Пример #1
0
bool Config::Load(){

  serverPort = 666;
  isPublic = true;
  memset(serverName,0,SERVERNAME_MAX); sprintf(serverName,"G Server");
  enableLogging = true;
  ignoreUnknownPackets = false;
  spriteMaxX = 50;
  spriteMaxY = 50;
  usernameMax = 20;

  ConfigFile file; file.Construct();

  if(file.Load(CONFIG_FILE)){
    file.Get("serverPort",&serverPort);
    file.Get("isPublic",&isPublic);
    file.Get("serverName",serverName,SERVERNAME_MAX);
    file.Get("enableLogging",&enableLogging);
    file.Get("ignoreUnknownPackets",&ignoreUnknownPackets);
    file.Get("spriteMaxX",&spriteMaxX);
    file.Get("spriteMaxY",&spriteMaxY);
    file.Get("usernameMax",&usernameMax);
  }else{
    fprintf(stderr,"WARNING: %s not found. Generating with default settings.\n",CONFIG_FILE);
  }

  file.Clear();
  file.Set("serverPort",serverPort);
  file.Set("isPublic",isPublic);
  file.Set("serverName",serverName);
  file.Set("enableLogging",enableLogging);
  file.Set("ignoreUnknownPackets",ignoreUnknownPackets);
  file.Set("spriteMaxX",spriteMaxX);
  file.Set("spriteMaxY",spriteMaxY);
  file.Set("usernameMax",usernameMax);

  if(file.Save(CONFIG_FILE)){
    file.Destruct();
    return true;
  }else{
    fprintf(stderr,"ERROR: Unable to save %s.\n",CONFIG_FILE);
    file.Destruct();
    return false;
  }

}
Пример #2
0
void S9xLoadConfigFiles (char **argv, int argc)
{
	static ConfigFile	conf; // static because some of its functions return pointers
	conf.Clear();

	bool	skip = false;
	for (int i = 0; i < argc; i++)
	{
		if (!strcasecmp(argv[i], "-nostdconf"))
		{
			skip = true;
			break;
		}
	}

	if (!skip)
	{
	#ifdef SYS_CONFIG_FILE
		try_load_config_file(SYS_CONFIG_FILE, conf);
		S9xParsePortConfig(conf, 0);
	#endif

		std::string	fname;

		fname = S9xGetDirectory(DEFAULT_DIR);
		fname += SLASH_STR S9X_CONF_FILE_NAME;
		try_load_config_file(fname.c_str(), conf);
	}
	else
		fprintf(stderr, "Skipping standard config files.\n");

	for (int i = 0; i < argc - 1; i++)
		if (!strcasecmp(argv[i], "-conf"))
			try_load_config_file(argv[++i], conf);

	// Parse config file here

	// ROM

	Settings.ForceInterleaved2          =  conf.GetBool("ROM::Interleaved2",                   false);
	Settings.ForceInterleaveGD24        =  conf.GetBool("ROM::InterleaveGD24",                 false);
	Settings.ApplyCheats                =  conf.GetBool("ROM::Cheat",                          false);
	Settings.NoPatch                    = !conf.GetBool("ROM::Patch",                          true);

	Settings.ForceLoROM = conf.GetBool("ROM::LoROM", false);
	Settings.ForceHiROM = conf.GetBool("ROM::HiROM", false);
	if (Settings.ForceLoROM)
		Settings.ForceHiROM = false;

	Settings.ForcePAL   = conf.GetBool("ROM::PAL",  false);
	Settings.ForceNTSC  = conf.GetBool("ROM::NTSC", false);
	if (Settings.ForcePAL)
		Settings.ForceNTSC = false;

	if (conf.Exists("ROM::Header"))
	{
		Settings.ForceHeader = conf.GetBool("ROM::Header", false);
		Settings.ForceNoHeader = !Settings.ForceHeader;
	}

	if (conf.Exists("ROM::Interleaved"))
	{
		Settings.ForceInterleaved = conf.GetBool("ROM::Interleaved", false);
		Settings.ForceNotInterleaved = !Settings.ForceInterleaved;
	}

	rom_filename = conf.GetStringDup("ROM::Filename", NULL);

