Пример #1
0
void SchematicMap::loadSchematicGroups() {
	TemplateManager* templateManager = TemplateManager::instance();

	IffStream* iffStream = templateManager->openIffFile(
			"datatables/crafting/schematic_group.iff");

	if (iffStream == NULL) {
		info("schematic_group.iff could not be found.", true);
		return;
	}

	DataTableIff dtiff;
	dtiff.readObject(iffStream);

	String groupId, schematicName;

	for (int i = 0; i < dtiff.getTotalRows(); ++i) {

		DataTableRow* row = dtiff.getRow(i);

		row->getCell(0)->getValue(groupId);
		row->getCell(1)->getValue(schematicName);

		iffGroupMap.put(schematicName.hashCode(), groupId);
	}

	delete iffStream;

	buildSchematicGroups();
}
void PlayerCreationManager::loadRacialCreationData() {
	TemplateManager* templateManager = TemplateManager::instance();
	IffStream* iffStream = templateManager->openIffFile(
			"datatables/creation/attribute_limits.iff");

	if (iffStream == NULL) {
		error("Could not open attribute limits file.");
		return;
	}

	DataTableIff attributeLimitsTable;
	attributeLimitsTable.readObject(iffStream);

	delete iffStream;

	iffStream = templateManager->openIffFile(
			"datatables/creation/racial_mods.iff");

	DataTableIff racialModsTable;
	racialModsTable.readObject(iffStream);

	delete iffStream;

	for (int i = 0; i < attributeLimitsTable.getTotalRows(); ++i) {
		DataTableRow* attributeLimitRow = attributeLimitsTable.getRow(i);

		String maleTemplate;
		String femaleTemplate;

		attributeLimitRow->getValue(0, maleTemplate);
		attributeLimitRow->getValue(1, femaleTemplate);

		Vector<DataTableRow*> maleRows = racialModsTable.getRowsByColumn(0,
				maleTemplate);
		Vector<DataTableRow*> femaleRows = racialModsTable.getRowsByColumn(1,
				femaleTemplate);

		Reference<RacialCreationData*> rcd = new RacialCreationData();
		rcd->parseAttributeData(attributeLimitRow);

		if (!maleTemplate.isEmpty()) {
			if (maleRows.size() > 0)
				rcd->parseRacialModData(maleRows.get(0));

			racialCreationData.put(maleTemplate, rcd);
		}

		if (!femaleTemplate.isEmpty()) {
			if (femaleRows.size() > 0)
				rcd->parseRacialModData(femaleRows.get(0));

			racialCreationData.put(femaleTemplate, rcd);
		}
	}

	info(
			"Loaded " + String::valueOf(racialCreationData.size())
					+ " playable species.");
}
Пример #3
0
Vector<DataTableRow*> DataTableIff::getRowsByColumn(int columnIdx, const String& columnValue) {
	Vector<DataTableRow*> retRows;

	for (int i = 0; i < rows.size(); ++i) {
		DataTableRow* row = rows.get(i);

		if (row->getCell(columnIdx)->toString() == columnValue)
			retRows.add(row);
	}

	return retRows;
}
Пример #4
0
void ImageDesignManager::loadCustomizationData() {
	TemplateManager* templateManager = TemplateManager::instance();

	IffStream* iffStream = templateManager->openIffFile("datatables/customization/customization_data.iff");

	if (iffStream == NULL)
		return;

	//Get the datatable, and parse it into a datatable object.
	DataTableIff dataTable;
	dataTable.readObject(iffStream);

	for (int i = 0; i < dataTable.getTotalRows(); i++) {
		DataTableRow* dataRow = dataTable.getRow(i);

		if (dataRow == NULL)
			continue;

		//Get the species gender
		String speciesGender = dataRow->getCell(0)->toString();
		uint32 templateCRC = String::hashCode("object/creature/player/" + speciesGender + ".iff");
		PlayerCreatureTemplate* tmpl = dynamic_cast<PlayerCreatureTemplate*>(templateManager->getTemplate(templateCRC));

		if (tmpl == NULL)
			continue;

		CustomizationDataMap* dataMap = tmpl->getCustomizationDataMap();

		if (dataMap == NULL)
			continue;

