/* This method returns the centerline spacing between an extrusion using this flow and another one using another flow. this->spacing(other) shall return the same value as other.spacing(*this) */ float Flow::spacing(const Flow &other) const { assert(this->height == other.height); assert(this->bridge == other.bridge); if (this->bridge) { return this->width/2 + other.width/2 + BRIDGE_EXTRA_SPACING; } return this->spacing()/2 + other.spacing()/2; }
/// The LayerRegion at this point of time may contain /// surfaces of various types (internal/bridge/top/bottom/solid). /// The infills are generated on the groups of surfaces with a compatible type. /// Fills an array of ExtrusionPathCollection objects containing the infills generated now /// and the thin fills generated by generate_perimeters(). void LayerRegion::make_fill() { this->fills.clear(); const double fill_density = this->region()->config.fill_density; const Flow infill_flow = this->flow(frInfill); const Flow solid_infill_flow = this->flow(frSolidInfill); const Flow top_solid_infill_flow = this->flow(frTopSolidInfill); const coord_t perimeter_spacing = this->flow(frPerimeter).scaled_spacing(); SurfaceCollection surfaces; // merge adjacent surfaces // in case of bridge surfaces, the ones with defined angle will be attached to the ones // without any angle (shouldn't this logic be moved to process_external_surfaces()?) { Polygons polygons_bridged; polygons_bridged.reserve(this->fill_surfaces.surfaces.size()); for (Surfaces::const_iterator it = this->fill_surfaces.surfaces.begin(); it != this->fill_surfaces.surfaces.end(); ++it) if (it->is_bridge() && it->bridge_angle >= 0) append_to(polygons_bridged, (Polygons)*it); // group surfaces by distinct properties (equal surface_type, thickness, thickness_layers, bridge_angle) // group is of type SurfaceCollection // FIXME: Use some smart heuristics to merge similar surfaces to eliminate tiny regions. std::vector<SurfacesConstPtr> groups; this->fill_surfaces.group(&groups); // merge compatible solid groups (we can generate continuous infill for them) { // cache flow widths and patterns used for all solid groups // (we'll use them for comparing compatible groups) std::vector<SurfaceGroupAttrib> group_attrib(groups.size()); for (size_t i = 0; i < groups.size(); ++i) { const Surface &surface = *groups[i].front(); // we can only merge solid non-bridge surfaces, so discard // non-solid or bridge surfaces if (!surface.is_solid() || surface.is_bridge()) continue; group_attrib[i].is_solid = true; group_attrib[i].fw = (surface.is_top()) ? top_solid_infill_flow.width : solid_infill_flow.width; group_attrib[i].pattern = surface.is_top() ? this->region()->config.top_infill_pattern.value : surface.is_bottom() ? this->region()->config.bottom_infill_pattern.value : ipRectilinear; } // Loop through solid groups, find compatible groups and append them to this one. for (size_t i = 0; i < groups.size(); ++i) { if (!group_attrib[i].is_solid) continue; for (size_t j = i + 1; j < groups.size();) { if (group_attrib[i] == group_attrib[j]) { // groups are compatible, merge them append_to(groups[i], groups[j]); groups.erase(groups.begin() + j); group_attrib.erase(group_attrib.begin() + j); } else { ++j; } } } } // Give priority to oriented bridges. Process the bridges in the first round, the rest of the surfaces in the 2nd round. for (size_t round = 0; round < 2; ++ round) { for (std::vector<SurfacesConstPtr>::const_iterator it_group = groups.begin(); it_group != groups.end(); ++ it_group) { const SurfacesConstPtr &group = *it_group; const bool is_oriented_bridge = group.front()->is_bridge() && group.front()->bridge_angle >= 0; if (is_oriented_bridge != (round == 0)) continue; // Make a union of polygons defining the infiill regions of a group, use a safety offset. Polygons union_p = union_(to_polygons(group), true); // Subtract surfaces having a defined bridge_angle from any other, use a safety offset. if (!is_oriented_bridge && !polygons_bridged.empty()) union_p = diff(union_p, polygons_bridged, true); // subtract any other surface already processed //FIXME Vojtech: Because the bridge surfaces came first, they are subtracted twice! surfaces.append( diff_ex(union_p, to_polygons(surfaces), true), *group.front() // template ); } } } // we need to detect any narrow surfaces that might collapse // when adding spacing below // such narrow surfaces are often generated in sloping walls // by bridge_over_infill() and combine_infill() as a result of the // subtraction of the combinable area from the layer infill area, // which leaves small areas near the perimeters // we are going to grow such regions by overlapping them with the void (if any) // TODO: detect and investigate whether there could be narrow regions without // any void neighbors { coord_t distance_between_surfaces = std::max( std::max(infill_flow.scaled_spacing(), solid_infill_flow.scaled_spacing()), top_solid_infill_flow.scaled_spacing() ); Polygons surfaces_polygons = (Polygons)surfaces; Polygons collapsed = diff( surfaces_polygons, offset2(surfaces_polygons, -distance_between_surfaces/2, +distance_between_surfaces/2), true ); Polygons to_subtract; surfaces.filter_by_type((stInternal | stVoid), &to_subtract); append_to(to_subtract, collapsed); surfaces.append( intersection_ex( offset(collapsed, distance_between_surfaces), to_subtract, true ), (stInternal | stSolid) ); } if (false) { // require "Slic3r/SVG.pm"; // Slic3r::SVG::output("fill_" . $layerm->print_z . ".svg", // expolygons => [ map $_->expolygon, grep !