Пример #1
0
void CSector::Restock()
{
	ADDTOCALLSTACK("CSector::Restock");
	// ARGS: iTime = time in seconds
	// set restock time of all vendors in Sector.
	// set the respawn time of all spawns in Sector.

	CChar * pCharNext;
	CChar * pChar = dynamic_cast <CChar*>( m_Chars_Active.GetHead());
	for ( ; pChar; pChar = pCharNext )
	{
		pCharNext = pChar->GetNext();
		pChar->NPC_Vendor_Restock(true);
	}

	CItem * pItemNext;
	CItem * pItem = dynamic_cast <CItem*>( m_Items_Timer.GetHead());
	for ( ; pItem; pItem = pItemNext )
	{
		pItemNext = pItem->GetNext();
		if (pItem->IsType(IT_SPAWN_ITEM) || pItem->IsType(IT_SPAWN_CHAR))
		{
			static_cast<CItemSpawn*>(pItem)->OnTick(true);
		}
	}
}