void flip_edge( Polyhedron& P, Halfedge_handle e) { if ( e->is_border_edge()) return; Halfedge_handle h = e->next(); P.join_facet( e); P.split_facet( h, h->next()->next()); }
void two_tetrahedrons() { Polyhedron a; make_tetrahedron(a, Point(1.0, 0.0, 0.0), Point(2.0, 0.0, 0.0), Point(1.5, 1.0, 0.0), Point(1.5, .5, 10.0)); Polyhedron b; make_tetrahedron(b, Point(0.0, 0., .5), Point(0.0, 0.0, 1.5), Point(0.0, 1.0, 1.0), Point(10.0, .5, 1.0)); if (a.is_pure_triangle()) std::cout << "a is pure triangle" << std::endl; if (b.is_pure_triangle()) std::cout << "b is pure triangle" << std::endl; Polyhedron &biggest = a.size_of_facets() > b.size_of_facets() ? a : b; Polyhedron &smallest = a.size_of_facets() > b.size_of_facets() ? b : a; std::list<std::list<boost::tuple<Facet_handle, Facet_handle, Segment> > > polylines; { std::list<boost::tuple<Facet_handle, Facet_handle, Segment> > intersections; compute_intersections(biggest, smallest, std::back_inserter(intersections)); for (std::list<boost::tuple<Facet_handle, Facet_handle, Segment> >::iterator it = intersections.begin(); it != intersections.end(); it++) { { Halfedge_handle h = it->get<0>()->halfedge(); Triangle t(h->vertex()->point(), h->next()->vertex()->point(), h->next()->next()->vertex()->point()); assert(t.has_on(it->get<2>().source())); assert(t.has_on(it->get<2>().target())); } { Halfedge_handle h = it->get<1>()->halfedge(); Triangle t(h->vertex()->point(), h->next()->vertex()->point(), h->next()->next()->vertex()->point()); assert(t.has_on(it->get<2>().source())); assert(t.has_on(it->get<2>().target())); } } sort_polylines<Polyhedron>(biggest, smallest, intersections, polylines); } std::list<std::vector<typename Polyhedron::Halfedge_handle> > intersection_list; split_facets<Polyhedron, 0>(biggest, polylines, intersection_list); //split_facets<Polyhedron, 1>(smallest, polylines); }
// Récupère la liste de tous les points d'une face std::vector<Point_3> DegradeAnObject::getAllPointsFromFacet(Facet f) { std::vector<Point_3> pts; Halfedge_handle hh = f.halfedge(); pts.push_back(hh->vertex()->point()); hh = hh->next(); while(hh->vertex()->point() != pts[0]) { pts.push_back(hh->vertex()->point()); hh = hh->next(); } return pts; }
void DegradeAnObject::splitEdgesOfFacet(Facet fs, int index) { Halfedge_handle hh = fs.halfedge(); Point_3 p1 = hh->vertex()->point(); Point_3 p2 = hh->next()->vertex()->point(); Point_3 p3 = hh->next()->next()->vertex()->point(); Halfedge_handle hh1 = polys[index].split_edge(hh); hh1->vertex()->point() = meanPoints(p1, p3); hh = hh->next(); Halfedge_handle hh2 = polys[index].split_edge(hh); hh2->vertex()->point() = meanPoints(p2, p1); hh = hh->next(); Halfedge_handle hh3 = polys[index].split_edge(hh); hh3->vertex()->point() = meanPoints(p2, p3); }
void trisect_border_halfedge( Polyhedron& P, Halfedge_handle e) { CGAL_precondition( e->is_border()); // Create two new vertices on e. e = e->prev(); P.split_vertex( e, e->next()->opposite()); P.split_vertex( e, e->next()->opposite()); e = e->next(); // We use later for the smoothing step that e->next()->next() // is our original halfedge we started with, i.e., its vertex is // from the unrefined mesh. Split the face twice. Halfedge_handle h = e->opposite()->next(); P.split_facet( e->next()->next()->opposite(), h); P.split_facet( e->next()->opposite(), h); }
