int main() { vagg_start(vagg_display_success); RingBuffer<AudioBuffer, 2> buffer; AudioBuffer a = {0.1, 0.2, 0.3, 0.4}; AudioBuffer b = {0.2, 1.2, 1.3, 2.4}; AudioBuffer c = {3.1, 8.2, 3.3, 3.4}; AudioBuffer d; for(int i = 0; i < 10; i++) { vagg_ok(! buffer.full(), "Not full."); vagg_ok(buffer.empty(), "Empty."); float raw[4] = {0.1, 0.3, 1.8, 4.2}; vagg_ok(buffer.push_raw(raw, 4), "Add a buffer on a not full RingBuffer."); vagg_ok(! buffer.empty(), "Not full."); vagg_ok(! buffer.full(), "Not empty."); vagg_ok(buffer.push(b), "Add a buffer on a not full RingBuffer."); vagg_ok(buffer.full(), "Should be full"); vagg_ok(! buffer.empty(), "Should not be empty"); vagg_ok(! buffer.push(c), "Add a buffer on a full RingBuffer."); vagg_ok(buffer.full(), "Should be full"); vagg_ok(! buffer.empty(), "Should not be empty"); vagg_ok(buffer.pop(d), "Get a buffer back."); vagg_bufeq((void*)&a.front(), a.size(),(void*)&d.front(), d.size(), "First buffer out should be equal to first buffer in."); vagg_ok(! buffer.empty(), "Should not be empty"); vagg_ok(! buffer.full(), "Should not be full"); vagg_ok(buffer.pop(d), "Get another buffer back."); vagg_ok(buffer.empty(), "Should be empty."); vagg_ok(! buffer.full(), "Should not be full."); vagg_bufeq((void*)&b.front(), b.size(),(void*)&d.front(), d.size(), "Second buffer out should be equal to second buffer in."); vagg_ok(! buffer.pop(d), "Get a buffer back on an empty RingBuffer should not be possible."); vagg_ok(buffer.empty(), "Should be empty."); vagg_ok(! buffer.full(), "Should not be full."); } vagg_end(); return 0; }
size_t OpenSLLayer::audioPlaybackFillWithVoice(AudioBuffer &buffer) { RingBufferPool &mainBuffer = Manager::instance().getRingBufferPool(); size_t got = mainBuffer.getAvailableData(buffer, RingBufferPool::DEFAULT_ID); buffer.resize(got); buffer.applyGain(isPlaybackMuted_ ? 0.0 : playbackGain_); if (audioFormat_.sample_rate != mainBuffer.getInternalSamplingRate()) { DEBUG("OpenSLLayer::audioPlaybackFillWithVoice sample_rate != mainBuffer.getInternalSamplingRate() \n"); AudioBuffer out(buffer, false); out.setSampleRate(audioFormat_.sample_rate); resampler_->resample(buffer, out); buffer = out; } return buffer.size(); }