		CustomizationData customizationData;
		customizationData.parseRow(dataRow);

		customizationData.setMinScale(tmpl->getMinScale());
		customizationData.setMaxScale(tmpl->getMaxScale());

		dataMap->put(customizationData.getCustomizationName(), customizationData);

	}

	//Done with the stream, so delete it.
	if (iffStream != NULL) {
		delete iffStream;
		iffStream = NULL;
	}

}
void CustomizationIdManager::loadAllowBald(IffStream* iffStream) {
	DataTableIff dataTable;
	dataTable.readObject(iffStream);

	for (int i = 0; i < dataTable.getTotalRows(); ++i) {
		String species;
		bool val;

		DataTableRow* row = dataTable.getRow(i);

		row->getValue(0, species);
		row->getValue(1, val);

		allowBald.put(species, val);
	}

	info("loaded " + String::valueOf(allowBald.size()) + " allow bald species data", true);
}
void PlanetManagerImplementation::loadTravelFares() {
	TemplateManager* templateManager = TemplateManager::instance();

	IffStream* iffStream = templateManager->openIffFile("datatables/travel/travel.iff");

	if (iffStream == NULL) {
		warning("Travel fares could not be found.");
		return;
	}

	DataTableIff dtiff;
	dtiff.readObject(iffStream);

	delete iffStream;

	//Initialize the rows so we can do a symmetric insert
	for(int i = 0; i < dtiff.getTotalRows(); i++) {
		VectorMap<String, int> planetFares;
		DataTableRow* row =  dtiff.getRow(i);
		String departurePlanet = "";
		row->getCell(0)->getValue(departurePlanet);
		travelFares.put(departurePlanet, planetFares);
	}

	//Insert values
	for(int i = 0; i < dtiff.getTotalRows(); i++) {
		DataTableRow* row =  dtiff.getRow(i);
		String departurePlanet = "";
		row->getCell(0)->getValue(departurePlanet);

		for(int j=i+1; j<dtiff.getTotalColumns(); j++) {
			String arrivalPlanet = dtiff.getColumnNameByIndex(j);
			int fare = 0;
			row->getCell(j)->getValue(fare);
			travelFares.get(departurePlanet).put(arrivalPlanet, fare);
			if(arrivalPlanet != departurePlanet)
				travelFares.get(arrivalPlanet).put(departurePlanet, fare);
		}
	}

	info("Loaded travel fares to " + String::valueOf(travelFares.size()) + " planets.");
}
void ChatManagerImplementation::loadSocialTypes() {
	IffStream* iffStream = TemplateManager::instance()->openIffFile("datatables/chat/social_types.iff");

	if (iffStream == NULL) {
		error("Could not load social types.");
		return;
	}

	DataTableIff dtiff;
	dtiff.readObject(iffStream);

	delete iffStream;

	for (int i = 0; i < dtiff.getTotalRows(); ++i) {
		DataTableRow* row = dtiff.getRow(i);

		String key;
		row->getCell(0)->getValue(key);
		socialTypes.put(i + 1, key);
	}

	info("Loaded " + String::valueOf(socialTypes.size()) + " social types.", true);
}
Пример #8
0
void SkillManager::loadXpLimits() {
	IffStream* iffStream = TemplateManager::instance()->openIffFile("datatables/skill/xp_limits.iff");

	if (iffStream == NULL) {
		error("Could not load skills.");
		return;
	}

	DataTableIff dtiff;
	dtiff.readObject(iffStream);

	delete iffStream;

	for (int i = 0; i < dtiff.getTotalRows(); ++i) {
		DataTableRow* row = dtiff.getRow(i);

		String type;
		int value;
		row->getValue(0, type);
		row->getValue(1, value);
		defaultXpLimits.put(type, value);
		info(type + ": " + String::valueOf(value));
	}
}
void PlanetManagerImplementation::loadClientRegions() {
	TemplateManager* templateManager = TemplateManager::instance();

	IffStream* iffStream = templateManager->openIffFile("datatables/clientregion/" + zone->getZoneName() + ".iff");

