void CEventHandler::Update() { const int count = listUpdate.size(); for (int i = 0; i < count; i++) { CEventClient* ec = listUpdate[i]; ec->Update(); } }
void CEventHandler::Update() { GML_DRAW_CALLIN_SELECTOR(); EVENTHANDLER_CHECK(Update); for (int i = 0; i < count; i++) { CEventClient* ec = listUpdate[i]; ec->Update(); } }