	// Sound

	Settings.SoundSync                  =  conf.GetBool("Sound::Sync",                         true);
	Settings.SixteenBitSound            =  conf.GetBool("Sound::16BitSound",                   true);
	Settings.Stereo                     =  conf.GetBool("Sound::Stereo",                       true);
	Settings.ReverseStereo              =  conf.GetBool("Sound::ReverseStereo",                false);
	Settings.SoundPlaybackRate          =  conf.GetUInt("Sound::Rate",                         32000);
	Settings.SoundInputRate             =  conf.GetUInt("Sound::InputRate",                    32000);
	Settings.Mute                       =  conf.GetBool("Sound::Mute",                         false);

	// Display

	Settings.SupportHiRes               =  conf.GetBool("Display::HiRes",                      true);
	Settings.Transparency               =  conf.GetBool("Display::Transparency",               true);
	Settings.DisableGraphicWindows      = !conf.GetBool("Display::GraphicWindows",             true);
	Settings.DisplayFrameRate           =  conf.GetBool("Display::DisplayFrameRate",           false);
	Settings.DisplayWatchedAddresses    =  conf.GetBool("Display::DisplayWatchedAddresses",    false);
	Settings.DisplayPressedKeys         =  conf.GetBool("Display::DisplayInput",               false);
	Settings.DisplayMovieFrame          =  conf.GetBool("Display::DisplayFrameCount",          false);
	Settings.AutoDisplayMessages        =  conf.GetBool("Display::MessagesInImage",            true);
	Settings.InitialInfoStringTimeout   =  conf.GetInt ("Display::MessageDisplayTime",         120);

	// Settings

	Settings.BSXBootup                  =  conf.GetBool("Settings::BSXBootup",                 false);
	Settings.TurboMode                  =  conf.GetBool("Settings::TurboMode",                 false);
	Settings.TurboSkipFrames            =  conf.GetUInt("Settings::TurboFrameSkip",            15);
	Settings.MovieTruncate              =  conf.GetBool("Settings::MovieTruncateAtEnd",        false);
	Settings.MovieNotifyIgnored         =  conf.GetBool("Settings::MovieNotifyIgnored",        false);
	Settings.WrongMovieStateProtection  =  conf.GetBool("Settings::WrongMovieStateProtection", true);
	Settings.StretchScreenshots         =  conf.GetInt ("Settings::StretchScreenshots",        1);
	Settings.SnapshotScreenshots        =  conf.GetBool("Settings::SnapshotScreenshots",       true);
	Settings.DontSaveOopsSnapshot       =  conf.GetBool("Settings::DontSaveOopsSnapshot",      false);
	Settings.AutoSaveDelay              =  conf.GetUInt("Settings::AutoSaveDelay",             0);

	if (conf.Exists("Settings::FrameTime"))
		Settings.FrameTimePAL = Settings.FrameTimeNTSC = conf.GetUInt("Settings::FrameTime", 16667);

	if (!strcasecmp(conf.GetString("Settings::FrameSkip", "Auto"), "Auto"))
		Settings.SkipFrames = AUTO_FRAMERATE;
	else
		Settings.SkipFrames = conf.GetUInt("Settings::FrameSkip", 0) + 1;

	// Controls

	Settings.MouseMaster                =  conf.GetBool("Controls::MouseMaster",               true);
	Settings.SuperScopeMaster           =  conf.GetBool("Controls::SuperscopeMaster",          true);
	Settings.JustifierMaster            =  conf.GetBool("Controls::JustifierMaster",           true);
	Settings.MultiPlayer5Master         =  conf.GetBool("Controls::MP5Master",                 true);
	Settings.UpAndDown                  =  conf.GetBool("Controls::AllowLeftRight",            false);

	if (conf.Exists("Controls::Port1"))
		parse_controller_spec(0, conf.GetString("Controls::Port1"));
	if (conf.Exists("Controls::Port2"))
		parse_controller_spec(1, conf.GetString("Controls::Port2"));

	if (conf.Exists("Controls::Mouse1Crosshair"))
		parse_crosshair_spec(X_MOUSE1,     conf.GetString("Controls::Mouse1Crosshair"));
	if (conf.Exists("Controls::Mouse2Crosshair"))
		parse_crosshair_spec(X_MOUSE2,     conf.GetString("Controls::Mouse2Crosshair"));
	if (conf.Exists("Controls::SuperscopeCrosshair"))
		parse_crosshair_spec(X_SUPERSCOPE, conf.GetString("Controls::SuperscopeCrosshair"));
	if (conf.Exists("Controls::Justifier1Crosshair"))
		parse_crosshair_spec(X_JUSTIFIER1, conf.GetString("Controls::Justifier1Crosshair"));
	if (conf.Exists("Controls::Justifier2Crosshair"))
		parse_crosshair_spec(X_JUSTIFIER2, conf.GetString("Controls::Justifier2Crosshair"));