	Reference<PlanetMapCategory*> cityCat = TemplateManager::instance()->getPlanetMapCategoryByName("city");

	if (iffStream == NULL) {
		info("No client regions found.");
		return;
	}

	DataTableIff dtiff;
	dtiff.readObject(iffStream);

	for (int i = 0; i < dtiff.getTotalRows(); ++i) {
		String regionName;
		float x, y, radius;

		DataTableRow* row = dtiff.getRow(i);
		row->getValue(0, regionName);
		row->getValue(1, x);
		row->getValue(2, y);
		row->getValue(3, radius);

		ManagedReference<CityRegion*> cityRegion = regionMap.getRegion(regionName);

		if (cityRegion == NULL) {
			cityRegion = new CityRegion();

			Locker locker(cityRegion);

			cityRegion->deploy();
			cityRegion->setRegionName(regionName);
			cityRegion->setZone(zone);
			regionMap.addRegion(cityRegion);
		}

		Locker locker(cityRegion);

		ManagedReference<Region*> region = cityRegion->addRegion(x, y, radius, false);

		locker.release();

		if (region != NULL) {
			Locker rlocker(region);

			if (cityRegion->getRegionsCount() == 1) {//Register the first region only.
				region->setPlanetMapCategory(cityCat);
				zone->registerObjectWithPlanetaryMap(region);
			}

			region->setMunicipalZone(true);

			ManagedReference<SceneObject*> scenery = NULL;

			if (gcwManager != NULL) {
				int strongholdFaction = gcwManager->isStrongholdCity(regionName);

				if (strongholdFaction == GCWManager::IMPERIALHASH || regionName.contains("imperial")) {
					scenery = zone->getZoneServer()->createObject(STRING_HASHCODE("object/static/particle/particle_distant_ships_imperial.iff"), 0);
				} else if (strongholdFaction == GCWManager::REBELHASH || regionName.contains("rebel")) {
					scenery = zone->getZoneServer()->createObject(STRING_HASHCODE("object/static/particle/particle_distant_ships_rebel.iff"), 0);
				} else {
					scenery = zone->getZoneServer()->createObject(STRING_HASHCODE("object/static/particle/particle_distant_ships.iff"), 0);
				}
			} else {
				scenery = zone->getZoneServer()->createObject(STRING_HASHCODE("object/static/particle/particle_distant_ships.iff"), 0);
			}

			Locker slocker(scenery, region);
			scenery->initializePosition(x, zone->getHeight(x, y) + 100, y);
			region->attachScenery(scenery);
		}

		ManagedReference<ActiveArea*> noBuild = zone->getZoneServer()->createObject(STRING_HASHCODE("object/active_area.iff"), 0).castTo<ActiveArea*>();

		Locker areaLocker(noBuild);

		noBuild->initializePosition(x, 0, y);

		ManagedReference<CircularAreaShape*> areaShape = new CircularAreaShape();

		Locker shapeLocker(areaShape);

		areaShape->setRadius(radius * 2);
		areaShape->setAreaCenter(x, y);
		noBuild->setAreaShape(areaShape);
		noBuild->setRadius(radius * 2);
		noBuild->setNoBuildArea(true);
		// Cities already have "Municipal" protection so the structure no-build should not apply to camps
		noBuild->setCampingPermitted(true);

		Locker zoneLocker(zone);

		zone->transferObject(noBuild, -1, true);
	}

	info("Added " + String::valueOf(regionMap.getTotalRegions()) + " client regions.");

	delete iffStream;
}
Пример #10
0
void DataTableIff::readObject(IffStream* iffStream) {
	iffStream->openForm('DTII');

	uint32 version = iffStream->getNextFormType();
	iffStream->openForm(version);

	//Parse the columns
	Chunk* chunk = iffStream->openChunk('COLS');
	uint32 totalColumns = chunk->readInt();

	for (int i = 0; i < totalColumns; ++i) {
		String columnName;
		chunk->readString(columnName);

		columns.add(columnName);
	}

	iffStream->closeChunk('COLS');

	//Parse the types
	chunk = iffStream->openChunk('TYPE');

	for (int i = 0; i < totalColumns; ++i) {
		String typeName;
		chunk->readString(typeName);

		columnTypes.add(typeName.charAt(0)); //Just need the first character to know the type. Default value doesn't seem to matter.
	}

	iffStream->closeChunk('TYPE');

	chunk = iffStream->openChunk('ROWS');
	uint32 totalRows = chunk->readInt();

	for (int i = 0; i < totalRows; ++i) {
		DataTableRow* row = new DataTableRow();

		for (int j = 0; j < totalColumns; ++j) {
			byte type = columnTypes.get(j);

