Пример #1
0
//Deletes all of the created objects here.
void CloseFunc(){
	window.window_handle = -1;
	cylinder.TakeDown();torus.TakeDown();square.TakeDown();square2.TakeDown();
	disc.TakeDown();sphere.TakeDown();sphere2.TakeDown();tiger.TakeDown();goldeen.TakeDown();
	stadium.TakeDown();coin.TakeDown();ss.TakeDown();healthBar.TakeDown();
	shark.TakeDown();bird.TakeDown();sb.TakeDown();arena.TakeDown();skyboxUW.TakeDown();fbo.TakeDown();rain2.TakeDown();
	tri2.TakeDown();skybox.TakeDown();skybox2.TakeDown();skybox3.TakeDown();egg.TakeDown();snow2.TakeDown();
	star.TakeDown();magneton.TakeDown();haunter.TakeDown();frog.TakeDown();
	sph1.TakeDown(); enm.TakeDown(); usr.TakeDown();sq4.TakeDown();soldier.TakeDown();userTeam.TakeDown();cpuTeam.TakeDown();
}
Пример #2
0
void CloseFunc()
{
	shader.TakeDown();
	frame.TakeDown();
}
Пример #3
0
void CloseFunc()
{
	window.window_handle = -1;
	fbo.TakeDown();
}