	// Hack

	Settings.DisableGameSpecificHacks       = !conf.GetBool("Hack::EnableGameSpecificHacks",       true);
	Settings.BlockInvalidVRAMAccessMaster   = !conf.GetBool("Hack::AllowInvalidVRAMAccess",        false);
	Settings.HDMATimingHack                 =  conf.GetInt ("Hack::HDMATiming",                    100);

	// Netplay

#ifdef NETPLAY_SUPPORT
	Settings.NetPlay = conf.GetBool("Netplay::Enable");

	Settings.Port = NP_DEFAULT_PORT;
	if (conf.Exists("Netplay::Port"))
		Settings.Port = -(int) conf.GetUInt("Netplay::Port");

	Settings.ServerName[0] = '\0';
	if (conf.Exists("Netplay::Server"))
		conf.GetString("Netplay::Server", Settings.ServerName, 128);
#endif

	// Debug

#ifdef DEBUGGER
	if (conf.GetBool("DEBUG::Debugger", false))
		CPU.Flags |= DEBUG_MODE_FLAG;

	if (conf.GetBool("DEBUG::Trace", false))
	{
		ENSURE_TRACE_OPEN(trace,"trace.log","wb")
		CPU.Flags |= TRACE_FLAG;
	}
#endif

	S9xParsePortConfig(conf, 1);
	S9xVerifyControllers();
}
Пример #3
0
bool Emulator_Implementation_InitSettings()
{
	LOG_DBG("Emulator_Implementation_InitSettings()");

	memset((&Settings), 0, (sizeof(Settings)));

	currentconfig.Clear();

	#ifdef SYS_CONFIG_FILE
		try_load_config_file(SYS_CONFIG_FILE, currentconfig);
	#endif

	//PS3 - General settings	
	if (currentconfig.Exists("PS3General::KeepAspect"))
	{
		Settings.PS3KeepAspect		=	currentconfig.GetBool("PS3General::KeepAspect");
	}
	else
	{
		Settings.PS3KeepAspect		=	true;
	}

	if (currentconfig.Exists("PS3General::Smooth"))
	{
		Settings.PS3Smooth		=	currentconfig.GetBool("PS3General::Smooth");
	}
	else
	{
		Settings.PS3Smooth		=	false;
	}

	if (currentconfig.Exists("PS3General::OverscanEnabled"))
	{
		Settings.PS3OverscanEnabled	= currentconfig.GetBool("PS3General::OverscanEnabled");
	}
	else
	{
		Settings.PS3OverscanEnabled	= false;
	}
	if (currentconfig.Exists("PS3General::OverscanAmount"))
	{
		Settings.PS3OverscanAmount	= currentconfig.GetInt("PS3General::OverscanAmount");
	}
	else
	{
		Settings.PS3OverscanAmount	= 0;
	}

	if (currentconfig.Exists("FCEU::Controlstyle"))
	{
		Settings.FCEUControlstyle = currentconfig.GetInt("FCEU::Controlstyle");
		control_style = (ControlStyle)(((int)Settings.FCEUControlstyle));
	}
	else
	{
		Settings.FCEUControlstyle = CONTROL_STYLE_ORIGINAL;
		control_style = CONTROL_STYLE_ORIGINAL;
	}

	if (currentconfig.Exists("FCEU::DisableSpriteLimitation"))
	{
		Settings.FCEUDisableSpriteLimitation = currentconfig.GetBool("FCEU::DisableSpriteLimitation");
		FCEUI_DisableSpriteLimitation(Settings.FCEUDisableSpriteLimitation);
	}
	else
	{
		Settings.FCEUDisableSpriteLimitation = false;
	}

