void CClientThinkList::SetNextClientThink( ClientEntityHandle_t hEnt, float nextTime )
{
	if ( nextTime == CLIENT_THINK_NEVER )
	{
		RemoveThinkable( hEnt );
	}
	else
	{
		IClientThinkable *pThink = ClientEntityList().GetClientThinkableFromHandle( hEnt );
		if ( pThink )
		{
			ClientThinkHandle_t hThink = pThink->GetThinkHandle();

			// Add it to the list if it's not already in there.
			if ( hThink == INVALID_THINK_HANDLE )
			{
				hThink = (ClientThinkHandle_t)m_ThinkEntries.AddToTail();
				pThink->SetThinkHandle( hThink );

				GetThinkEntry( hThink )->m_hEnt = hEnt;
			}

			// Set the next think time..
			GetThinkEntry( hThink )->m_flNextClientThink = nextTime;
		}
	}
}
Пример #2
0
//-----------------------------------------------------------------------------
// Removes the thinkable from the list
//-----------------------------------------------------------------------------
void CClientThinkList::RemoveThinkable( ClientEntityHandle_t hEnt )
{
	IClientThinkable *pThink = ClientEntityList().GetClientThinkableFromHandle( hEnt );
	if ( pThink )
	{
		ClientThinkHandle_t hThink = pThink->GetThinkHandle();
		if ( hThink != INVALID_THINK_HANDLE )
		{
			Assert( GetThinkEntry( hThink )->m_hEnt == hEnt );
			RemoveThinkable( hThink );
		}
	}
}
void CClientThinkList::RemoveThinkable( ClientEntityHandle_t hEnt )
{
	IClientThinkable *pThink = ClientEntityList().GetClientThinkableFromHandle( hEnt );
	if ( pThink )
	{
		ClientThinkHandle_t hThink = pThink->GetThinkHandle();

		// It will never think so make sure it's NOT in the list.
		if ( hThink != INVALID_THINK_HANDLE )
		{
			m_ThinkEntries.Remove( (unsigned long)hThink );
			pThink->SetThinkHandle( INVALID_THINK_HANDLE );
		}
	}
}
Пример #4
0
void CClientThinkList::SetNextClientThink( ClientEntityHandle_t hEnt, float flNextTime )
{
	if ( flNextTime == CLIENT_THINK_NEVER )
	{
		RemoveThinkable( hEnt );
		return;
	}

	IClientThinkable *pThink = ClientEntityList().GetClientThinkableFromHandle( hEnt );
	if ( !pThink )
		return;

	ClientThinkHandle_t hThink = pThink->GetThinkHandle();

	if ( m_bInThinkLoop )
	{
		// Queue up all changes
		int i = m_aChangeList.AddToTail();
		m_aChangeList[i].m_hEnt = hEnt;
		m_aChangeList[i].m_hThink = hThink;
		m_aChangeList[i].m_flNextTime = flNextTime;
		return;
	}

	// Add it to the list if it's not already in there.
	if ( hThink == INVALID_THINK_HANDLE )
	{
		hThink = (ClientThinkHandle_t)m_ThinkEntries.AddToTail();
		pThink->SetThinkHandle( hThink );

		ThinkEntry_t *pEntry = GetThinkEntry( hThink );
		pEntry->m_hEnt = hEnt;
		pEntry->m_nIterEnum = -1;
		pEntry->m_flLastClientThink = 0.0f;
	}

	Assert( GetThinkEntry( hThink )->m_hEnt == hEnt );
	GetThinkEntry( hThink )->m_flNextClientThink = flNextTime;
}