Halfedge_handle DegradeAnObject::barycentricMesh(Facet fs, int index) { std::vector<Point_3> points; Halfedge_handle hh = fs.halfedge(); Point_3 p1 = hh->vertex()->point(); points.push_back(p1); hh = hh->next(); while(hh->vertex()->point() != p1) { points.push_back(hh->vertex()->point()); hh = hh->next(); } Halfedge_handle h = polys[index].create_center_vertex(fs.halfedge()); h->vertex()->point() = meanPoints(points); return h; }
// Relie le premier et le dernier point Halfedge_handle DegradeAnObject::joinFirstAndLast(Point_3 p1, Point_3 p2, int index, std::vector<Point_3> & pts) { Halfedge_handle hh; bool chk = false; std::vector<Facet> fcts; std::vector<int> indexes; Halfedge_handle prevHalf; Facet fs; getFacetsFromPoint(p1, fcts, indexes); for(int i = 0 ; i < fcts.size() ; i++) { if(twoPointsOnTheFacet(p1, p2, fcts[i], index)) { chk = true; } } if(!chk) { fcts.clear(); Segment_3 s(p1, p2); getFacetsFromPoint(p2, fcts, indexes); hh = getExteriorHalfedge(p2, s, fcts); Halfedge_handle previousHalfedge = hh->next(); Halfedge_handle newEdge = addAndJoinNewPoint(p2, previousHalfedge, hh, s, index); pts.push_back(newEdge->vertex()->point()); prevHalf = joinFirstAndLast(p1, newEdge->vertex()->point(), index, pts); } return prevHalf; }
//Description : Gives an area of the triangle which contain the halfedge_handle h double Area_Facet_Triangle(const Halfedge_handle &h) { Point3d P = h->vertex()->point(); Point3d Q = h->next()->vertex()->point(); Point3d R = h->next()->next()->vertex()->point(); Vector PQ=Q-P; //Vector PR=R-P; // MT Vector QR=R-Q; Vector normal = CGAL::cross_product(PQ,QR); double area=0.5*sqrt(normal*normal); return area; }
// Dessine la couronne intérieure std::vector<Point_3> DegradeAnObject::drawInsideImpactOnFacet(std::vector<Point_3> points, std::vector<Halfedge_handle> hhs, Facet f, int index) { std::vector<Point_3> pts; for(int i = 0 ; i < points.size() ; i++) { int j; if(i == points.size()-1) { j = 0; } else { j = i+1; } Vector_3 h(hhs[i]->opposite()->vertex()->point(), hhs[i]->vertex()->point()); Vector_3 g(hhs[j]->opposite()->vertex()->point(), hhs[j]->vertex()->point()); Vector_3 norm = getNormalOfFacet(f); Vector_3 rh = normalizeVector(rotationVector(h, norm, M_PI/2)); Vector_3 rg = normalizeVector(rotationVector(g, norm, M_PI/2)); Vector_3 comb = 0.01*normalizeVector(rh+rg); Point_3 newPoint = hhs[i]->vertex()->point() + comb; Halfedge_handle hh = polys[index].split_vertex(hhs[j]->opposite(), hhs[i]); hh->vertex()->point() = newPoint; polys[index].split_facet(hh->opposite()->next()->next(), hh->opposite()); polys[index].split_facet(hh->next()->next(), hh); pts.push_back(newPoint); } return pts; }
void two_boxes() { Polyhedron a; make_box(0,0,0, 4, 5, 2, a); Polyhedron b; make_box(1, 1, -1, 2, 2, 1, b); if (a.is_pure_triangle()) std::cout << "a is pure triangle" << std::endl; if (b.is_pure_triangle()) std::cout << "b is pure triangle" << std::endl; Polyhedron &biggest = a.size_of_facets() > b.size_of_facets() ? a : b; Polyhedron &smallest = a.size_of_facets() > b.size_of_facets() ? b : a; std::list<std::list<boost::tuple<Facet_handle, Facet_handle, Segment> > > polylines; { std::list<boost::tuple<Facet_handle, Facet_handle, Segment> > intersections; compute_intersections(biggest, smallest, std::back_inserter(intersections)); for (std::list<boost::tuple<Facet_handle, Facet_handle, Segment> >::iterator it = intersections.begin(); it != intersections.end(); it++) { { Halfedge_handle h = it->get<0>()->halfedge(); Triangle t(h->vertex()->point(), h->next()->vertex()->point(), h->next()->next()->vertex()->point()); assert(t.has_on(it->get<2>().source())); assert(t.has_on(it->get<2>().target())); } { Halfedge_handle