CCScaleTo* CCScaleTo::actionWithDuration(ccTime duration, float sx, float sy)
{
	CCScaleTo *pScaleTo = new CCScaleTo();
	pScaleTo->initWithDuration(duration, sx, sy);
	pScaleTo->autorelease();

	return pScaleTo;
}
Пример #2
0
//
// ScaleTo
//
CCScaleTo* CCScaleTo::actionWithDuration(cocos2d::ccTime duration, float s)
{
	CCScaleTo *pScaleTo = new CCScaleTo();
	pScaleTo->initWithDuration(duration, s);
	pScaleTo->autorelease();

	return pScaleTo;
}
Пример #3
0
CCScaleTo* CCScaleTo::create(float duration, float sx, float sy)
{
	CCScaleTo *pScaleTo = new CCScaleTo();
	pScaleTo->initWithDuration(duration, sx, sy);
	pScaleTo->autorelease();

	return pScaleTo;
}
CCObject* CCScaleBy::copyWithZone(CCZone *pZone)
{
	CCZone* pNewZone = NULL;
	CCScaleTo* pCopy = NULL;
	if(pZone && pZone->m_pCopyObject)
	{
		//in case of being called at sub class
		pCopy = (CCScaleBy*)(pZone->m_pCopyObject);
	}
	else
	{
		pCopy = new CCScaleBy();
		pZone = pNewZone = new CCZone(pCopy);
	}

	CCScaleTo::copyWithZone(pZone);


	pCopy->initWithDuration(m_fDuration, m_fEndScaleX, m_fEndScaleY);
	
	CC_SAFE_DELETE(pNewZone);
	return pCopy;
}
Пример #5
0
NSObject* CCScaleTo::copyWithZone(cocos2d::NSZone *pZone)
{
	NSZone* pNewZone = NULL;
	CCScaleTo* pCopy = NULL;
	if(pZone && pZone->m_pCopyObject) 
	{
		//in case of being called at sub class
		pCopy = (CCScaleTo*)(pZone->m_pCopyObject);
	}
	else
	{
		pCopy = new CCScaleTo();
		pZone = pNewZone = new NSZone(pCopy);
	}

	CCActionInterval::copyWithZone(pZone);


	pCopy->initWithDuration(m_fDuration, m_fEndScaleX, m_fEndScaleY);

	CCX_SAFE_DELETE(pNewZone);
	return pCopy;
}