute sox int r = -1; r = execlp(prog, prog, "-v", volstr, filename, (char*)0); if(r < 0) { int err = errno; const char *errstr = strerror(err); printf("ArSoundPlayer (child process): Error executing Wav file playback program \"%s %s\" (%d: %s)\n", prog, filename, err, errstr); //_exit(-1); // need to use _exit with vfork exit(-1); } } // parent process: wait for child to finish ArLog::log(ArLog::Verbose, "ArSoundPlayer: created child process %d to play wav file \"%s\".", ourPlayChildPID, filename); int status; waitpid(ourPlayChildPID, &status, 0); if(WEXITSTATUS(status) != 0) { ArLog::log(ArLog::Terse, "ArSoundPlayer: Error: Wav file playback program \"%s\" with file \"%s\" exited with error code %d.", prog, filename, WEXITSTATUS(status)); ourPlayChildPID = -1; return false; } ArLog::log(ArLog::Verbose, "ArSoundPlayer: child process %d finished.", ourPlayChildPID); ourPlayChildPID = -1; return true; */ }