h = it->get<1>()->halfedge(); Triangle t(h->vertex()->point(), h->next()->vertex()->point(), h->next()->next()->vertex()->point()); assert(t.has_on(it->get<2>().source())); assert(t.has_on(it->get<2>().target())); } } sort_polylines<Polyhedron>(biggest, smallest, intersections, polylines); } std::list<std::vector<Halfedge_handle> > a_edges; split_facets<Polyhedron, 0>(biggest, polylines, a_edges); check_splitting<Polyhedron, 0>(biggest, polylines, a_edges); //split_facets<Polyhedron, 1>(smallest, /* smallest, */ polylines); }
//Description : Gives a normal vector of the triangle which contain the halfedge_handle h Vector Triangle_Normal(const Halfedge_handle &h) { Point3d P = h->vertex()->point(); Point3d Q = h->next()->vertex()->point(); Point3d R = h->next()->next()->vertex()->point(); Vector PQ=Q-P; //Vector PR=R-P; // MT Vector QR=R-Q; Vector normal = CGAL::cross_product(PQ,QR); double length = std::sqrt(normal*normal); if (length != 0.0) normal = normal / length; return normal; }
Halfedge_handle DegradeAnObject::addAndJoinNewPoint(Point_3 p, Halfedge_handle previousHalfedge, Halfedge_handle hh, Segment_3 s, int index) { Point_3 intersect; Halfedge_handle splittedHalfedge; Segment_3 seg(hh->opposite()->vertex()->point(), hh->vertex()->point()); Point_3* chkPt; CGAL::cpp11::result_of<Kernel::Intersect_3(Segment_3, Segment_3)>::type result = CGAL::intersection(s, seg); if (result) { chkPt = boost::get<Point_3 >(&*result); intersect = *chkPt; } Halfedge_handle split = splitEdge(hh, intersect, index); Halfedge_handle hhx = polys[index].split_facet(previousHalfedge, split); Halfedge_handle oppositePoint = hhx->next()->opposite(); polys[index].split_facet(oppositePoint, oppositePoint->next()->next()); return oppositePoint; }
// Casse les arêtes d'une face triangulaire en 2 et les place au centre de son arête. Retourne la liste des pointeurs de ce point std::vector<Halfedge_handle> DegradeAnObject::splitEdgesOfFacet(Facet fs, int index) { Halfedge_handle hh = fs.halfedge(); std::vector<Halfedge_handle> hhs; Point_3 p1 = hh->vertex()->point(); Point_3 p2 = hh->next()->vertex()->point(); Point_3 p3 = hh->next()->next()->vertex()->point(); Halfedge_handle hh1 = polys[index].split_edge(hh); hh1->vertex()->point() = meanPoints(p1, p3); hhs.push_back(hh1); hh = hh->next(); Halfedge_handle hh2 = polys[index].split_edge(hh); hh2->vertex()->point() = meanPoints(p2, p1); hhs.push_back(hh2); hh = hh->next(); Halfedge_handle hh3 = polys[index].split_edge(hh); hh3->vertex()->point() = meanPoints(p2, p3); hhs.push_back(hh3); return hhs; }
void smooth_border_vertices( Halfedge_handle e, OutputIterator out) { CGAL_precondition( e->is_border()); // We know that the vertex at this edge is from the unrefined mesh. // Get the locus vectors of the unrefined vertices in the neighborhood. Vector v0 = e->prev()->prev()->opposite()->vertex()->point() -CGAL::ORIGIN; Vector v1 = e->vertex()->point() - CGAL::ORIGIN; Vector v2 = e->next()->next()->next()->vertex()->point() - CGAL::ORIGIN; *out++ = CGAL::ORIGIN + (10.0 * v0 + 16.0 * v1 + v2) / 27.0; *out++ = CGAL::ORIGIN + ( 4.0 * v0 + 19.0 * v1 + 4.0 * v2) / 27.0; *out++ = CGAL::ORIGIN + ( v0 + 16.0 * v1 + 10.0 * v2) / 27.0; }