	if (currentconfig.Exists("PS3General::PS3CurrentShader"))
	{
		Settings.PS3CurrentShader.assign(currentconfig.GetString("PS3General::PS3CurrentShader"));
	}
	else
	{
		Settings.PS3CurrentShader.assign(DEFAULT_SHADER_FILE);
	}

	if (currentconfig.Exists("PS3General::PS3CurrentResolution"))
	{
		Settings.PS3CurrentResolution = currentconfig.GetInt("PS3General::PS3CurrentResolution");
	}
	else
	{
		Settings.PS3CurrentResolution = NULL;
	}

	if (currentconfig.Exists("FCEU::GameGenie"))
	{
		Settings.FCEUGameGenie = currentconfig.GetBool("FCEU::GameGenie");
		FCEUI_SetGameGenie(Settings.FCEUGameGenie);
	}
	else
	{
		Settings.FCEUGameGenie = false;
	}
	FCEUI_SetGameGenie(Settings.FCEUGameGenie);
	if (currentconfig.Exists("PS3General::PS3PALTemporalMode60Hz"))
	{
		Settings.PS3PALTemporalMode60Hz = currentconfig.GetBool("PS3General::PS3PALTemporalMode60Hz");
	}
	else
	{
		Settings.PS3PALTemporalMode60Hz = false;
	}
	//RSound Settings
	if(currentconfig.Exists("RSound::RSoundEnabled"))
	{
		Settings.RSoundEnabled		= currentconfig.GetBool("RSound::RSoundEnabled");
	}
	else
	{
		Settings.RSoundEnabled		= false;
	}
	if(currentconfig.Exists("RSound::RSoundServerIPAddress"))
	{
		Settings.RSoundServerIPAddress	= currentconfig.GetString("RSound::RSoundServerIPAddress");
	}
	else
	{
		Settings.RSoundServerIPAddress = "0.0.0.0";
	}
	if(currentconfig.Exists("PS3General::Throttled"))
	{
		Settings.Throttled		= currentconfig.GetInt("PS3General::Throttled");
	}
	else
	{
		Settings.Throttled		= 1;
	}
	// PS3 Path Settings
	if (currentconfig.Exists("PS3Paths::PathSaveStates"))
	{
		Settings.PS3PathSaveStates		= currentconfig.GetString("PS3Paths::PathSaveStates");
	}
	else
	{
		Settings.PS3PathSaveStates		= USRDIR;
	}
	
	if (currentconfig.Exists("PS3Paths::PathSRAM"))
	{
		Settings.PS3PathSRAM		= currentconfig.GetString("PS3Paths::PathSRAM");
	}
	else
	{
		Settings.PS3PathSRAM		= USRDIR;
	}

	if (currentconfig.Exists("PS3Paths::PathCheats"))
	{
		Settings.PS3PathCheats		= currentconfig.GetString("PS3Paths::PathCheats");
	}
	else
	{
		Settings.PS3PathCheats		= USRDIR;
	}
	
	if (currentconfig.Exists("PS3Paths::PathScreenshots"))
	{
		Settings.PS3PathScreenshots		= currentconfig.GetString("PS3Paths::PathScreenshots");
	}
	else
	{
		Settings.PS3PathScreenshots		= USRDIR;
	}
	
	if (currentconfig.Exists("PS3Paths::PathROMDirectory"))
	{
		Settings.PS3PathROMDirectory		= currentconfig.GetString("PS3Paths::PathROMDirectory");
	}
	else
	{
		Settings.PS3PathROMDirectory		= "/";
	}
	if (currentconfig.Exists("PS3Paths::BaseDirectory"))
	{
		Settings.PS3PathBaseDirectory		= currentconfig.GetString("PS3Paths::PathBaseDirectory");
	}
	else
	{
		Settings.PS3PathBaseDirectory		= USRDIR;
	}
	if (currentconfig.Exists("PS3General::ControlScheme"))
	{
		Settings.ControlScheme = currentconfig.GetInt("PS3General::ControlScheme");
	}
	else
	{
		Settings.ControlScheme = CONTROL_SCHEME_DEFAULT;
	}
	Emulator_Implementation_SwitchControlScheme();

	LOG_DBG("SUCCESS - Emulator_Implementation_InitSettings()");
	return true;
}