Пример #1
0
/*!
	\brief This saves all family names and styles to the file specified in
	ServerConfig.h as SERVER_FONT_LIST as a flattened BMessage.

	This operation is not done very often because the access to disk adds a significant 
	performance hit.

	The format for storage consists of two things: an array of strings with the name 'family'
	and a number of small string arrays which have the name of the font family. These are
	the style lists. 

	Additionally, any fonts which have bitmap strikes contained in them or any fonts which
	are fixed-width are named in the arrays 'tuned' and 'fixed'.
*/
void FontServer::SaveList(void)
{
	int32 famcount=0, stycount=0,i=0,j=0;
	FontFamily *fam;
	FontStyle *sty;
	BMessage fontmsg, familymsg('FONT');
	BString famname, styname, extraname;
	bool fixed,tuned;

	famcount=families->CountItems();
	for(i=0; i<famcount; i++)
	{
		fam=(FontFamily*)families->ItemAt(i);
		fixed=false;
		tuned=false;
		if(!fam)
			continue;

		famname=fam->Name();
				
		// Add the family to the message
		familymsg.AddString("name",famname);
		
		stycount=fam->CountStyles();
		for(j=0;j<stycount;j++)
		{
			styname.SetTo(fam->GetStyle(j));
			if(styname.CountChars()>0)
			{
				// Add to list
				familymsg.AddString("styles", styname);
				
				// Check to see if it has prerendered strikes (has "tuned" fonts)
				sty=fam->GetStyle(styname.String());
				if(!sty)
					continue;
				
				if(sty->HasTuned() && sty->IsScalable())
					tuned=true;

				// Check to see if it is fixed-width
				if(sty->IsFixedWidth())
					fixed=true;
			}
		}
		if(tuned)
			familymsg.AddBool("tuned",true);
		if(fixed)
			familymsg.AddBool("fixed",true);
		
		fontmsg.AddMessage("family",&familymsg);
		familymsg.MakeEmpty();
	}

	BFile file(SERVER_FONT_LIST,B_READ_WRITE | B_CREATE_FILE | B_ERASE_FILE);
	if(file.InitCheck()==B_OK)
		fontmsg.Flatten(&file);
}
Пример #2
0
uint32
FontFamily::Flags()
{
    if (fFlags == kInvalidFamilyFlags) {
        fFlags = 0;

        int32 count = fStyles.CountItems();
        for (int32 i = 0; i < count; i++) {
            FontStyle* style = fStyles.ItemAt(i);

            if (style->IsFixedWidth())
                fFlags |= B_IS_FIXED;
            if (style->IsFullAndHalfFixed())
                fFlags |= B_PRIVATE_FONT_IS_FULL_AND_HALF_FIXED;
            if (style->TunedCount() > 0)
                fFlags |= B_HAS_TUNED_FONT;
        }
    }

    return fFlags;
}
Пример #3
0
status_t
DesktopSettingsPrivate::_Load()
{
    // TODO: add support for old app_server_settings file as well

    BPath basePath;
    status_t status = _GetPath(basePath);
    if (status < B_OK)
        return status;

    // read workspaces settings

    BPath path(basePath);
    path.Append("workspaces");

    BFile file;
    status = file.SetTo(path.Path(), B_READ_ONLY);
    if (status == B_OK) {
        BMessage settings;
        status = settings.Unflatten(&file);
        if (status == B_OK) {
            int32 columns;
            int32 rows;
            if (settings.FindInt32("columns", &columns) == B_OK
                    && settings.FindInt32("rows", &rows) == B_OK) {
                _ValidateWorkspacesLayout(columns, rows);
                fWorkspacesColumns = columns;
                fWorkspacesRows = rows;
            }

            int32 i = 0;
            while (i < kMaxWorkspaces && settings.FindMessage("workspace",
                    i, &fWorkspaceMessages[i]) == B_OK) {
                i++;
            }
        }
    }

    // read font settings

    path = basePath;
    path.Append("fonts");

    status = file.SetTo(path.Path(), B_READ_ONLY);
    if (status == B_OK) {
        BMessage settings;
        status = settings.Unflatten(&file);
        if (status == B_OK && gFontManager->Lock()) {
            const char* family;
            const char* style;
            float size;

            if (settings.FindString("plain family", &family) == B_OK
                    && settings.FindString("plain style", &style) == B_OK
                    && settings.FindFloat("plain size", &size) == B_OK) {
                FontStyle* fontStyle = gFontManager->GetStyle(family, style);
                fPlainFont.SetStyle(fontStyle);
                fPlainFont.SetSize(size);
            }

            if (settings.FindString("bold family", &family) == B_OK
                    && settings.FindString("bold style", &style) == B_OK
                    && settings.FindFloat("bold size", &size) == B_OK) {
                FontStyle* fontStyle = gFontManager->GetStyle(family, style);
                fBoldFont.SetStyle(fontStyle);
                fBoldFont.SetSize(size);
            }