//Description :: Check if removal of this vertex would violate the manifold_property or not. bool Check_Manifold_Property(Halfedge_handle h, const int &type,const int &valence) { bool check = false; Halfedge_handle g = h; int* Points_index = new int[valence]; // if valence is 3, no new edge is inserted, so always safe to remove. if(valence == 3) { return false; } else { // Points_index[] contains all boundary vertices' indices (ordered in counterclockwise) Points_index[0] = g->vertex()->Vertex_Number_S; g = g->next(); // g points center vertex; for(int i=1; i<valence; i++) { g = g->prev_on_vertex();// around the vertex in the counterclockwise way. Points_index[i] = g->opposite()->vertex()->Vertex_Number_S; } // quadrangle if (valence == 4) { if ((type == 5) || (type == 8)) { g = h->opposite(); Halfedge_around_vertex_circulator Hvc = g->vertex_begin(); Halfedge_around_vertex_circulator Hvc_end = Hvc; CGAL_For_all(Hvc,Hvc_end) { if (Hvc->opposite()->vertex()->Vertex_Number_S == Points_index[1]) check = true; } } else if (( type == 6) || (type == 7)) { g = h; Halfedge_around_vertex_circulator Hvc = g->vertex_begin(); Halfedge_around_vertex_circulator Hvc_end = Hvc; CGAL_For_all(Hvc,Hvc_end) { if (Hvc->opposite()->vertex()->Vertex_Number_S == Points_index[2]) check = true;; } }
// Recherche les halfedges des - facets du point - qui ne contiennent pas le point Halfedge_handle DegradeAnObject::getExteriorHalfedge(Point_3 p, Segment_3 s, std::vector<Facet> fcts) { Halfedge_handle retHh; for(int i = 0 ; i < fcts.size() ; i++) { Halfedge_handle hh = fcts[i].halfedge(); for(int j = 0 ; j < 3 ; j++) { if(hh->vertex()->point() != p && hh->opposite()->vertex()->point() != p) { Segment_3 seg(hh->opposite()->vertex()->point(), hh->vertex()->point()); if(!seg.is_degenerate()) { if(CGAL::do_intersect(s, seg)) { retHh = hh; } } } hh = hh->next(); } } return retHh; }
void gnuplot_print_faces_2(std::ostream& out, CGAL::Straight_skeleton_2<Kernel>::Face_iterator faces_begin, CGAL::Straight_skeleton_2<Kernel>::Face_iterator faces_end) { typedef CGAL::Straight_skeleton_2<Kernel> Ss; typedef Ss::Face_iterator Face_iterator; typedef Ss::Halfedge_handle Halfedge_handle; typedef Ss::Vertex_handle Vertex_handle; for (Face_iterator fi = faces_begin; fi != faces_end; ++fi) { Halfedge_handle halfedge = fi->halfedge(); Halfedge_handle first = halfedge; do { Vertex_handle s = halfedge->opposite()->vertex(); Vertex_handle t = halfedge->vertex(); const Point_2& sp(s->point()); const Point_2& tp(t->point()); sp.insert(out) << endl; tp.insert(out) << endl; // out << sp << endl; // out << tp << endl; out << endl << endl; // // Add polygon vertices to triangulation // CDT::Vertex_handle ds = cdt.insert(s->point()); // CDT::Vertex_handle dt = cdt.insert(t->point()); // ds->info() = s->is_contour(); // dt->info() = t->is_contour(); // cdt.insert_constraint(ds, dt); halfedge = halfedge->next(); } while (halfedge != first); } }
// Relie 2 points dans un polyèdre. p2 est le point PRECEDENT à p1. Halfedge_handle DegradeAnObject::joinTwoPoints(Point_3 p1, Point_3 p2, int index, std::vector<Point_3> & pts) { Halfedge_handle hh; std::vector<Facet> fcts; std::vector<int> indexes; Halfedge_handle prevHalf; Facet fs; getFacetFromPoint(p1, fs, index); if(twoPointsOnTheFacet(p1, p2, fs, index)) { prevHalf = putAPointOnAFacet(p1, index); pts.push_back(prevHalf->vertex()->point()); } else { fcts.clear(); Segment_3 s(p1, p2); getFacetsFromPoint(p2, fcts, indexes); hh = getExteriorHalfedge(p2, s, fcts); Halfedge_handle previousHalfedge = hh->next(); Halfedge_handle newEdge = addAndJoinNewPoint(p2, previousHalfedge, hh, s, index); pts.push_back(newEdge->vertex()->point()); prevHalf = joinTwoPoints(p1, newEdge->vertex()->point(), index, pts); } return prevHalf; }