			DataTableCell* cell = NULL;

			switch (type) {
			case 'f':
				cell = new DataTableCellFloat();
				cell->parse(chunk);
				break;
			case 's':
				cell = new DataTableCellString();
				cell->parse(chunk);
				break;
			case 'h':
				cell = new DataTableCellHex();
				cell->parse(chunk);
				break;
			case 'b':
				cell = new DataTableCellBinary();
				cell->parse(chunk);
				break;
			case 'c':
			case 'p':
			case 'e':
			case 'z':
			case 'i':
			case 'I':
			default:
				cell = new DataTableCellInt();
				cell->parse(chunk);
				break;
			}

			row->addCell(cell);
		}

		rows.add(row);
	}

	iffStream->closeChunk('ROWS');

	iffStream->closeForm(version);

	iffStream->closeForm('DTII');
}
void PlayerCreationManager::loadProfessionDefaultsInfo() {
	TemplateManager* templateManager = TemplateManager::instance();
	IffStream* iffStream = templateManager->openIffFile(
			"creation/profession_defaults.iff");

	if (iffStream == NULL) {
		error("Could not open creation profession data.");
		return;
	}

	SkillDataForm pfdt;
	pfdt.readObject(iffStream);

	delete iffStream;

	//Load the data into useful structs and store them in a map.
	for (int i = 0; i < pfdt.getTotalPaths(); ++i) {
		String name = pfdt.getSkillNameAt(i);
		String path = pfdt.getPathBySkillName(name);
		iffStream = templateManager->openIffFile(path);

		if (iffStream == NULL)
			continue;

		Reference<ProfessionDefaultsInfo*> pdi = new ProfessionDefaultsInfo();
		pdi->readObject(iffStream);

		delete iffStream;

		professionDefaultsInfo.put(name, pdi);
		//info("Loading: " + pfdt.getSkillNameAt(i) + " Path: " + pfdt.getPathBySkillName(pfdt.getSkillNameAt(i)), true);
	}

	//Now we want to load the profession mods.
	iffStream = templateManager->openIffFile(
			"datatables/creation/profession_mods.iff");

	DataTableIff dtiff;
	dtiff.readObject(iffStream);

	delete iffStream;

	for (int i = 0; i < dtiff.getTotalRows(); ++i) {
		DataTableRow* row = dtiff.getRow(i);

		String key;
		row->getValue(0, key);

		//Check if the professionInfo for this exists.
		Reference<ProfessionDefaultsInfo*> pdi = professionDefaultsInfo.get(
				key);

		if (pdi == NULL)
			continue;

		for (int i = 1; i < 10; ++i) {
			int value = 0;
			row->getValue(i, value);
			pdi->setAttributeMod(i - 1, value);
		}
	}

	info(
			"Loaded " + String::valueOf(professionDefaultsInfo.size())
					+ " creation professions.");
}
void PlanetManagerImplementation::loadClientRegions() {
	TemplateManager* templateManager = TemplateManager::instance();

	IffStream* iffStream = templateManager->openIffFile("datatables/clientregion/" + zone->getZoneName() + ".iff");

	Reference<PlanetMapCategory*> cityCat = TemplateManager::instance()->getPlanetMapCategoryByName("city");

	if (iffStream == NULL) {
		info("No client regions found.");
		return;
	}

	DataTableIff dtiff;
	dtiff.readObject(iffStream);

	for (int i = 0; i < dtiff.getTotalRows(); ++i) {
		String regionName;
		float x, y, radius;

		DataTableRow* row = dtiff.getRow(i);
		row->getValue(0, regionName);
		row->getValue(1, x);
		row->getValue(2, y);
		row->getValue(3, radius);

		ManagedReference<CityRegion*> cityRegion = regionMap.getRegion(regionName);

		if (cityRegion == NULL) {
			cityRegion = new CityRegion();
			cityRegion->deploy();
			cityRegion->setRegionName(regionName);
			cityRegion->setZone(zone);
			regionMap.addRegion(cityRegion);
		}

