// Draw the fps void SokobanHUD::DrawFPS(void) { //stringstream ss(Timer.GetFPS()); // string fps = "FPS : "; // fps.insert(fps.end(), Timer.GetFPS()); // fps += Timer.GetFPS() //ss >> fps; static char strFrameRate[50] = {0}; // We will store the string here for the window title CTimer Timer; // Copy the frames per second into a string to display in the window title bar sprintf_s(strFrameRate, "Current Frames Per Second: %d", int(Timer.GetFPS())); // Set the window title bar to our string SetWindowText(g_window->hWnd, strFrameRate); // glColor3ub(15,26,93); // FontGL Font; // Font.Print(4,24*5+2, fps.c_str()); }