void geometryUtils::subdivide_flip_edge(Polyhedron& P, Halfedge_handle e) { Halfedge_handle h = e->next(); P.join_facet(e); P.split_facet(h, h->next()->next()); }
void Boolean_Operations_Component::SubdiviserPolyedre(PolyhedronPtr pMesh) { //Each facet must be triangular if(!pMesh->is_pure_triangle()) { pMesh->triangulate(); return; } Facet_iterator pFacet; Vector Vcenter; //Initialization of the tags for (pFacet = pMesh->facets_begin(); pFacet != pMesh->facets_end(); pFacet++) { Halfedge_around_facet_circulator pHEcirc = pFacet->facet_begin(); pFacet->Issub = false; pHEcirc->Isnew = false; pHEcirc->vertex()->Isnew = false; pHEcirc++; pHEcirc->Isnew = false; pHEcirc->vertex()->Isnew = false; pHEcirc++; pHEcirc->Isnew = false; pHEcirc->vertex()->Isnew = false; } //For each facet of the polyhedron for (pFacet = pMesh->facets_begin(); pFacet != pMesh->facets_end(); pFacet++) { //We subdivide the facet if it is not already done if(!(pFacet->Issub)) { Halfedge_handle pHE = pFacet->facet_begin(); for(unsigned int i = 0;i!=5;i++) { if(!pHE->Isnew) { //each edge is splited in its center Vcenter = Vector(0.0, 0.0, 0.0); Vcenter = ( (pHE->vertex()->point() - CGAL::ORIGIN) + (pHE->opposite()->vertex()->point() - CGAL::ORIGIN) ) / 2; pHE = pMesh->split_edge(pHE); pHE->vertex()->point() = CGAL::ORIGIN + Vcenter; //update of the tags (the new vertex and the four new halfedges pHE->vertex()->Isnew = true; pHE->Isnew = true; pHE->opposite()->Isnew = true; pHE->next()->Isnew = true; pHE->next()->opposite()->Isnew = true; } pHE = pHE->next(); } //Three new edges are build between the three new vertices, and the tags of the facets are updated if(!pHE->vertex()->Isnew) pHE = pHE->next(); pHE = pMesh->split_facet(pHE, pHE->next()->next()); pHE->opposite()->facet()->Issub = true; pHE = pMesh->split_facet(pHE, pHE->next()->next()); pHE->opposite()->facet()->Issub = true; pHE = pMesh->split_facet(pHE, pHE->next()->next()); pHE->opposite()->facet()->Issub = true; pHE->facet()->Issub = true; } } }
typename Poly::Halfedge_handle make_cube_3( Poly& P) { // appends a cube of size [0,1]^3 to the polyhedron P. CGAL_precondition( P.is_valid()); typedef typename Poly::Point_3 Point; typedef typename Poly::Plane_3 Plane; typedef typename Poly::Halfedge_handle Halfedge_handle; Halfedge_handle h = P.make_tetrahedron( Point( 1, 0, 0), Point( 0, 0, 1), Point( 0, 0, 0), Point( 0, 1, 0)); Halfedge_handle g = h->next()->opposite()->next(); P.split_edge( h->next()); P.split_edge( g->next()); P.split_edge( g); h->next()->vertex()->point() = Point( 1, 0, 1); g->next()->vertex()->point() = Point( 0, 1, 1); g->opposite()->vertex()->point() = Point( 1, 1, 0); Halfedge_handle f = P.split_facet( g->next(), g->next()->next()->next()); Halfedge_handle e = P.split_edge( f); e->vertex()->point() = Point( 1, 1, 1); P.split_facet( e, f->next()->next()); CGAL_postcondition( P.is_valid()); g = h; g->facet()->plane() = Plane( g->vertex()->point(), g->next()->vertex()->point(), g->next()->next()->vertex()->point()); g = h->opposite(); g->facet()->plane() = Plane( g->vertex()->point(), g->next()->vertex()->point(), g->next()->next()->vertex()->point()); g = h->next()->opposite(); g->facet()->plane() = Plane( g->vertex()->point(), g->next()->vertex()->point(), g->next()->next()->vertex()->point()); g = h->next()->next()->opposite(); g->facet()->plane() = Plane( g->vertex()->point(), g->next()->vertex()->point(), g->next()->next()->vertex()->point()); g = h->next()->next()->next()->opposite(); g->facet()->plane() = Plane( g->vertex()->point(), g->next()->vertex()->point(), g->next()->next()->vertex()->point()); g = g->next()->next()->opposite(); g->facet()->plane() = Plane( g->vertex()->point(), g->next()->vertex()->point(), g->next()->next()->vertex()->point()); return h; }