		ManagedReference<Region*> region = cityRegion->addRegion(x, y, radius, false);

		if (region != NULL) {
			if (cityRegion->getRegionsCount() == 1) {//Register the first region only.
				region->setPlanetMapCategory(cityCat);
				zone->registerObjectWithPlanetaryMap(region);
			}

			region->setMunicipalZone(true);
		}

		ManagedReference<ActiveArea*> noBuild = zone->getZoneServer()->createObject(String("object/active_area.iff").hashCode(), 0).castTo<ActiveArea*>();
		noBuild->initializePosition(x, 0, y);
		ManagedReference<CircularAreaShape*> areaShape = new CircularAreaShape();
		areaShape->setRadius(radius * 2);
		areaShape->setAreaCenter(x, y);
		noBuild->setAreaShape(areaShape);
		noBuild->setRadius(radius * 2);
		noBuild->setNoBuildArea(true);
		// Cities already have "Municipal" protection so the structure no-build should not apply to camps
		noBuild->setCampingPermitted(true);
		zone->transferObject(noBuild, -1, true);
	}

	info("Added " + String::valueOf(regionMap.getTotalRegions()) + " client regions.");
}
Пример #13
0
bool ResourceTree::buildTreeFromClient() {
	TemplateManager* templateManager = TemplateManager::instance();

	IffStream* iffStream = templateManager->openIffFile("datatables/resource/resource_tree.iff");

	if (iffStream == NULL) {
		info("The Resource Tree could not be found.", true);
		return false;
	}

	DataTableIff dtiff;
	dtiff.readObject(iffStream);

	Vector<String> currentClasses;
	Vector<String> currentStfClasses;

	baseNode = new ResourceTreeNode("resource", "Resources", 0);

	String stringvalue, randomname, resourcecontainer;
	int intvalue;
	bool boolValue;

	for (int i = 1; i < dtiff.getTotalRows(); ++i) {

		DataTableRow* row = dtiff.getRow(i);

		row->getValue(1, stringvalue);

		ResourceTreeEntry* entry = new ResourceTreeEntry(stringvalue);

		for (int j = 3; j <= 9; ++j) {
			String resourceclass;
			row->getValue(j, resourceclass);

			if (resourceclass.isEmpty())
				continue;

			while (currentStfClasses.size() > j - 3) {
				currentStfClasses.removeElementAt(j - 3);
				currentClasses.removeElementAt(j - 3);
			}

			currentStfClasses.add(stringvalue);
			currentClasses.add(resourceclass);
		}

		for (int j = 0; j < currentStfClasses.size(); ++j) {
			entry->addClass(currentClasses.get(j));
			entry->addStfClass(currentStfClasses.get(j));
		}

		row->getValue(10, intvalue);
		entry->setMaxtype(intvalue);

		row->getValue(11, intvalue);
		entry->setMintype(intvalue);

		row->getValue(12, intvalue);
		entry->setMinpool(intvalue);

		row->getValue(13, intvalue);
		entry->setMaxpool(intvalue);

		row->getValue(14, boolValue);
		entry->setRecycled(boolValue);

		for (int j = 16; j <= 26; ++j) {
			row->getValue(j, stringvalue);
			if (stringvalue == "")
				break;

			int min;
			row->getCell(j + 11 + (j - 16))->getValue(min);

			int max;
			row->getCell(j + 12 + (j - 16))->getValue(max);

			entry->addAttribute(new ResourceAttribute(stringvalue, min, max));
		}

		row->getCell(49)->getValue(stringvalue);
		if(stringvalue != "")
			resourcecontainer = stringvalue;
		entry->setResourceContainerType(resourcecontainer);

		row->getCell(50)->getValue(stringvalue);
		if(stringvalue != "")
				randomname = stringvalue;
		entry->setRandomNameClass(randomname);

		setZoneRestriction(entry);
		setJtl(entry);
		setSurveyToolType(entry);
		setRecycleToolType(entry);

		/// Add entry to the tree
		baseNode->add(entry);
	}
	/// Update the Stf Entries now that the tree is built
	//baseNode->updateEntries();

	return true;
}