void Font::Render(Bitmap& bmp, int const x, int const y, Bitmap const& sys, int color, char32_t code) { if(color != ColorShadow) { BitmapRef system = Cache::System(); Render(bmp, x + 1, y + 1, system->GetShadowColor(), code); } BitmapRef bm = Glyph(code); unsigned const src_x = color == ColorShadow? 16 : color % 10 * 16 + 2, src_y = color == ColorShadow? 32 : color / 10 * 16 + 48 + 16 - bm->height(); bmp.MaskedBlit(Rect(x, y, bm->width(), bm->height()), *bm, 0, 0, sys, src_x, src_y); }
void Font::Render(Bitmap& bmp, int x, int y, Color const& color, char32_t code) { BitmapRef bm = Glyph(code); bmp.MaskedBlit(Rect(x, y, bm->width(), bm->height()), *bm, 0, 0, color); }