void test_HalfedgeDS_decorator2() { // Instantiation of the halfedge data structure using vector // with max-bases for a polyhedral surface. typedef CGAL::HalfedgeDS_vector< Dummy_traits_3, CGAL::Polyhedron_items_3> HDS; typedef CGAL::HalfedgeDS_decorator<HDS> Decorator; typedef HDS::Halfedge_handle Halfedge_handle; typedef HDS::Face_handle Face_handle; HDS hds(4,10,3); Decorator decorator(hds); // Check create single loop. Halfedge_handle h = decorator.create_loop(); hds.normalize_border(); assert( hds.size_of_vertices() == 1); assert( hds.size_of_halfedges() == 2); assert( hds.size_of_faces() == 2); assert( decorator.is_valid( false, 4)); // Restart with open segment. hds.clear(); hds.normalize_border(); assert( decorator.is_valid( false, 4)); h = decorator.create_segment(); assert( hds.size_of_vertices() == 2); assert( hds.size_of_halfedges() == 2); assert( hds.size_of_faces() == 1); assert( decorator.is_valid( false, 3)); hds.normalize_border(); assert( decorator.is_valid( false, 4)); // Create border edge and check normalization. decorator.set_face( h->opposite(), Face_handle()); hds.normalize_border(); assert( hds.size_of_border_halfedges() == 1); assert( hds.size_of_border_edges() == 1); assert( decorator.normalized_border_is_valid()); decorator.set_face( h->opposite(), h->face()); hds.normalize_border(); assert( hds.size_of_border_halfedges() == 0); assert( hds.size_of_border_edges() == 0); assert( decorator.is_valid( false, 4)); // Extend edge to two triangles. Halfedge_handle g = decorator.split_vertex( h, h); assert( decorator.is_valid( false, 3)); hds.normalize_border(); assert( decorator.is_valid( false, 4)); assert( h != g); assert( h->next()->next() == g); assert( h == g->next()->next()); assert( h->opposite() == g->next()); assert( g->opposite() == h->next()); Halfedge_handle g2 = decorator.split_face(h->opposite(),g->opposite()); hds.normalize_border(); assert( decorator.is_valid( false, 4)); assert( h->opposite()->next() == g2); assert( g2->next() == g); decorator.split_vertex( g2, g->opposite()); assert( decorator.is_valid( false, 3)); hds.normalize_border(); assert( decorator.is_valid( false, 4)); assert( g->next()->next()->next()->next() == g); Halfedge_handle g3 = decorator.split_face( g2->next()->opposite(), h); hds.normalize_border(); assert( decorator.is_valid( false, 4)); assert( g->next()->next()->next()->next() == g); assert( h->next()->next()->next() == h); assert( g3->next()->next()->next() == g3); assert( g3->next() == g->opposite()); assert( g3->opposite()->next() == g2->opposite()); assert( g3->opposite() == h->next()); // Edge flip within the triangle. Halfedge_handle g4 = decorator.flip_edge( g3); assert( decorator.is_valid( false, 3)); hds.normalize_border(); assert( decorator.is_valid( false, 4)); assert( g4 == g3); assert( g3->next()->next() == g2->opposite()); assert( g3->opposite()->next() == h); assert( g->next()->next()->next()->next() == g); assert( h->next()->next()->next() == h); assert( g3->next()->next()->next() == g3); // Reverse face orientation. decorator.inside_out(); assert( decorator.is_valid( false, 4)); }
