CityServiceProsperity::CityServiceProsperity( CityPtr city ) : CityService( getDefaultName() ), _d( new Impl ) { _d->city = city; _d->lastDate = GameDate::current(); _d->prosperity = 0; _d->houseCapTrand = 0; _d->prosperityExtend = 0; _d->makeProfit = false; _d->lastYearBalance = city->getFunds().getValue(); _d->worklessPercent = 0; _d->workersSalary = city->getFunds().getWorkerSalary(); _d->lastYearProsperity = 0; _d->percentPlebs = 0; }
void drawReportRow( const Point& pos, const std::string& title, CityFunds::IssueType type ) { Font font = Font::create( FONT_1 ); int lyvalue = city->getFunds().getIssueValue( type, CityFunds::lastYear ); int tyvalue = city->getFunds().getIssueValue( type, CityFunds::thisYear ); font.draw( *background, title, pos, false ); font.draw( *background, StringHelper::format( 0xff, "%d", lyvalue ), pos + Point( 215, 0), false ); font.draw( *background, StringHelper::format( 0xff, "%d", tyvalue ), pos + Point( 355, 0), false ); }
AdvisorFinanceWindow::AdvisorFinanceWindow( CityPtr city, Widget* parent, int id ) : Widget( parent, id, Rect( 0, 0, 1, 1 ) ), _d( new Impl ) { _d->city = city; setGeometry( Rect( Point( (parent->getWidth() - 640 )/2, parent->getHeight() / 2 - 242 ), Size( 640, 420 ) ) ); Label* title = new Label( this, Rect( 60, 10, 60 + 210, 10 + 40) ); title->setText( _("##Finance advisor##") ); title->setFont( Font::create( FONT_3 ) ); title->setTextAlignment( alignUpperLeft, alignCenter ); _d->background.reset( Picture::create( getSize() ) ); //main _d->_d->background GuiPaneling::instance().draw_white_frame(*_d->background, 0, 0, getWidth(), getHeight() ); Picture& icon = Picture::load( ResourceGroup::panelBackground, 265 ); _d->background->draw( icon, Point( 11, 11 ) ); //buttons _d->_d->background Font fontWhite = Font::create( FONT_1_WHITE ); GuiPaneling::instance().draw_black_frame( *_d->background, 70, 50, getWidth() - 86, 70 ); std::string moneyStr = StringHelper::format( 0xff, "%s %d %s", _("##city_have##"), city->getFunds().getValue(), _("##denaries##") ); fontWhite.draw( *_d->background, moneyStr, 70, 55, false ); fontWhite.draw( *_d->background, _("##tax_rate##"), 65, 75, false ); _d->lbTaxRateNow = new Label( this, Rect( 245, 75, 245 + 350, 75 + 20 ), "" ); _d->lbTaxRateNow->setFont( fontWhite ); _d->updateTaxRateNowLabel(); std::string strRegPaeyrs = StringHelper::format( 0xff, "%d%% %s", 0, _("##population_registered_as_taxpayers##") ); fontWhite.draw( *_d->background, strRegPaeyrs, 70, 95, false ); Font font = Font::create( FONT_1 ); font.draw( *_d->background, _("##Last year##"), 265, 130, false ); font.draw( *_d->background, _("##This year##"), 400, 130, false ); Point startPoint( 75, 145 ); Point offset( 0, 17 ); _d->drawReportRow( startPoint, _("##Taxes##"), 0, 0 ); _d->drawReportRow( startPoint + offset, _("##Trade##"), 0, 0 ); _d->drawReportRow( startPoint + offset * 2, _("##Donations"), 0, 0 ); _d->drawReportRow( startPoint + offset * 3, _("##Debet##"), 0, 0 ); _d->background->fill( 0xff000000, Rect( startPoint + offset * 3 + Point( 200, 0 ), Size( 72, 1) ) ); _d->background->fill( 0xff000000, Rect( startPoint + offset * 3 + Point( 340, 0 ), Size( 72, 1) ) ); startPoint += Point( 0, 6 ); _d->drawReportRow( startPoint + offset * 4, _("##Import##"), 0, 0 ); _d->drawReportRow( startPoint + offset * 5, _("##Salaries##"), 0, 0 ); _d->drawReportRow( startPoint + offset * 6, _("##Buildings##"), 0, 0 ); _d->drawReportRow( startPoint + offset * 7, _("##Percents##"), 0, 0 ); _d->drawReportRow( startPoint + offset * 8, _("##Self salary##"), 0, 0 ); _d->drawReportRow( startPoint + offset * 9, _("##Other##"), 0, 0 ); _d->drawReportRow( startPoint + offset * 10, _("##Empire tax##"), 0, 0 ); _d->background->fill( 0xff000000, Rect( startPoint + offset * 10 + Point( 200, 0 ), Size( 72, 1) ) ); _d->background->fill( 0xff000000, Rect( startPoint + offset * 10 + Point( 340, 0 ), Size( 72, 1) ) ); _d->drawReportRow( startPoint + offset * 11, _("##Credit##"), 0, 0 ); startPoint += Point( 0, 6 ); _d->drawReportRow( startPoint + offset * 12, _("##Profit##"), 0, 0 ); startPoint += Point( 0, 6 ); _d->drawReportRow( startPoint + offset * 13, _("##Balance##"), 0, 0 ); _d->btnHelp = new TexturedButton( this, Point( 12, getHeight() - 39), Size( 24 ), -1, ResourceMenu::helpInfBtnPicId ); Picture pic = Picture::load( ResourceGroup::advisorwindow, 1 ); PushButton* btn = new PushButton( this, Rect( Point( 185, 70 ), Size( 24 ) ), "", -1 ); btn->setPicture( &pic, stNormal ); btn->setPicture( &pic, stHovered ); btn->setPicture( &pic, stPressed ); pic = Picture::load( ResourceGroup::advisorwindow, 2 ); btn = new PushButton( this, Rect( Point( 185+24, 70 ), Size( 24 ) ), "", -1 ); btn->setPicture( &pic, stNormal ); btn->setPicture( &pic, stHovered ); btn->setPicture( &pic, stPressed ); }
