// --[ Method ]--------------------------------------------------------------- // // - Class : CEffect // - prototype : bool RightScale(float fNewEnd) // // - Purpose : Sets a new end time for the effect, without changing // the end. // // ----------------------------------------------------------------------------- bool CEffect::RightScale(float fNewEnd) { if(fNewEnd < m_fBegin) { return false; } float fScale = (fNewEnd - m_fBegin) / (m_fEnd - m_fBegin); // Scale all variables for(int i = 0; i < GetVarCount(); i++) { CVar* pVar = GetVar(i); pVar->ScaleTime(fScale); } m_fEnd = fNewEnd; return true; }