void test_HalfedgeDS_decorator() { // Simple instantiation of the default halfedge data structure. typedef CGAL_HALFEDGEDS_DEFAULT<Dummy_traits_2> HDS; typedef CGAL::HalfedgeDS_decorator<HDS> Decorator; typedef HDS::Halfedge_handle Halfedge_handle; typedef HDS::Face_handle Face_handle; HDS hds; Decorator decorator(hds); // Check create single loop. Halfedge_handle h = decorator.create_loop(); hds.normalize_border(); assert( hds.size_of_vertices() == 1); assert( hds.size_of_halfedges() == 2); assert( hds.size_of_faces() == 2); assert( decorator.is_valid( false, 4)); // Restart with open segment. hds.clear(); hds.normalize_border(); assert( decorator.is_valid( false, 4)); h = decorator.create_segment(); assert( hds.size_of_vertices() == 2); assert( hds.size_of_halfedges() == 2); assert( hds.size_of_faces() == 1); assert( decorator.is_valid( false, 4)); // Create border edge and check normalization. decorator.set_face( h->opposite(), Face_handle()); hds.normalize_border(); assert( hds.size_of_border_halfedges() == 1); assert( hds.size_of_border_edges() == 1); assert( decorator.normalized_border_is_valid()); decorator.set_face( h->opposite(), h->face()); hds.normalize_border(); assert( hds.size_of_border_halfedges() == 0); assert( hds.size_of_border_edges() == 0); assert( decorator.is_valid( false, 4)); // Extend edge to two triangles. Halfedge_handle g = decorator.split_vertex( h, h); assert( decorator.is_valid( false, 4)); assert( h != g); assert( h->next()->next() == g); assert( h == g->next()->next()); assert( h->opposite() == g->next()); assert( g->opposite() == h->next()); Halfedge_handle g2 = decorator.split_face(h->opposite(),g->opposite()); assert( decorator.is_valid( false, 4)); assert( h->opposite()->next() == g2); assert( g2->next() == g); decorator.split_vertex( g2, g->opposite()); assert( decorator.is_valid( false, 4)); assert( g->next()->next()->next()->next() == g); Halfedge_handle g3 = decorator.split_face( g2->next()->opposite(), h); assert( decorator.is_valid( false, 4)); assert( g->next()->next()->next()->next() == g); assert( h->next()->next()->next() == h); assert( g3->next()->next()->next() == g3); assert( g3->next() == g->opposite()); assert( g3->opposite()->next() == g2->opposite()); assert( g3->opposite() == h->next()); // Edge flip within the triangle. Halfedge_handle g4 = decorator.flip_edge( g3); assert( decorator.is_valid( false, 4)); assert( g4 == g3); assert( g3->next()->next() == g2->opposite()); assert( g3->opposite()->next() == h); assert( g->next()->next()->next()->next() == g); assert( h->next()->next()->next() == h); assert( g3->next()->next()->next() == g3); // Reverse face orientation. decorator.inside_out(); assert( decorator.is_valid( false, 4)); decorator.inside_out(); assert( decorator.is_valid( false, 4)); // Check hole manipulations. decorator.make_hole(g); hds.normalize_border(); assert( hds.size_of_border_halfedges() == 4); assert( hds.size_of_border_edges() == 4); assert( decorator.is_valid( false, 4)); // Reverse face orientation, deal also with the hole.. decorator.inside_out(); assert( decorator.is_valid( false, 3)); hds.normalize_border(); assert( decorator.is_valid( false, 4)); // Check add_face_to_border. hds.clear(); h = decorator.create_loop(); decorator.make_hole( h->opposite()); hds.normalize_border(); assert( decorator.is_valid( false, 4)); decorator.add_face_to_border( h->opposite(), h->opposite()); assert( hds.size_of_halfedges() == 4); assert( hds.size_of_faces() == 2); assert( decorator.is_valid( false, 3)); }