void ScreenGame::initialize( GfxEngine& engine, GuiEnv& gui ) { _d->gui = &gui; _d->engine = &engine; _d->infoBoxMgr = InfoBoxManager::create( &gui ); CityPtr city = _d->scenario->getCity(); _d->gui->clear(); /*new PopupMessageBox( _d->gui->getRootWidget(), "Test title", "This is test string for popup message box", "Sen 351 BC", "For New player" ); */ const int topMenuHeight = 23; const Picture& rPanelPic = Picture::load( ResourceGroup::panelBackground, 14 ); Rect rPanelRect( engine.getScreenWidth() - rPanelPic.getWidth(), topMenuHeight, engine.getScreenWidth(), engine.getScreenHeight() ); _d->rightPanel = MenuRigthPanel::create( gui.getRootWidget(), rPanelRect, rPanelPic); _d->topMenu = TopMenu::create( gui.getRootWidget(), topMenuHeight ); _d->topMenu->setPopulation( city->getPopulation() ); _d->topMenu->setFunds( city->getFunds().getValue() ); _d->topMenu->setDate( GameDate::current() ); _d->menu = Menu::create( gui.getRootWidget(), -1, _d->scenario->getCity() ); _d->menu->setPosition( Point( engine.getScreenWidth() - _d->menu->getWidth() - _d->rightPanel->getWidth(), _d->topMenu->getHeight() ) ); _d->extMenu = ExtentMenu::create( gui.getRootWidget(), _d->mapRenderer, -1, _d->scenario->getCity() ); _d->extMenu->setPosition( Point( engine.getScreenWidth() - _d->extMenu->getWidth() - _d->rightPanel->getWidth(), _d->topMenu->getHeight() ) ); _d->wndStackMsgs = WindowMessageStack::create( gui.getRootWidget(), -1 ); _d->wndStackMsgs->setPosition( Point( gui.getRootWidget()->getWidth() / 4, 33 ) ); _d->wndStackMsgs->sendToBack(); _d->rightPanel->bringToFront(); // 8*30: used for high buildings (granary...), visible even when not in tilemap_area. getMapArea().setViewSize( engine.getScreenSize() + Size( 180 ) ); // here move camera to start position of map getMapArea().setCenterIJ( _d->scenario->getCity()->getCameraPos() ); new SenatePopupInfo( _d->gui->getRootWidget(), _d->mapRenderer ); //connect elements CONNECT( _d->topMenu, onSave(), _d.data(), Impl::showSaveDialog ); CONNECT( _d->topMenu, onExit(), this, ScreenGame::resolveExitGame ); CONNECT( _d->topMenu, onEnd(), this, ScreenGame::resolveEndGame ); CONNECT( _d->topMenu, onRequestAdvisor(), _d.data(), Impl::showAdvisorsWindow ); CONNECT( _d->menu, onCreateConstruction(), _d.data(), Impl::resolveCreateConstruction ); CONNECT( _d->menu, onRemoveTool(), _d.data(), Impl::resolveRemoveTool ); CONNECT( _d->menu, onMaximize(), _d->extMenu, ExtentMenu::maximize ); CONNECT( _d->extMenu, onCreateConstruction(), _d.data(), Impl::resolveCreateConstruction ); CONNECT( _d->extMenu, onRemoveTool(), _d.data(), Impl::resolveRemoveTool ); CONNECT( city, onPopulationChanged(), _d->topMenu, TopMenu::setPopulation ); CONNECT( city, onFundsChanged(), _d->topMenu, TopMenu::setFunds ); CONNECT( &GameDate::instance(), onMonthChanged(), _d->topMenu, TopMenu::setDate ); CONNECT( &_d->mapRenderer, onShowTileInfo(), _d.data(), Impl::showTileInfo ); CONNECT( city, onWarningMessage(), _d->wndStackMsgs, WindowMessageStack::addMessage ); CONNECT( &_d->mapRenderer, onWarningMessage(), _d->wndStackMsgs, WindowMessageStack::addMessage ); CONNECT( _d->extMenu, onSelectOverlayType(), _d.data(), Impl::resolveSelectOverlayView ); CONNECT( _d->extMenu, onEmpireMapShow(), _d.data(), Impl::showEmpireMapWindow ); CONNECT( _d->extMenu, onAdvisorsWindowShow(), _d.data(), Impl::showAdvisorsWindow ); CONNECT( _d->extMenu, onMissionTargetsWindowShow(), _d.data(), Impl::showMissionTaretsWindow ); CONNECT( city, onDisasterEvent(), &_d->alarmsHolder, AlarmEventHolder::add ); CONNECT( _d->extMenu, onSwitchAlarm(), &_d->alarmsHolder, AlarmEventHolder::next ); CONNECT( &_d->alarmsHolder, onMoveToAlarm(), &_d->mapArea, TilemapArea::setCenterIJ ); CONNECT( &_d->alarmsHolder, onAlarmChange(), _d->extMenu, ExtentMenu::setAlarmEnabled ); }