Пример #1
0
/**
 * Search all locations for argument defaults and parse them.
 * These locations may be environment variables to read argument varues
 * from, or files to read.
 * @sa addDefaultArgumentLocation
 *
 * @note If you use this function your normal argc (passed into main()) will
 * have been modified, and won't reflect reality anymore. You'll have to use
 * getArgc() to get the actual original argument count.  This is a little wierd but is
 * this way so lots of people don't have to change lots of code.
 */
AREXPORT void ArArgumentParser::loadDefaultArguments(int position)
{
  std::list<std::string>::iterator it;
  std::list<bool>::iterator bIt;
  const char *str;
  char *argumentsPtr;
  char arguments[1024];

  if (!myUsingBuilder)
    {
      myBuilder = new ArArgumentBuilder;
      myBuilder->addStringsAsIs(*myArgc, myArgv);
      myOwnBuilder = true;
      myUsingBuilder = true;
    }

  for (it = ourDefaultArgumentLocs.begin(),
        bIt = ourDefaultArgumentLocIsFile.begin();
       it != ourDefaultArgumentLocs.end();
       it++, bIt++)
  {
    str = (*it).c_str();
    // see if its an environmental variable
    if (!(*bIt) && (argumentsPtr = getenv(str)) != NULL)
    {
      ArArgumentBuilder compressed;
      compressed.add(argumentsPtr);
      compressed.compressQuoted(true);
      myBuilder->addStringsAsIs(compressed.getArgc(), compressed.getArgv(),
                              position);
      ArLog::log(ArLog::Normal,
		 "Added arguments from environmental variable '%s'", str);
    }
    // see if we have a file
    else if ((*bIt) &&
	     ArUtil::getStringFromFile(str, arguments, sizeof(arguments)))
    {
      ArArgumentBuilder compressed;
      compressed.add(arguments);
      compressed.compressQuoted(true);
      myBuilder->addStringsAsIs(compressed.getArgc(), compressed.getArgv(),
                              position);
      ArLog::log(ArLog::Normal, "Added arguments from file '%s'",
		 str);
    }
    // the file or env didn't exit
    // this'll return true otherwise it'll return false)
    else
    {
      ArLog::log(ArLog::Verbose,
		 "Could not load from environmental variable or file '%s'",
		 str);
    }
  }
}
Пример #2
0
AREXPORT ArArgumentBuilder::ArArgumentBuilder(const ArArgumentBuilder & builder)
{
  size_t i;
  myFullString = builder.myFullString;
  myExtraString = builder.myExtraString;
  myArgc = builder.getArgc();
  myArgvLen = builder.getArgvLen();
  myOrigArgc = myArgc;
  myArgv = new char *[myArgvLen];
  for (i = 0; i < myArgc; i++)
    myArgv[i] = strdup(builder.getArg(i));
}
Пример #3
0
AREXPORT ArArgumentBuilder::ArArgumentBuilder(const ArArgumentBuilder & builder)
{
  size_t i;
  myFullString = builder.myFullString;
  myExtraString = builder.myExtraString;
  myArgc = builder.getArgc();
  myArgvLen = builder.getArgvLen();
  myOrigArgc = myArgc;
  myArgv = new char *[myArgvLen];
  for (i = 0; i < myArgc; i++)
    myArgv[i] = cppstrdup(builder.getArg(i));
  //myArgv[i] = strdup(builder.getArg(i));
  myIsQuiet = builder.myIsQuiet;
  myExtraSpace = builder.myExtraSpace;
  myIgnoreNormalSpaces = builder.myIgnoreNormalSpaces;
  myIsPreCompressQuotes = builder.myIsPreCompressQuotes;
}
int main(int argc, char **argv)
{
  Aria::init();
  char *worldName;
  char *mapName;

  if (argc != 3)
  {
    ArLog::log(ArLog::Normal, "Usage: %s <WorldFile> <MapFile>", argv[0]);
    ArLog::log(ArLog::Normal, "Example: %s columbia.wld columbia.map", argv[0]);
    exit(1);
  }

  worldName = argv[1];
  mapName = argv[2];
  
  FILE *file;
  if ((file = ArUtil::fopen(worldName, "r")) == NULL)
  {
    ArLog::log(ArLog::Normal, "Could not open world file '%s' to convert", worldName);
    exit(1);
  }
  
  char line[10000];
  
  std::vector<ArLineSegment> lines;

  bool haveHome = false;
  ArPose homePose;

  // read until the end of the file
  while (fgets(line, sizeof(line), file) != NULL)
  {
    ArArgumentBuilder builder;
    builder.add(line);

    // Four ints is a line
    if (builder.getArgc() == 4 && builder.isArgInt(0) && 
	builder.isArgInt(1) && builder.isArgInt(2) && 
	builder.isArgInt(3))
    {
      lines.push_back(
	      ArLineSegment(builder.getArgInt(0), builder.getArgInt(1),
			    builder.getArgInt(2), builder.getArgInt(3)));
    }

    // "position X Y Th" becomes a RobotHome
    if( !strcmp(builder.getArg(0), "position") &&
        builder.getArgc() == 4 && builder.isArgInt(1) && 
        builder.isArgInt(2) && builder.isArgInt(3) )
    {
      haveHome = true;
      homePose.setX(builder.getArgInt(1));
      homePose.setY(builder.getArgInt(2));
      homePose.setTh(builder.getArgInt(3));
      printf("Will make a Home point out of start position: ");
      homePose.log();
    }
  }

    
  ArMap armap;
  armap.setLines(&lines);

  ArPose nopose;
  ArMapObject home("RobotHome", homePose, NULL, "ICON", "Home", false, nopose, nopose);
  std::list<ArMapObject*> objects;
  if(haveHome)
  {
    objects.push_back(&home);
    armap.setMapObjects(&objects);
  }

  if (!armap.writeFile(mapName))
  {
    ArLog::log(ArLog::Normal, "Could not save map file '%s'", mapName);
    exit(1);
  }

  ArLog::log(ArLog::Normal, "Converted %s world file to %s map file.", worldName, mapName);
  exit(0);
}