$_->is_solid, @surfaces ], // red_expolygons => [ map $_->expolygon, grep $_->is_solid, @surfaces ], // ); } for (Surfaces::const_iterator surface_it = surfaces.surfaces.begin(); surface_it != surfaces.surfaces.end(); ++surface_it) { const Surface &surface = *surface_it; if (surface.surface_type == (stInternal | stVoid)) continue; InfillPattern fill_pattern = this->region()->config.fill_pattern.value; double density = fill_density; FlowRole role = (surface.is_top()) ? frTopSolidInfill : surface.is_solid() ? frSolidInfill : frInfill; const bool is_bridge = this->layer()->id() > 0 && surface.is_bridge(); if (surface.is_solid()) { density = 100.; fill_pattern = (surface.is_top()) ? this->region()->config.top_infill_pattern.value : (surface.is_bottom() && !is_bridge) ? this->region()->config.bottom_infill_pattern.value : ipRectilinear; } else if (density <= 0) continue; // get filler object #if SLIC3R_CPPVER >= 11 std::unique_ptr<Fill> f = std::unique_ptr<Fill>(Fill::new_from_type(fill_pattern)); #else std::auto_ptr<Fill> f = std::auto_ptr<Fill>(Fill::new_from_type(fill_pattern)); #endif // switch to rectilinear if this pattern doesn't support solid infill if (density > 99 && !f->can_solid()) #if SLIC3R_CPPVER >= 11 f = std::unique_ptr<Fill>(Fill::new_from_type(ipRectilinear)); #else f = std::auto_ptr<Fill>(Fill::new_from_type(ipRectilinear)); #endif f->bounding_box = this->layer()->object()->bounding_box(); // calculate the actual flow we'll be using for this infill coordf_t h = (surface.thickness == -1) ? this->layer()->height : surface.thickness; Flow flow = this->region()->flow( role, h, is_bridge || f->use_bridge_flow(), // bridge flow? this->layer()->id() == 0, // first layer? -1, // auto width *this->layer()->object() ); // calculate flow spacing for infill pattern generation bool using_internal_flow = false; if (!surface.is_solid() && !is_bridge) { // it's internal infill, so we can calculate a generic flow spacing // for all layers, for avoiding the ugly effect of // misaligned infill on first layer because of different extrusion width and // layer height Flow internal_flow = this->region()->flow( frInfill, h, // use the calculated surface thickness here for internal infill instead of the layer height to account for infill_every_layers false, // no bridge false, // no first layer -1, // auto width *this->layer()->object() ); f->min_spacing = internal_flow.spacing(); using_internal_flow = true; } else { f->min_spacing = flow.spacing(); } f->endpoints_overlap = scale_(this->region()->config.get_abs_value("infill_overlap", (unscale(perimeter_spacing) + (f->min_spacing))/2)); f->layer_id = this->layer()->id(); f->z = this->layer()->print_z; f->angle = Geometry::deg2rad(this->region()->config.fill_angle.value); // Maximum length of the perimeter segment linking two infill lines. f->link_max_length = (!is_bridge && density > 80) ? scale_(3 * f->min_spacing) : 0; // Used by the concentric infill pattern to clip the loops to create extrusion paths. f->loop_clipping = scale_(flow.nozzle_diameter) * LOOP_CLIPPING_LENGTH_OVER_NOZZLE_DIAMETER; // apply half spacing using this flow's own spacing and generate infill f->density = density/100; f->dont_adjust = false; /* std::cout << surface.expolygon.dump_perl() << std::endl << " layer_id: " << f->layer_id << " z: " << f->z << " angle: " << f->angle << " min-spacing: " << f->min_spacing << " endpoints_overlap: " << f->endpoints_overlap << std::endl << std::endl; */ Polylines polylines = f->fill_surface(surface); if (polylines.empty()) continue; // calculate actual flow from spacing (which might have been adjusted by the infill // pattern generator) if (using_internal_flow) { // if we used the internal flow we're not doing a solid infill // so we can safely ignore the slight variation that might have // been applied to f->spacing() } else { flow = Flow::new_from_spacing(f->spacing(), flow.nozzle_diameter, h, is_bridge || f->use_bridge_flow()); } // Save into layer. ExtrusionEntityCollection* coll = new ExtrusionEntityCollection(); coll->no_sort = f->no_sort(); this->fills.entities.push_back(coll); { ExtrusionRole role; if (is_bridge) { role = erBridgeInfill; } else if (surface.is_solid()) { role = (surface.is_top()) ? erTopSolidInfill : erSolidInfill; } else { role = erInternalInfill; } ExtrusionPath templ(role); templ.mm3_per_mm = flow.mm3_per_mm(); templ.width = flow.width; templ.height = flow.height; coll->append(STDMOVE(polylines), templ); } } // add thin fill regions // thin_fills are of C++ Slic3r::ExtrusionEntityCollection, perl type Slic3r::ExtrusionPath::Collection // Unpacks the collection, creates multiple collections per path so that they will // be individually included in the nearest neighbor search. // The path type could be ExtrusionPath, ExtrusionLoop or ExtrusionEntityCollection. for (ExtrusionEntitiesPtr::const_iterator thin_fill = this->thin_fills.entities.begin(); thin_fill != this->thin_fills.entities.end(); ++ thin_fill) { ExtrusionEntityCollection* coll = new ExtrusionEntityCollection(); this->fills.entities.push_back(coll); coll->append(**thin_fill); } }