Пример #1
0
//
// ScaleTo
//
CCScaleTo* CCScaleTo::actionWithDuration(cocos2d::ccTime duration, float s)
{
	CCScaleTo *pScaleTo = new CCScaleTo();
	pScaleTo->initWithDuration(duration, s);
	pScaleTo->autorelease();

	return pScaleTo;
}
CCScaleTo* CCScaleTo::actionWithDuration(ccTime duration, float sx, float sy)
{
	CCScaleTo *pScaleTo = new CCScaleTo();
	pScaleTo->initWithDuration(duration, sx, sy);
	pScaleTo->autorelease();

	return pScaleTo;
}
Пример #3
0
CCScaleTo* CCScaleTo::create(float duration, float sx, float sy)
{
	CCScaleTo *pScaleTo = new CCScaleTo();
	pScaleTo->initWithDuration(duration, sx, sy);
	pScaleTo->autorelease();

	return pScaleTo;
}