            if (settings.FindString("fixed family", &family) == B_OK
                    && settings.FindString("fixed style", &style) == B_OK
                    && settings.FindFloat("fixed size", &size) == B_OK) {
                FontStyle* fontStyle = gFontManager->GetStyle(family, style);
                if (fontStyle != NULL && fontStyle->IsFixedWidth())
                    fFixedFont.SetStyle(fontStyle);
                fFixedFont.SetSize(size);
            }

            int32 hinting;
            if (settings.FindInt32("hinting", &hinting) == B_OK)
                gDefaultHintingMode = hinting;

            gFontManager->Unlock();
        }
    }

    // read mouse settings

    path = basePath;
    path.Append("mouse");

    status = file.SetTo(path.Path(), B_READ_ONLY);
    if (status == B_OK) {
        BMessage settings;
        status = settings.Unflatten(&file);
        if (status == B_OK) {
            int32 mode;
            if (settings.FindInt32("mode", &mode) == B_OK)
                fMouseMode = (mode_mouse)mode;

            int32 focusFollowsMouseMode;
            if (settings.FindInt32("focus follows mouse mode",
                                   &focusFollowsMouseMode) == B_OK) {
                fFocusFollowsMouseMode
                    = (mode_focus_follows_mouse)focusFollowsMouseMode;
            }

            bool acceptFirstClick;
            if (settings.FindBool("accept first click", &acceptFirstClick)
                    == B_OK) {
                fAcceptFirstClick = acceptFirstClick;
            }
        }
    }

    // read appearance settings

    path = basePath;
    path.Append("appearance");

    status = file.SetTo(path.Path(), B_READ_ONLY);
    if (status == B_OK) {
        BMessage settings;
        status = settings.Unflatten(&file);
        if (status == B_OK) {
            // menus
            float fontSize;
            if (settings.FindFloat("font size", &fontSize) == B_OK)
                fMenuInfo.font_size = fontSize;

            const char* fontFamily;
            if (settings.FindString("font family", &fontFamily) == B_OK)
                strlcpy(fMenuInfo.f_family, fontFamily, B_FONT_FAMILY_LENGTH);

            const char* fontStyle;
            if (settings.FindString("font style", &fontStyle) == B_OK)
                strlcpy(fMenuInfo.f_style, fontStyle, B_FONT_STYLE_LENGTH);

            rgb_color bgColor;
            if (settings.FindInt32("bg color", (int32*)&bgColor) == B_OK)
                fMenuInfo.background_color = bgColor;

            int32 separator;
            if (settings.FindInt32("separator", &separator) == B_OK)
                fMenuInfo.separator = separator;

            bool clickToOpen;
            if (settings.FindBool("click to open", &clickToOpen) == B_OK)
                fMenuInfo.click_to_open = clickToOpen;

            bool triggersAlwaysShown;
            if (settings.FindBool("triggers always shown", &triggersAlwaysShown)
                    == B_OK) {
                fMenuInfo.triggers_always_shown = triggersAlwaysShown;
            }

            // scrollbars
            bool proportional;
            if (settings.FindBool("proportional", &proportional) == B_OK)
                fScrollBarInfo.proportional = proportional;

            bool doubleArrows;
            if (settings.FindBool("double arrows", &doubleArrows) == B_OK)
                fScrollBarInfo.double_arrows = doubleArrows;

            int32 knob;
            if (settings.FindInt32("knob", &knob) == B_OK)
                fScrollBarInfo.knob = knob;

            int32 minKnobSize;
            if (settings.FindInt32("min knob size", &minKnobSize) == B_OK)
                fScrollBarInfo.min_knob_size = minKnobSize;

            // subpixel font rendering
            bool subpix;
            if (settings.FindBool("subpixel antialiasing", &subpix) == B_OK)
                gSubpixelAntialiasing = subpix;

            int8 averageWeight;
            if (settings.FindInt8("subpixel average weight", &averageWeight)
                    == B_OK) {
                gSubpixelAverageWeight = averageWeight;
            }

            bool subpixelOrdering;
            if (settings.FindBool("subpixel ordering", &subpixelOrdering)
                    == B_OK) {
                gSubpixelOrderingRGB = subpixelOrdering;
            }

            // colors
            for (int32 i = 0; i < kNumColors; i++) {
                char colorName[12];
                snprintf(colorName, sizeof(colorName), "color%" B_PRId32,
                         (int32)index_to_color_which(i));

                settings.FindInt32(colorName, (int32*)&fShared.colors[i]);
            }
        }
    }

    // read dragger settings

    path = basePath;
    path.Append("dragger");

    status = file.SetTo(path.Path(), B_READ_ONLY);
    if (status == B_OK) {
        BMessage settings;
        status = settings.Unflatten(&file);
        if (status == B_OK) {
            if (settings.FindBool("show", &fShowAllDraggers) != B_OK)
                fShowAllDraggers = true;
        }
    }

    return B_OK;
}