FontStyle* FontFamily::_FindStyle(const char* name) const { int32 count = fStyles.CountItems(); if (!name || count < 1) return NULL; for (int32 i = 0; i < count; i++) { FontStyle *style = fStyles.ItemAt(i); if (!strcmp(style->Name(), name)) return style; } return NULL; }
/*! \brief Adds the style to the family \param style pointer to FontStyle object to be added */ bool FontFamily::AddStyle(FontStyle *style) { if (!style) return false; // Don't add if it already is in the family. int32 count = fStyles.CountItems(); for (int32 i = 0; i < count; i++) { FontStyle *item = fStyles.ItemAt(i); if (!strcmp(item->Name(), style->Name())) return false; } if (!fStyles.BinaryInsert(style, compare_font_styles)) return false; style->_SetFontFamily(this, fNextID++); // force a refresh if a request for font flags is needed fFlags = kInvalidFamilyFlags; return true; }